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| 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are |
| 4 // met: |
| 5 // |
| 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided |
| 11 // with the distribution. |
| 12 // * Neither the name of Google Inc. nor the names of its |
| 13 // contributors may be used to endorse or promote products derived |
| 14 // from this software without specific prior written permission. |
| 15 // |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 |
| 28 // Flags: --expose-debug-as debug |
| 29 // Get the Debug object exposed from the debug context global object. |
| 30 Debug = debug.Debug |
| 31 |
| 32 var exception = null; |
| 33 var step_out_count = 1; |
| 34 |
| 35 // Simple debug event handler which counts the number of breaks hit and steps. |
| 36 var break_point_hit_count = 0; |
| 37 function listener(event, exec_state, event_data, data) { |
| 38 try { |
| 39 if (event == Debug.DebugEvent.Break) { |
| 40 break_point_hit_count++; |
| 41 // Continue stepping until returned to bottom frame. |
| 42 if (exec_state.frameCount() > 1) { |
| 43 exec_state.prepareStep(Debug.StepAction.StepOut, step_out_count); |
| 44 } |
| 45 |
| 46 } |
| 47 } catch(e) { |
| 48 exception = e; |
| 49 } |
| 50 |
| 51 }; |
| 52 |
| 53 function BeginTest(name) { |
| 54 test_name = name; |
| 55 break_point_hit_count = 0; |
| 56 exception = null; |
| 57 } |
| 58 |
| 59 function EndTest(expected_break_point_hit_count) { |
| 60 assertEquals(expected_break_point_hit_count, break_point_hit_count, test_name)
; |
| 61 assertNull(exception, test_name); |
| 62 test_name = null; |
| 63 } |
| 64 |
| 65 // Add the debug event listener. |
| 66 Debug.setListener(listener); |
| 67 |
| 68 |
| 69 var shouldBreak = null; |
| 70 function fact(x) { |
| 71 if (shouldBreak(x)) { |
| 72 debugger; |
| 73 } |
| 74 if (x < 2) { |
| 75 return 1; |
| 76 } else { |
| 77 return x*fact(x-1); |
| 78 } |
| 79 } |
| 80 |
| 81 BeginTest('Test 1'); |
| 82 shouldBreak = function(x) { return x == 3; }; |
| 83 step_out_count = 1; |
| 84 fact(3); |
| 85 EndTest(2); |
| 86 |
| 87 BeginTest('Test 2'); |
| 88 shouldBreak = function(x) { return x == 2; }; |
| 89 step_out_count = 1; |
| 90 fact(3); |
| 91 EndTest(3); |
| 92 |
| 93 BeginTest('Test 3'); |
| 94 shouldBreak = function(x) { return x == 1; }; |
| 95 step_out_count = 2; |
| 96 fact(3); |
| 97 EndTest(2); |
| 98 |
| 99 BeginTest('Test 4'); |
| 100 shouldBreak = function(x) { print(x); return x == 1 || x == 3; }; |
| 101 step_out_count = 2; |
| 102 fact(3); |
| 103 EndTest(3); |
| 104 |
| 105 // Get rid of the debug event listener. |
| 106 Debug.setListener(null); |
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