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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
12 * | 12 * |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #ifndef RenderObjectChildList_h | 26 #ifndef RenderObjectChildList_h |
27 #define RenderObjectChildList_h | 27 #define RenderObjectChildList_h |
28 | 28 |
| 29 #include "RenderStyle.h" |
| 30 |
29 namespace WebCore { | 31 namespace WebCore { |
30 | 32 |
31 class RenderObject; | 33 class RenderObject; |
32 | 34 |
33 class RenderObjectChildList { | 35 class RenderObjectChildList { |
34 public: | 36 public: |
35 RenderObjectChildList() | 37 RenderObjectChildList() |
36 : m_firstChild(0) | 38 : m_firstChild(0) |
37 , m_lastChild(0) | 39 , m_lastChild(0) |
38 { | 40 { |
39 } | 41 } |
40 | 42 |
41 RenderObject* firstChild() const { return m_firstChild; } | 43 RenderObject* firstChild() const { return m_firstChild; } |
42 RenderObject* lastChild() const { return m_lastChild; } | 44 RenderObject* lastChild() const { return m_lastChild; } |
43 | 45 |
44 // FIXME: Temporary while RenderContainer still exists. Eventually this will
just happen during insert/append/remove methods on the child list, and nobody | 46 // FIXME: Temporary while RenderContainer still exists. Eventually this will
just happen during insert/append/remove methods on the child list, and nobody |
45 // will need to manipulate firstChild or lastChild directly. | 47 // will need to manipulate firstChild or lastChild directly. |
46 void setFirstChild(RenderObject* child) { m_firstChild = child; } | 48 void setFirstChild(RenderObject* child) { m_firstChild = child; } |
47 void setLastChild(RenderObject* child) { m_lastChild = child; } | 49 void setLastChild(RenderObject* child) { m_lastChild = child; } |
48 | 50 |
49 void destroyLeftoverChildren(); | 51 void destroyLeftoverChildren(); |
50 | 52 |
| 53 RenderObject* removeChildNode(RenderObject* owner, RenderObject*, bool fullR
emove = true); |
| 54 void appendChildNode(RenderObject* owner, RenderObject*, bool fullAppend = t
rue); |
| 55 void insertChildNode(RenderObject* owner, RenderObject* child, RenderObject*
before, bool fullInsert = true); |
| 56 |
| 57 void updateBeforeAfterContent(RenderObject* owner, RenderStyle::PseudoId typ
e, RenderObject* styledObject = 0); |
| 58 void invalidateCounters(RenderObject* owner); |
| 59 |
51 private: | 60 private: |
52 RenderObject* m_firstChild; | 61 RenderObject* m_firstChild; |
53 RenderObject* m_lastChild; | 62 RenderObject* m_lastChild; |
54 }; | 63 }; |
55 | 64 |
56 } // namespace WebCore | 65 } // namespace WebCore |
57 | 66 |
58 #endif // RenderObjectChildList_h | 67 #endif // RenderObjectChildList_h |
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