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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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127 index, mode); | 127 index, mode); |
128 } | 128 } |
129 *index_ = index; | 129 *index_ = index; |
130 // Note: Fixed context slots are statically allocated by the compiler. | 130 // Note: Fixed context slots are statically allocated by the compiler. |
131 // Statically allocated variables always have a statically known mode, | 131 // Statically allocated variables always have a statically known mode, |
132 // which is the mode with which they were declared when added to the | 132 // which is the mode with which they were declared when added to the |
133 // scope. Thus, the DYNAMIC mode (which corresponds to dynamically | 133 // scope. Thus, the DYNAMIC mode (which corresponds to dynamically |
134 // declared variables that were introduced through declaration nodes) | 134 // declared variables that were introduced through declaration nodes) |
135 // must not appear here. | 135 // must not appear here. |
136 switch (mode) { | 136 switch (mode) { |
137 case Variable::INTERNAL : // fall through | 137 case Variable::INTERNAL: // fall through |
138 case Variable::VAR : *attributes = NONE; break; | 138 case Variable::VAR: *attributes = NONE; break; |
139 case Variable::CONST : *attributes = READ_ONLY; break; | 139 case Variable::CONST: *attributes = READ_ONLY; break; |
140 case Variable::DYNAMIC : UNREACHABLE(); break; | 140 case Variable::DYNAMIC: UNREACHABLE(); break; |
| 141 case Variable::DYNAMIC_GLOBAL: UNREACHABLE(); break; |
| 142 case Variable::DYNAMIC_LOCAL: UNREACHABLE(); break; |
141 case Variable::TEMPORARY: UNREACHABLE(); break; | 143 case Variable::TEMPORARY: UNREACHABLE(); break; |
142 } | 144 } |
143 return context; | 145 return context; |
144 } | 146 } |
145 | 147 |
146 // check parameter locals in context | 148 // check parameter locals in context |
147 int param_index = ScopeInfo<>::ParameterIndex(*code, *name); | 149 int param_index = ScopeInfo<>::ParameterIndex(*code, *name); |
148 if (param_index >= 0) { | 150 if (param_index >= 0) { |
149 // slot found | 151 // slot found |
150 int index = | 152 int index = |
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205 | 207 |
206 | 208 |
207 bool Context::IsBootstrappingOrGlobalObject(Object* object) { | 209 bool Context::IsBootstrappingOrGlobalObject(Object* object) { |
208 // During bootstrapping we allow all objects to pass as global | 210 // During bootstrapping we allow all objects to pass as global |
209 // objects. This is necessary to fix circular dependencies. | 211 // objects. This is necessary to fix circular dependencies. |
210 return Bootstrapper::IsActive() || object->IsGlobalObject(); | 212 return Bootstrapper::IsActive() || object->IsGlobalObject(); |
211 } | 213 } |
212 #endif | 214 #endif |
213 | 215 |
214 } } // namespace v8::internal | 216 } } // namespace v8::internal |
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