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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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374 static void OnDebugBreak(Handle<Object> break_points_hit); | 374 static void OnDebugBreak(Handle<Object> break_points_hit); |
375 static void OnException(Handle<Object> exception, bool uncaught); | 375 static void OnException(Handle<Object> exception, bool uncaught); |
376 static void OnBeforeCompile(Handle<Script> script); | 376 static void OnBeforeCompile(Handle<Script> script); |
377 static void OnAfterCompile(Handle<Script> script, | 377 static void OnAfterCompile(Handle<Script> script, |
378 Handle<JSFunction> fun); | 378 Handle<JSFunction> fun); |
379 static void OnNewFunction(Handle<JSFunction> fun); | 379 static void OnNewFunction(Handle<JSFunction> fun); |
380 static void ProcessDebugEvent(v8::DebugEvent event, | 380 static void ProcessDebugEvent(v8::DebugEvent event, |
381 Handle<Object> event_data); | 381 Handle<Object> event_data); |
382 static void SetEventListener(Handle<Object> callback, Handle<Object> data); | 382 static void SetEventListener(Handle<Object> callback, Handle<Object> data); |
383 static void SetMessageHandler(v8::DebugMessageHandler handler, void* data); | 383 static void SetMessageHandler(v8::DebugMessageHandler handler, void* data); |
384 static void SetHostDispatchHandler(v8::DebugHostDispatchHandler handler, | |
385 void* data); | |
384 static void SendMessage(Vector<uint16_t> message); | 386 static void SendMessage(Vector<uint16_t> message); |
385 static void ProcessCommand(Vector<const uint16_t> command); | 387 static void ProcessCommand(Vector<const uint16_t> command); |
388 static void ProcessHostDispatch(void* dispatch); | |
386 static void UpdateActiveDebugger(); | 389 static void UpdateActiveDebugger(); |
387 static Handle<Object> Call(Handle<JSFunction> fun, | 390 static Handle<Object> Call(Handle<JSFunction> fun, |
388 Handle<Object> data, | 391 Handle<Object> data, |
389 bool* pending_exception); | 392 bool* pending_exception); |
390 | 393 |
391 inline static bool EventActive(v8::DebugEvent event) { | 394 inline static bool EventActive(v8::DebugEvent event) { |
392 // Currently argument event is not used. | 395 // Currently argument event is not used. |
393 return !Debugger::compiling_natives_ && Debugger::debugger_active_; | 396 return !Debugger::compiling_natives_ && Debugger::debugger_active_; |
394 } | 397 } |
395 | 398 |
396 static void set_debugger_active(bool debugger_active) { | 399 static void set_debugger_active(bool debugger_active) { |
397 Debugger::debugger_active_ = debugger_active; | 400 Debugger::debugger_active_ = debugger_active; |
398 } | 401 } |
399 static bool debugger_active() { return Debugger::debugger_active_; } | 402 static bool debugger_active() { return Debugger::debugger_active_; } |
400 static void set_compiling_natives(bool compiling_natives) { | 403 static void set_compiling_natives(bool compiling_natives) { |
401 Debugger::compiling_natives_ = compiling_natives; | 404 Debugger::compiling_natives_ = compiling_natives; |
402 } | 405 } |
403 static bool compiling_natives() { return Debugger::compiling_natives_; } | 406 static bool compiling_natives() { return Debugger::compiling_natives_; } |
404 static void set_loading_debugger(bool v) { is_loading_debugger_ = v; } | 407 static void set_loading_debugger(bool v) { is_loading_debugger_ = v; } |
405 static bool is_loading_debugger() { return Debugger::is_loading_debugger_; } | 408 static bool is_loading_debugger() { return Debugger::is_loading_debugger_; } |
406 | 409 |
407 private: | 410 private: |
408 static Handle<Object> event_listener_; // Global handle to listener | 411 static Handle<Object> event_listener_; // Global handle to listener |
409 static Handle<Object> event_listener_data_; | 412 static Handle<Object> event_listener_data_; |
410 static bool debugger_active_; // Are there any active debugger? | 413 static bool debugger_active_; // Are there any active debugger? |
