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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
12 * | 12 * |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #include "config.h" | 26 #include "config.h" |
27 #include "RenderObjectChildList.h" | 27 #include "RenderObjectChildList.h" |
28 #include "RenderObject.h" | 28 |
| 29 #include "AXObjectCache.h" |
| 30 #include "RenderBlock.h" |
| 31 #include "RenderCounter.h" |
| 32 #include "RenderImageGeneratedContent.h" |
| 33 #include "RenderInline.h" |
| 34 #include "RenderLayer.h" |
| 35 #include "RenderListItem.h" |
| 36 #include "RenderStyle.h" |
| 37 #include "RenderTextFragment.h" |
| 38 #include "RenderView.h" |
29 | 39 |
30 namespace WebCore { | 40 namespace WebCore { |
31 | 41 |
| 42 static void updateListMarkerNumbers(RenderObject* child) |
| 43 { |
| 44 for (RenderObject* r = child; r; r = r->nextSibling()) { |
| 45 if (r->isListItem()) |
| 46 static_cast<RenderListItem*>(r)->updateValue(); |
| 47 } |
| 48 } |
| 49 |
| 50 |
32 void RenderObjectChildList::destroyLeftoverChildren() | 51 void RenderObjectChildList::destroyLeftoverChildren() |
33 { | 52 { |
34 while (firstChild()) { | 53 while (firstChild()) { |
35 if (firstChild()->isListMarker() || (firstChild()->style()->styleType()
== RenderStyle::FIRST_LETTER && !firstChild()->isText())) | 54 if (firstChild()->isListMarker() || (firstChild()->style()->styleType()
== RenderStyle::FIRST_LETTER && !firstChild()->isText())) |
36 firstChild()->remove(); // List markers are owned by their enclosin
g list and so don't get destroyed by this container. Similarly, first letters ar
e destroyed by their remaining text fragment. | 55 firstChild()->remove(); // List markers are owned by their enclosin
g list and so don't get destroyed by this container. Similarly, first letters ar
e destroyed by their remaining text fragment. |
37 else { | 56 else { |
38 // Destroy any anonymous children remaining in the render tree, as w
ell as implicit (shadow) DOM elements like those used in the engine-based text f
ields. | 57 // Destroy any anonymous children remaining in the render tree, as w
ell as implicit (shadow) DOM elements like those used in the engine-based text f
ields. |
39 if (firstChild()->element()) | 58 if (firstChild()->element()) |
40 firstChild()->element()->setRenderer(0); | 59 firstChild()->element()->setRenderer(0); |
41 firstChild()->destroy(); | 60 firstChild()->destroy(); |
42 } | 61 } |
43 } | 62 } |
44 } | 63 } |
45 | 64 |
46 } | 65 RenderObject* RenderObjectChildList::removeChildNode(RenderObject* owner, Render
Object* oldChild, bool fullRemove) |
| 66 { |
| 67 ASSERT(oldChild->parent() == owner); |
| 68 |
| 69 // So that we'll get the appropriate dirty bit set (either that a normal flo
w child got yanked or |
| 70 // that a positioned child got yanked). We also repaint, so that the area e
xposed when the child |
| 71 // disappears gets repainted properly. |
| 72 if (!owner->documentBeingDestroyed() && fullRemove && oldChild->m_everHadLay
out) { |
| 73 oldChild->setNeedsLayoutAndPrefWidthsRecalc(); |
| 74 oldChild->repaint(); |
| 75 } |
| 76 |
| 77 // If we have a line box wrapper, delete it. |
| 78 oldChild->deleteLineBoxWrapper(); |
| 79 |
| 80 if (!owner->documentBeingDestroyed() && fullRemove) { |
| 81 // if we remove visible child from an invisible parent, we don't know th
e layer visibility any more |
| 82 RenderLayer* layer = 0; |
| 83 if (owner->style()->visibility() != VISIBLE && oldChild->style()->visibi
lity() == VISIBLE && !oldChild->hasLayer()) { |
| 84 layer = owner->enclosingLayer(); |
| 85 layer->dirtyVisibleContentStatus(); |
| 86 } |
| 87 |
| 88 // Keep our layer hierarchy updated. |
| 89 if (oldChild->firstChild() || oldChild->hasLayer()) { |
| 90 if (!layer) |
| 91 layer = owner->enclosingLayer(); |
| 92 oldChild->removeLayers(layer); |
| 93 } |
| 94 |
| 95 // renumber ordered lists |
| 96 if (oldChild->isListItem()) |
| 97 updateListMarkerNumbers(oldChild->nextSibling()); |
| 98 |
| 99 if (oldChild->isPositioned() && owner->childrenInline()) |
