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Side by Side Diff: src/arm/virtual-frame-arm.h

Issue 2084017: Version 2.2.11... (Closed) Base URL: http://v8.googlecode.com/svn/trunk/
Patch Set: Created 10 years, 7 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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271 #ifdef ENABLE_DEBUGGER_SUPPORT 271 #ifdef ENABLE_DEBUGGER_SUPPORT
272 void DebugBreak(); 272 void DebugBreak();
273 #endif 273 #endif
274 274
275 // Invoke builtin given the number of arguments it expects on (and 275 // Invoke builtin given the number of arguments it expects on (and
276 // removes from) the stack. 276 // removes from) the stack.
277 void InvokeBuiltin(Builtins::JavaScript id, 277 void InvokeBuiltin(Builtins::JavaScript id,
278 InvokeJSFlags flag, 278 InvokeJSFlags flag,
279 int arg_count); 279 int arg_count);
280 280
281 // Call load IC. Receiver is on the stack. Result is returned in r0. 281 // Call load IC. Receiver is on the stack and is consumed. Result is returned
282 // in r0.
282 void CallLoadIC(Handle<String> name, RelocInfo::Mode mode); 283 void CallLoadIC(Handle<String> name, RelocInfo::Mode mode);
283 284
284 // Call store IC. If the load is contextual, value is found on top of the 285 // Call store IC. If the load is contextual, value is found on top of the
285 // frame. If not, value and receiver are on the frame. Both are consumed. 286 // frame. If not, value and receiver are on the frame. Both are consumed.
286 // Result is returned in r0. 287 // Result is returned in r0.
287 void CallStoreIC(Handle<String> name, bool is_contextual); 288 void CallStoreIC(Handle<String> name, bool is_contextual);
288 289
289 // Call keyed load IC. Key and receiver are on the stack. Both are consumed. 290 // Call keyed load IC. Key and receiver are on the stack. Both are consumed.
290 // Result is returned in r0. 291 // Result is returned in r0.
291 void CallKeyedLoadIC(); 292 void CallKeyedLoadIC();
292 293
293 // Call keyed store IC. Key and receiver are on the stack and the value is in 294 // Call keyed store IC. Value, key and receiver are on the stack. All three
294 // r0. Result is returned in r0. 295 // are consumed. Result is returned in r0.
295 void CallKeyedStoreIC(); 296 void CallKeyedStoreIC();
296 297
297 // Call into an IC stub given the number of arguments it removes 298 // Call into an IC stub given the number of arguments it removes
298 // from the stack. Register arguments to the IC stub are implicit, 299 // from the stack. Register arguments to the IC stub are implicit,
299 // and depend on the type of IC stub. 300 // and depend on the type of IC stub.
300 void CallCodeObject(Handle<Code> ic, 301 void CallCodeObject(Handle<Code> ic,
301 RelocInfo::Mode rmode, 302 RelocInfo::Mode rmode,
302 int dropped_args); 303 int dropped_args);
303 304
304 // Drop a number of elements from the top of the expression stack. May 305 // Drop a number of elements from the top of the expression stack. May
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472 473
473 inline bool Equals(VirtualFrame* other); 474 inline bool Equals(VirtualFrame* other);
474 475
475 friend class JumpTarget; 476 friend class JumpTarget;
476 }; 477 };
477 478
478 479
479 } } // namespace v8::internal 480 } } // namespace v8::internal
480 481
481 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_ 482 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_
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