Index: src/ia32/codegen-ia32.cc |
=================================================================== |
--- src/ia32/codegen-ia32.cc (revision 4607) |
+++ src/ia32/codegen-ia32.cc (working copy) |
@@ -4748,7 +4748,8 @@ |
} else if (slot->var()->mode() == Variable::DYNAMIC_LOCAL) { |
Slot* potential_slot = slot->var()->local_if_not_shadowed()->slot(); |
// Only generate the fast case for locals that rewrite to slots. |
- // This rules out argument loads. |
+ // This rules out argument loads because eval forces arguments |
+ // access to be through the arguments object. |
if (potential_slot != NULL) { |
// Allocate a fresh register to use as a temp in |
// ContextSlotOperandCheckExtensions and to hold the result |
@@ -5772,11 +5773,66 @@ |
} else if (var != NULL && var->slot() != NULL && |
var->slot()->type() == Slot::LOOKUP) { |
// ---------------------------------- |
- // JavaScript example: 'with (obj) foo(1, 2, 3)' // foo is in obj |
+ // JavaScript examples: |
+ // |
+ // with (obj) foo(1, 2, 3) // foo is in obj |
+ // |
+ // function f() {}; |
+ // function g() { |
+ // eval(...); |
+ // f(); // f could be in extension object |
+ // } |
// ---------------------------------- |
- // Load the function from the context. Sync the frame so we can |
- // push the arguments directly into place. |
+ JumpTarget slow; |
+ JumpTarget done; |
+ |
+ // Generate fast-case code for variables that might be shadowed by |
+ // eval-introduced variables. Eval is used a lot without |
+ // introducing variables. In those cases, we do not want to |
+ // perform a runtime call for all variables in the scope |
+ // containing the eval. |
+ Result function; |
+ if (var->mode() == Variable::DYNAMIC_GLOBAL) { |
+ function = LoadFromGlobalSlotCheckExtensions(var->slot(), |
+ NOT_INSIDE_TYPEOF, |
+ &slow); |
+ frame_->Push(&function); |
+ LoadGlobalReceiver(); |
+ done.Jump(); |
+ |
+ } else if (var->mode() == Variable::DYNAMIC_LOCAL) { |
+ Slot* potential_slot = var->local_if_not_shadowed()->slot(); |
+ // Only generate the fast case for locals that rewrite to slots. |
+ // This rules out argument loads because eval forces arguments |
+ // access to be through the arguments object. |
+ if (potential_slot != NULL) { |
+ // Allocate a fresh register to use as a temp in |
+ // ContextSlotOperandCheckExtensions and to hold the result |
+ // value. |
+ function = allocator()->Allocate(); |
+ ASSERT(function.is_valid()); |
+ __ mov(function.reg(), |
+ ContextSlotOperandCheckExtensions(potential_slot, |
+ function, |
+ &slow)); |
+ JumpTarget push_function_and_receiver; |
+ if (potential_slot->var()->mode() == Variable::CONST) { |
+ __ cmp(function.reg(), Factory::the_hole_value()); |
+ push_function_and_receiver.Branch(not_equal, &function); |
+ __ mov(function.reg(), Factory::undefined_value()); |
+ } |
+ push_function_and_receiver.Bind(&function); |
+ frame_->Push(&function); |
+ LoadGlobalReceiver(); |
+ done.Jump(); |
+ } |
+ } |
+ |
+ slow.Bind(); |
+ // Enter the runtime system to load the function from the context. |
+ // Sync the frame so we can push the arguments directly into |
+ // place. |
frame_->SyncRange(0, frame_->element_count() - 1); |
frame_->EmitPush(esi); |
frame_->EmitPush(Immediate(var->name())); |
@@ -5793,6 +5849,7 @@ |
ASSERT(!allocator()->is_used(edx)); |
frame_->EmitPush(edx); |
+ done.Bind(); |
// Call the function. |
CallWithArguments(args, NO_CALL_FUNCTION_FLAGS, node->position()); |