| 100 owner->dirtyLinesFromChangedChild(oldChild); |
| 101 } |
| 102 |
| 103 // If oldChild is the start or end of the selection, then clear the selectio
n to |
| 104 // avoid problems of invalid pointers. |
| 105 // FIXME: The SelectionController should be responsible for this when it |
| 106 // is notified of DOM mutations. |
| 107 if (!owner->documentBeingDestroyed() && oldChild->isSelectionBorder()) |
| 108 owner->view()->clearSelection(); |
| 109 |
| 110 // remove the child |
| 111 if (oldChild->previousSibling()) |
| 112 oldChild->previousSibling()->setNextSibling(oldChild->nextSibling()); |
| 113 if (oldChild->nextSibling()) |
| 114 oldChild->nextSibling()->setPreviousSibling(oldChild->previousSibling())
; |
| 115 |
| 116 if (firstChild() == oldChild) |
| 117 setFirstChild(oldChild->nextSibling()); |
| 118 if (lastChild() == oldChild) |
| 119 setLastChild(oldChild->previousSibling()); |
| 120 |
| 121 oldChild->setPreviousSibling(0); |
| 122 oldChild->setNextSibling(0); |
| 123 oldChild->setParent(0); |
| 124 |
| 125 if (AXObjectCache::accessibilityEnabled()) |
| 126 owner->document()->axObjectCache()->childrenChanged(owner); |
| 127 |
| 128 return oldChild; |
| 129 } |
| 130 |
| 131 void RenderObjectChildList::appendChildNode(RenderObject* owner, RenderObject* n
ewChild, bool fullAppend) |
| 132 { |
| 133 ASSERT(newChild->parent() == 0); |
| 134 ASSERT(!owner->isBlockFlow() || (!newChild->isTableSection() && !newChild->i
sTableRow() && !newChild->isTableCell())); |
| 135 |
| 136 newChild->setParent(owner); |
| 137 RenderObject* lChild = lastChild(); |
| 138 |
| 139 if (lChild) { |
| 140 newChild->setPreviousSibling(lChild); |
| 141 lChild->setNextSibling(newChild); |
| 142 } else |
| 143 setFirstChild(newChild); |
| 144 |
| 145 setLastChild(newChild); |
| 146 |
| 147 if (fullAppend) { |
| 148 // Keep our layer hierarchy updated. Optimize for the common case where
we don't have any children |
| 149 // and don't have a layer attached to ourselves. |
| 150 RenderLayer* layer = 0; |
| 151 if (newChild->firstChild() || newChild->hasLayer()) { |
| 152 layer = owner->enclosingLayer(); |
| 153 newChild->addLayers(layer, newChild); |
| 154 } |
| 155 |
| 156 // if the new child is visible but this object was not, tell the layer i
t has some visible content |
| 157 // that needs to be drawn and layer visibility optimization can't be use
d |
| 158 if (owner->style()->visibility() != VISIBLE && newChild->style()->visibi
lity() == VISIBLE && !newChild->hasLayer()) { |
| 159 if (!layer) |
| 160 layer = owner->enclosingLayer(); |
| 161 if (layer) |
| 162 layer->setHasVisibleContent(true); |
| 163 } |
| 164 |
| 165 if (!newChild->isFloatingOrPositioned() && owner->childrenInline()) |
| 166 owner->dirtyLinesFromChangedChild(newChild); |
| 167 } |
| 168 |
| 169 newChild->setNeedsLayoutAndPrefWidthsRecalc(); // Goes up the containing blo
ck hierarchy. |
| 170 if (!owner->normalChildNeedsLayout()) |
| 171 owner->setChildNeedsLayout(true); // We may supply the static position f
or an absolute positioned child. |
| 172 |
| 173 if (AXObjectCache::accessibilityEnabled()) |
| 174 owner->document()->axObjectCache()->childrenChanged(owner); |
| 175 } |
| 176 |
| 177 void RenderObjectChildList::insertChildNode(RenderObject* owner, RenderObject* c
hild, RenderObject* beforeChild, bool fullInsert) |
| 178 { |
| 179 if (!beforeChild) { |
| 180 appendChildNode(owner, child); |
| 181 return; |
| 182 } |
| 183 |
| 184 ASSERT(!child->parent()); |
| 185 while (beforeChild->parent() != owner && beforeChild->parent()->isAnonymousB
lock()) |
| 186 beforeChild = beforeChild->parent(); |
| 187 ASSERT(beforeChild->parent() == owner); |
| 188 |
| 189 ASSERT(!owner->isBlockFlow() || (!child->isTableSection() && !child->isTable
Row() && !child->isTableCell())); |
| 190 |
| 191 if (beforeChild == firstChild()) |
| 192 setFirstChild(child); |
| 193 |
| 194 RenderObject* prev = beforeChild->previousSibling(); |
| 195 child->setNextSibling(beforeChild); |
| 196 beforeChild->setPreviousSibling(child); |