411 static bool compiling_natives_; // Are we compiling natives? | 414 static bool compiling_natives_; // Are we compiling natives? |
412 static bool is_loading_debugger_; // Are we loading the debugger? | 415 static bool is_loading_debugger_; // Are we loading the debugger? |
413 static DebugMessageThread* message_thread_; | 416 static DebugMessageThread* message_thread_; |
414 static v8::DebugMessageHandler debug_message_handler_; | 417 static v8::DebugMessageHandler message_handler_; |
415 static void* debug_message_handler_data_; | 418 static void* message_handler_data_; |
419 static v8::DebugHostDispatchHandler host_dispatch_handler_; | |
420 static void* host_dispatch_handler_data_; | |
421 | |
422 friend class DebugMessageThread; | |
yurys
2009/02/19 14:44:18
wrong indentation
| |
416 }; | 423 }; |
417 | 424 |
418 | 425 |
419 // A Queue of Vector<uint16_t> objects. A thread-safe version is | 426 // A Queue of Vector<uint16_t> objects. A thread-safe version is |
420 // LockingMessageQueue, based on this class. | 427 // LockingMessageQueue, based on this class. |
421 class MessageQueue BASE_EMBEDDED { | 428 class MessageQueue BASE_EMBEDDED { |
422 public: | 429 public: |
423 explicit MessageQueue(int size); | 430 explicit MessageQueue(int size); |
424 ~MessageQueue(); | 431 ~MessageQueue(); |
425 bool IsEmpty() const { return start_ == end_; } | 432 bool IsEmpty() const { return start_ == end_; } |
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474 // This is where V8 hands off | 481 // This is where V8 hands off |
475 // processing of the event to the DebugMessageThread thread, | 482 // processing of the event to the DebugMessageThread thread, |
476 // which forwards it to the debug_message_handler set by the API. | 483 // which forwards it to the debug_message_handler set by the API. |
477 void SendMessage(Vector<uint16_t> event_json); | 484 void SendMessage(Vector<uint16_t> event_json); |
478 // Formats an event into JSON, and calls SendMessage. | 485 // Formats an event into JSON, and calls SendMessage. |
479 bool SetEventJSONFromEvent(Handle<Object> event_data); | 486 bool SetEventJSONFromEvent(Handle<Object> event_data); |
480 // Puts a command coming from the public API on the queue. Called | 487 // Puts a command coming from the public API on the queue. Called |
481 // by the API client thread. This is where the API client hands off | 488 // by the API client thread. This is where the API client hands off |
482 // processing of the command to the DebugMessageThread thread. | 489 // processing of the command to the DebugMessageThread thread. |
483 void ProcessCommand(Vector<uint16_t> command); | 490 void ProcessCommand(Vector<uint16_t> command); |
491 void ProcessHostDispatch(void* dispatch); | |
484 void OnDebuggerInactive(); | 492 void OnDebuggerInactive(); |
485 | 493 |
486 // Main function of DebugMessageThread thread. | 494 // Main function of DebugMessageThread thread. |
487 void Run(); | 495 void Run(); |
488 | 496 |
489 bool host_running_; // Is the debugging host running or stopped? | 497 bool host_running_; // Is the debugging host running or stopped? |
490 Semaphore* command_received_; // Non-zero when command queue is non-empty. | 498 Semaphore* command_received_; // Non-zero when command queue is non-empty. |
491 Semaphore* message_received_; // Exactly equal to message queue length. | 499 Semaphore* message_received_; // Exactly equal to message queue length. |
492 private: | 500 private: |
493 bool TwoByteEqualsAscii(Vector<uint16_t> two_byte, const char* ascii); | 501 bool TwoByteEqualsAscii(Vector<uint16_t> two_byte, const char* ascii); |
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604 } | 612 } |
605 private: | 613 private: |
606 Debug::AddressId id_; | 614 Debug::AddressId id_; |
607 int reg_; | 615 int reg_; |
608 }; | 616 }; |
609 | 617 |
610 | 618 |
611 } } // namespace v8::internal | 619 } } // namespace v8::internal |
612 | 620 |
613 #endif // V8_V8_DEBUG_H_ | 621 #endif // V8_V8_DEBUG_H_ |
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