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Issue 20131: Create AudioRendererHost in BrowserRenderProcessHost and hook with ResourceMessageFilter (Closed)
Patch Set: mac project files Created 11 years, 10 months ago
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1 # Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 __doc__ = """ 5 __doc__ = """
6 Configuration for building media.lib / libmedia.a. 6 Configuration for building media.lib / libmedia.a.
7 """ 7 """
8 8
9 Import('env') 9 Import('env')
10 10
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49 'audio/win/audio_manager_win.h', 49 'audio/win/audio_manager_win.h',
50 'audio/audio_output.h', 50 'audio/audio_output.h',
51 'audio/win/audio_output_win.cc', 51 'audio/win/audio_output_win.cc',
52 'audio/simple_sources.h', 52 'audio/simple_sources.h',
53 'audio/win/simple_sources_win.cc', 53 'audio/win/simple_sources_win.cc',
54 'audio/win/waveout_output_win.cc', 54 'audio/win/waveout_output_win.cc',
55 'audio/win/waveout_output_win.h', 55 'audio/win/waveout_output_win.h',
56 ]), 56 ]),
57 ]) 57 ])
58 58
59 if env.Bit('linux'):
60 input_files.Extend([
61 'audio/linux/audio_manager_linux.cc',
62 ])
63
64 if env.Bit('mac'):
65 input_files.Extend([
66 'audio/mac/audio_manager_mac.cc',
67 ])
68
59 if not env.Bit('windows'): 69 if not env.Bit('windows'):
60 # Windows-specific files. 70 # Windows-specific files.
61 input_files.Remove( 71 input_files.Remove(
62 'audio/win/audio_output_win.cc', 72 'audio/win/audio_output_win.cc',
63 'audio/win/simple_sources_win.cc', 73 'audio/win/simple_sources_win.cc',
64 'audio/win/waveout_output_win.cc', 74 'audio/win/waveout_output_win.cc',
65 ) 75 )
66 76
67 env.ChromeLibrary('media', input_files) 77 env.ChromeLibrary('media', input_files)
68 78
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95 105
96 p.AddConfig('Debug|Win32', 106 p.AddConfig('Debug|Win32',
97 InheritedPropertySheets=[ 107 InheritedPropertySheets=[
98 '$(SolutionDir)../build/debug.vsprops', 108 '$(SolutionDir)../build/debug.vsprops',
99 ]) 109 ])
100 110
101 p.AddConfig('Release|Win32', 111 p.AddConfig('Release|Win32',
102 InheritedPropertySheets=[ 112 InheritedPropertySheets=[
103 '$(SolutionDir)../build/release.vsprops', 113 '$(SolutionDir)../build/release.vsprops',
104 ]) 114 ])
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