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Issue 20078: Remove unused code. This code used to be used to "decide" if a call... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 10 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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215 215
216 // Resolve and fill in the allocation information for all variables in 216 // Resolve and fill in the allocation information for all variables in
217 // this scopes. Must be called *after* all scopes have been processed 217 // this scopes. Must be called *after* all scopes have been processed
218 // (parsed) to ensure that unresolved variables can be resolved properly. 218 // (parsed) to ensure that unresolved variables can be resolved properly.
219 void AllocateVariables(); 219 void AllocateVariables();
220 220
221 // Result of variable allocation. 221 // Result of variable allocation.
222 int num_stack_slots() const { return num_stack_slots_; } 222 int num_stack_slots() const { return num_stack_slots_; }
223 int num_heap_slots() const { return num_heap_slots_; } 223 int num_heap_slots() const { return num_heap_slots_; }
224 224
225 // True if this scope supports calling eval (has a properly
226 // initialized context).
227 bool SupportsEval() const;
228
229 // Make sure this scope and all outer scopes are eagerly compiled. 225 // Make sure this scope and all outer scopes are eagerly compiled.
230 void ForceEagerCompilation() { force_eager_compilation_ = true; } 226 void ForceEagerCompilation() { force_eager_compilation_ = true; }
231 227
232 // Determine if we can use lazy compilation for this scope. 228 // Determine if we can use lazy compilation for this scope.
233 bool AllowsLazyCompilation() const; 229 bool AllowsLazyCompilation() const;
234 230
235 // True if the outer context of this scope is always the global context. 231 // True if the outer context of this scope is always the global context.
236 bool HasTrivialOuterContext() const; 232 bool HasTrivialOuterContext() const;
237 233
238 // The number of contexts between this and scope; zero if this == scope. 234 // The number of contexts between this and scope; zero if this == scope.
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341 virtual VariableProxy* NewUnresolved(Handle<String> name, bool inside_with) { 337 virtual VariableProxy* NewUnresolved(Handle<String> name, bool inside_with) {
342 return NULL; 338 return NULL;
343 } 339 }
344 virtual VariableProxy* NewTemporary(Handle<String> name) { return NULL; } 340 virtual VariableProxy* NewTemporary(Handle<String> name) { return NULL; }
345 }; 341 };
346 342
347 343
348 } } // namespace v8::internal 344 } } // namespace v8::internal
349 345
350 #endif // V8_SCOPES_H_ 346 #endif // V8_SCOPES_H_
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