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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NET_SOCKET_SOCKET_H_ | 5 #ifndef NET_SOCKET_SOCKET_H_ |
6 #define NET_SOCKET_SOCKET_H_ | 6 #define NET_SOCKET_SOCKET_H_ |
7 | 7 |
8 #include "net/base/completion_callback.h" | 8 #include "net/base/completion_callback.h" |
9 | 9 |
10 namespace net { | 10 namespace net { |
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30 // data may be written! The number of bytes written is returned, or an error | 30 // data may be written! The number of bytes written is returned, or an error |
31 // is returned upon failure. ERR_IO_PENDING is returned if the operation | 31 // is returned upon failure. ERR_IO_PENDING is returned if the operation |
32 // could not be completed synchronously, in which case the result will be | 32 // could not be completed synchronously, in which case the result will be |
33 // passed to the callback when available. If the operation is not completed | 33 // passed to the callback when available. If the operation is not completed |
34 // immediately, the socket acquires a reference to the provided buffer until | 34 // immediately, the socket acquires a reference to the provided buffer until |
35 // the callback is invoked or the socket is destroyed. | 35 // the callback is invoked or the socket is destroyed. |
36 // Implementations of this method should not modify the contents of the actual | 36 // Implementations of this method should not modify the contents of the actual |
37 // buffer that is written to the socket. | 37 // buffer that is written to the socket. |
38 virtual int Write(IOBuffer* buf, int buf_len, | 38 virtual int Write(IOBuffer* buf, int buf_len, |
39 CompletionCallback* callback) = 0; | 39 CompletionCallback* callback) = 0; |
| 40 |
| 41 // Set the receive buffer size (in bytes) for the socket. |
| 42 // Note: changing this value can effect the TCP window size on some platforms. |
| 43 // Returns true on success, or false on failure. |
| 44 virtual bool SetReceiveBufferSize(int32 size) = 0; |
| 45 |
| 46 // Set the send buffer size (in bytes) for the socket. |
| 47 // Note: changing this value can effect the TCP window size on some platforms. |
| 48 // Returns true on success, or false on failure. |
| 49 virtual bool SetSendBufferSize(int32 size) = 0; |
40 }; | 50 }; |
41 | 51 |
42 } // namespace net | 52 } // namespace net |
43 | 53 |
44 #endif // NET_SOCKET_SOCKET_H_ | 54 #endif // NET_SOCKET_SOCKET_H_ |
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