| 197 if (prev) |
| 198 prev->setNextSibling(child); |
| 199 child->setPreviousSibling(prev); |
| 200 |
| 201 child->setParent(owner); |
| 202 |
| 203 if (fullInsert) { |
| 204 // Keep our layer hierarchy updated. Optimize for the common case where
we don't have any children |
| 205 // and don't have a layer attached to ourselves. |
| 206 RenderLayer* layer = 0; |
| 207 if (child->firstChild() || child->hasLayer()) { |
| 208 layer = owner->enclosingLayer(); |
| 209 child->addLayers(layer, child); |
| 210 } |
| 211 |
| 212 // if the new child is visible but this object was not, tell the layer i
t has some visible content |
| 213 // that needs to be drawn and layer visibility optimization can't be use
d |
| 214 if (owner->style()->visibility() != VISIBLE && child->style()->visibilit
y() == VISIBLE && !child->hasLayer()) { |
| 215 if (!layer) |
| 216 layer = owner->enclosingLayer(); |
| 217 if (layer) |
| 218 layer->setHasVisibleContent(true); |
| 219 } |
| 220 |
| 221 |
| 222 if (!child->isFloating() && owner->childrenInline()) |
| 223 owner->dirtyLinesFromChangedChild(child); |
| 224 } |
| 225 |
| 226 child->setNeedsLayoutAndPrefWidthsRecalc(); |
| 227 if (!owner->normalChildNeedsLayout()) |
| 228 owner->setChildNeedsLayout(true); // We may supply the static position f
or an absolute positioned child. |
| 229 |
| 230 if (AXObjectCache::accessibilityEnabled()) |
| 231 owner->document()->axObjectCache()->childrenChanged(owner); |
| 232 } |
| 233 |
| 234 static RenderObject* beforeAfterContainer(RenderObject* container, RenderStyle::
PseudoId type) |
| 235 { |
| 236 if (type == RenderStyle::BEFORE) { |
| 237 RenderObject* first = container; |
| 238 do { |
| 239 // Skip list markers. |
| 240 first = first->firstChild(); |
| 241 while (first && first->isListMarker()) |
| 242 first = first->nextSibling(); |
| 243 } while (first && first->isAnonymous() && first->style()->styleType() ==
RenderStyle::NOPSEUDO); |
| 244 if (first && first->style()->styleType() != type) |
| 245 return 0; |
| 246 return first; |
| 247 } |
| 248 if (type == RenderStyle::AFTER) { |
| 249 RenderObject* last = container; |
| 250 do { |
| 251 last = last->lastChild(); |
| 252 } while (last && last->isAnonymous() && last->style()->styleType() == Re
nderStyle::NOPSEUDO && !last->isListMarker()); |
| 253 if (last && last->style()->styleType() != type) |
| 254 return 0; |
| 255 return last; |
| 256 } |
| 257 |
| 258 ASSERT_NOT_REACHED(); |
| 259 return 0; |
| 260 } |
| 261 |
| 262 static RenderObject* findBeforeAfterParent(RenderObject* object) |
| 263 { |
| 264 // Only table parts need to search for the :before or :after parent |
| 265 if (!(object->isTable() || object->isTableSection() || object->isTableRow())
) |
| 266 return object; |
| 267 |
| 268 RenderObject* beforeAfterParent = object; |
| 269 while (beforeAfterParent && !(beforeAfterParent->isText() || beforeAfterPare
nt->isImage())) |
| 270 beforeAfterParent = beforeAfterParent->firstChild(); |
| 271 return beforeAfterParent; |
| 272 } |
| 273 |
| 274 static void invalidateCountersInContainer(RenderObject* container) |
| 275 { |
| 276 if (!container) |
| 277 return; |
| 278 container = findBeforeAfterParent(container); |
| 279 if (!container) |
| 280 return; |
| 281 for (RenderObject* content = container->firstChild(); content; content = con
tent->nextSibling()) { |
| 282 if (content->isCounter()) |
| 283 static_cast<RenderCounter*>(content)->invalidate(); |
| 284 } |
| 285 } |
| 286 |
| 287 void RenderObjectChildList::invalidateCounters(RenderObject* owner) |
| 288 { |
| 289 ASSERT(!owner->documentBeingDestroyed()); |
| 290 invalidateCountersInContainer(beforeAfterContainer(owner, RenderStyle::BEFOR
E)); |
| 291 invalidateCountersInContainer(beforeAfterContainer(owner, RenderStyle::AFTER
)); |
| 292 } |
| 293 |
| 294 void RenderObjectChildList::updateBeforeAfterContent(RenderObject* owner, Render
Style::PseudoId type, RenderObject* styledObject) |
| 295 { |
| 296 // Double check that the document did in fact use generated content rules.
