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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. Use of this | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. Use of this |
| 2 // source code is governed by a BSD-style license that can be found in the | 2 // source code is governed by a BSD-style license that can be found in the |
| 3 // LICENSE file. | 3 // LICENSE file. |
| 4 | 4 |
| 5 #ifndef VIEWS_WINDOW_WINDOW_H_ | 5 #ifndef VIEWS_WINDOW_WINDOW_H_ |
| 6 #define VIEWS_WINDOW_WINDOW_H_ | 6 #define VIEWS_WINDOW_WINDOW_H_ |
| 7 | 7 |
| 8 #include "base/gfx/native_widget_types.h" | 8 #include "base/gfx/native_widget_types.h" |
| 9 | 9 |
| 10 namespace gfx { | 10 namespace gfx { |
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| 66 gfx::NativeWindow other_window) = 0; | 66 gfx::NativeWindow other_window) = 0; |
| 67 | 67 |
| 68 // Makes the window visible. | 68 // Makes the window visible. |
| 69 virtual void Show() = 0; | 69 virtual void Show() = 0; |
| 70 | 70 |
| 71 // Hides the window. This does not delete the window, it just hides it. This | 71 // Hides the window. This does not delete the window, it just hides it. This |
| 72 // always hides the window, it is separate from the stack maintained by | 72 // always hides the window, it is separate from the stack maintained by |
| 73 // Push/PopForceHidden. | 73 // Push/PopForceHidden. |
| 74 virtual void HideWindow() = 0; | 74 virtual void HideWindow() = 0; |
| 75 | 75 |
| 76 #if defined(OS_WIN) |
| 76 // Hides the window if it hasn't already been force-hidden. The force hidden | 77 // Hides the window if it hasn't already been force-hidden. The force hidden |
| 77 // count is tracked, so calling multiple times is allowed, you just have to | 78 // count is tracked, so calling multiple times is allowed, you just have to |
| 78 // be sure to call PopForceHidden the same number of times. | 79 // be sure to call PopForceHidden the same number of times. |
| 79 virtual void PushForceHidden() = 0; | 80 virtual void PushForceHidden() = 0; |
| 80 | 81 |
| 81 // Decrements the force hidden count, showing the window if we have reached | 82 // Decrements the force hidden count, showing the window if we have reached |
| 82 // the top of the stack. See PushForceHidden. | 83 // the top of the stack. See PushForceHidden. |
| 83 virtual void PopForceHidden() = 0; | 84 virtual void PopForceHidden() = 0; |
| 85 #endif |
| 84 | 86 |
| 85 // Activate the window, assuming it already exists and is visible. | 87 // Activate the window, assuming it already exists and is visible. |
| 86 virtual void Activate() = 0; | 88 virtual void Activate() = 0; |
| 87 | 89 |
| 88 // Closes the window, ultimately destroying it. This isn't immediate (it | 90 // Closes the window, ultimately destroying it. This isn't immediate (it |
| 89 // occurs after a return to the message loop. Implementors must also make sure | 91 // occurs after a return to the message loop. Implementors must also make sure |
| 90 // that invoking Close multiple times doesn't cause bad things to happen, | 92 // that invoking Close multiple times doesn't cause bad things to happen, |
| 91 // since it can happen. | 93 // since it can happen. |
| 92 virtual void Close() = 0; | 94 virtual void Close() = 0; |
| 93 | 95 |
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| 155 // Whether we should be using a native frame. | 157 // Whether we should be using a native frame. |
| 156 virtual bool ShouldUseNativeFrame() const = 0; | 158 virtual bool ShouldUseNativeFrame() const = 0; |
| 157 | 159 |
| 158 // Tell the window that something caused the frame type to change. | 160 // Tell the window that something caused the frame type to change. |
| 159 virtual void FrameTypeChanged() = 0; | 161 virtual void FrameTypeChanged() = 0; |
| 160 }; | 162 }; |
| 161 | 163 |
| 162 } // namespace views | 164 } // namespace views |
| 163 | 165 |
| 164 #endif // #ifndef VIEWS_WINDOW_WINDOW_H_ | 166 #endif // #ifndef VIEWS_WINDOW_WINDOW_H_ |
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