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Side by Side Diff: core/cross/command_buffer/texture_cb.h

Issue 200127: Made gyp file for command buffer libraries.... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/o3d/
Patch Set: '' Created 11 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2009, Google Inc. 2 * Copyright 2009, Google Inc.
3 * All rights reserved. 3 * All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are 6 * modification, are permitted provided that the following conditions are
7 * met: 7 * met:
8 * 8 *
9 * * Redistributions of source code must retain the above copyright 9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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105 Texture2DCB(ServiceLocator* service_locator, 105 Texture2DCB(ServiceLocator* service_locator,
106 command_buffer::ResourceID resource_id, 106 command_buffer::ResourceID resource_id,
107 Texture::Format format, 107 Texture::Format format,
108 int levels, 108 int levels,
109 int width, 109 int width,
110 int height, 110 int height,
111 bool enable_render_surfaces); 111 bool enable_render_surfaces);
112 112
113 // Returns true if the backing bitmap has the data for the level. 113 // Returns true if the backing bitmap has the data for the level.
114 bool HasLevel(unsigned int level) { 114 bool HasLevel(unsigned int level) {
115 DCHECK_LT(level, levels()); 115 DCHECK_LT(level, static_cast<unsigned int>(levels()));
116 return (has_levels_ & (1 << level)) != 0; 116 return (has_levels_ & (1 << level)) != 0;
117 } 117 }
118 118
119 RendererCB* renderer_; 119 RendererCB* renderer_;
120 command_buffer::ResourceID resource_id_; 120 command_buffer::ResourceID resource_id_;
121 121
122 // A bitmap used to back the NPOT textures on POT-only hardware, and to back 122 // A bitmap used to back the NPOT textures on POT-only hardware, and to back
123 // the pixel buffer for Lock(). 123 // the pixel buffer for Lock().
124 Bitmap::Ref backing_bitmap_; 124 Bitmap::Ref backing_bitmap_;
125 125
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185 TextureCUBECB(ServiceLocator* service_locator, 185 TextureCUBECB(ServiceLocator* service_locator,
186 command_buffer::ResourceID texture, 186 command_buffer::ResourceID texture,
187 Texture::Format format, 187 Texture::Format format,
188 int levels, 188 int levels,
189 int edge_length, 189 int edge_length,
190 bool enable_render_surfaces); 190 bool enable_render_surfaces);
191 191
192 192
193 // Returns true if the backing bitmap has the data for the level. 193 // Returns true if the backing bitmap has the data for the level.
194 bool HasLevel(CubeFace face, unsigned int level) { 194 bool HasLevel(CubeFace face, unsigned int level) {
195 DCHECK_LT(level, levels()); 195 DCHECK_LT(level, static_cast<unsigned int>(levels()));
196 return (has_levels_[face] & (1 << level)) != 0; 196 return (has_levels_[face] & (1 << level)) != 0;
197 } 197 }
198 198
199 RendererCB* renderer_; 199 RendererCB* renderer_;
200 command_buffer::ResourceID resource_id_; 200 command_buffer::ResourceID resource_id_;
201 201
202 // Bitmaps used to back the NPOT textures on POT-only hardware. 202 // Bitmaps used to back the NPOT textures on POT-only hardware.
203 Bitmap::Ref backing_bitmaps_[NUMBER_OF_FACES]; 203 Bitmap::Ref backing_bitmaps_[NUMBER_OF_FACES];
204 204
205 // Bitfields that indicates mip levels that are currently stored in the 205 // Bitfields that indicates mip levels that are currently stored in the
206 // backing bitmap, one per face. 206 // backing bitmap, one per face.
207 unsigned int has_levels_[NUMBER_OF_FACES]; 207 unsigned int has_levels_[NUMBER_OF_FACES];
208 208
209 // Bitfields that indicates which levels are currently locked, one per face. 209 // Bitfields that indicates which levels are currently locked, one per face.
210 unsigned int locked_levels_[NUMBER_OF_FACES]; 210 unsigned int locked_levels_[NUMBER_OF_FACES];
211 }; 211 };
212 212
213 } // namespace o3d 213 } // namespace o3d
214 214
215 #endif // O3D_CORE_CROSS_COMMAND_BUFFER_TEXTURE_CB_H_ 215 #endif // O3D_CORE_CROSS_COMMAND_BUFFER_TEXTURE_CB_H_
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