Otherwise we should not have been called. |
| 297 ASSERT(owner->document()->usesBeforeAfterRules()); |
| 298 |
| 299 // In CSS2, before/after pseudo-content cannot nest. Check this first. |
| 300 if (owner->style()->styleType() == RenderStyle::BEFORE || owner->style()->st
yleType() == RenderStyle::AFTER) |
| 301 return; |
| 302 |
| 303 if (!styledObject) |
| 304 styledObject = owner; |
| 305 |
| 306 RenderStyle* pseudoElementStyle = styledObject->getCachedPseudoStyle(type); |
| 307 RenderObject* child = beforeAfterContainer(owner, type); |
| 308 |
| 309 // Whether or not we currently have generated content attached. |
| 310 bool oldContentPresent = child; |
| 311 |
| 312 // Whether or not we now want generated content. |
| 313 bool newContentWanted = pseudoElementStyle && pseudoElementStyle->display()
!= NONE; |
| 314 |
| 315 // For <q><p/></q>, if this object is the inline continuation of the <q>, we
only want to generate |
| 316 // :after content and not :before content. |
| 317 if (newContentWanted && type == RenderStyle::BEFORE && owner->isRenderInline
() && toRenderInline(owner)->isInlineContinuation()) |
| 318 newContentWanted = false; |
| 319 |
| 320 // Similarly, if we're the beginning of a <q>, and there's an inline continu
ation for our object, |
| 321 // then we don't generate the :after content. |
| 322 if (newContentWanted && type == RenderStyle::AFTER && owner->isRenderInline(
) && toRenderInline(owner)->continuation()) |
| 323 newContentWanted = false; |
| 324 |
| 325 // If we don't want generated content any longer, or if we have generated co
ntent, but it's no longer |
| 326 // identical to the new content data we want to build render objects for, th
en we nuke all |
| 327 // of the old generated content. |
| 328 if (!newContentWanted || (oldContentPresent && Node::diff(child->style(), ps
eudoElementStyle) == Node::Detach)) { |
| 329 // Nuke the child. |
| 330 if (child && child->style()->styleType() == type) { |
| 331 oldContentPresent = false; |
| 332 child->destroy(); |
| 333 child = (type == RenderStyle::BEFORE) ? owner->virtualChildren()->fi
rstChild() : owner->virtualChildren()->lastChild(); |
| 334 } |
| 335 } |
| 336 |
| 337 // If we have no pseudo-element style or if the pseudo-element style's displ
ay type is NONE, then we |
| 338 // have no generated content and can now return. |
| 339 if (!newContentWanted) |
| 340 return; |
| 341 |
| 342 if (owner->isRenderInline() && !pseudoElementStyle->isDisplayInlineType() &&
pseudoElementStyle->floating() == FNONE && |
| 343 !(pseudoElementStyle->position() == AbsolutePosition || pseudoElementSty
le->position() == FixedPosition)) |
| 344 // According to the CSS2 spec (the end of section 12.1), the only allowe
d |
| 345 // display values for the pseudo style are NONE and INLINE for inline fl
ows. |
| 346 // FIXME: CSS2.1 lifted this restriction, but block display types will c
rash. |
| 347 // For now we at least relax the restriction to allow all inline types l
ike inline-block |
| 348 // and inline-table. |
| 349 pseudoElementStyle->setDisplay(INLINE); |
| 350 |
| 351 if (oldContentPresent) { |
| 352 if (child && child->style()->styleType() == type) { |
| 353 // We have generated content present still. We want to walk this co
ntent and update our |
| 354 // style information with the new pseudo-element style. |
| 355 child->setStyle(pseudoElementStyle); |
| 356 |
| 357 RenderObject* beforeAfterParent = findBeforeAfterParent(child); |
| 358 if (!beforeAfterParent) |
| 359 return; |
| 360 |
| 361 // Note that if we ever support additional types of generated conten
t (which should be way off |
| 362 // in the future), this code will need to be patched. |
| 363 for (RenderObject* genChild = beforeAfterParent->firstChild(); genCh
ild; genChild = genChild->nextSibling()) { |
| 364 if (genChild->isText()) |
| 365 // Generated text content is a child whose style also needs
to be set to the pseudo-element style. |
| 366 genChild->setStyle(pseudoElementStyle); |
| 367 else if (genChild->isImage()) { |
| 368 // Images get an empty style that inherits from the pseudo. |
| 369 RefPtr<RenderStyle> style = RenderStyle::create(); |
| 370 style->inheritFrom(pseudoElementStyle); |
| 371 genChild->setStyle(style.release()); |
| 372 } else |
| 373 // Must be a first-letter container. updateFirstLetter() wil
l take care of it. |
| 374 ASSERT(genChild->style()->styleType() == RenderStyle::FIRST_
LETTER); |
| 375 } |
| 376 } |
| 377 return; // We've updated the generated content. That's all we needed to
do. |
| 378 } |
| 379 |
| 380 RenderObject* insertBefore = (type == RenderStyle::BEFORE) ? owner->virtualC
hildren()->firstChild() : 0; |
| 381 |
| 382 // Generated content consists of a single container that houses multiple chi
ldren (specified |
| 383 // by the content property). This generated content container gets the pseu
do-element style set on it. |
| 384 RenderObject* generatedContentContainer = 0; |
| 385 |
| 386 // Walk our list of generated content and create render objects for each. |
| 387 for (const ContentData* content = pseudoElementStyle->contentData(); content
; content = content->m_next) { |
| 388 RenderObject* renderer = 0; |
| 389 switch (content->m_type) { |
| 390 case CONTENT_NONE: |
| 391 break; |
| 392 case CONTENT_TEXT: |
| 393 renderer = new (owner->renderArena()) RenderTextFragment(owner->
document() /* anonymous object */, content->m_content.m_text); |
| 394 renderer->setStyle(pseudoElementStyle); |
| 395 break; |
| 396 case CONTENT_OBJECT: { |
| 397 RenderImageGeneratedContent* image = new (owner->renderArena())
RenderImageGeneratedContent(owner->document()); // anonymous object |
| 398 RefPtr<RenderStyle> style = RenderStyle::create(); |
| 399 style->inheritFrom(pseudoElementStyle); |
| 400 image->setStyle(style.release()); |
| 401 if (StyleImage* styleImage = content->m_content.m_image) |
| 402 image->setStyleImage(styleImage); |
| 403 renderer = image; |
| 404 break; |
| 405 } |
| 406 case CONTENT_COUNTER: |
| 407 renderer = new (owner->renderArena()) RenderCounter(owner->docum
ent(), *content->m_content.m_counter); |
| 408 renderer->setStyle(pseudoElementStyle); |
| 409 break; |
| 410 } |
| 411 |
| 412 if (renderer) { |
| 413 if (!generatedContentContainer) { |
| 414 // Make a generated box that might be any display type now that
we are able to drill down into children |
| 415 // to find the original content properly. |
| 416 generatedContentContainer = RenderObject::createObject(owner->do
cument(), pseudoElementStyle); |
| 417 generatedContentContainer->setStyle(pseudoElementStyle); |
| 418 owner->addChild(generatedContentContainer, insertBefore); |
| 419 } |
| 420 generatedContentContainer->addChild(renderer); |
| 421 } |
| 422 } |
| 423 } |
| 424 |
| 425 } // namespace WebCore |
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