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Issue 19753: Changed the debugger API to allow only one debug event listener to be registe... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 10 months ago
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1 // Copyright 2008 the V8 project authors. All rights reserved. 1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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35 if (event == Debug.DebugEvent.Break) { 35 if (event == Debug.DebugEvent.Break) {
36 break_break_point_hit_count++; 36 break_break_point_hit_count++;
37 // Continue stepping until returned to bottom frame. 37 // Continue stepping until returned to bottom frame.
38 if (exec_state.frameCount() > 1) { 38 if (exec_state.frameCount() > 1) {
39 exec_state.prepareStep(Debug.StepAction.StepIn); 39 exec_state.prepareStep(Debug.StepAction.StepIn);
40 } 40 }
41 } 41 }
42 }; 42 };
43 43
44 // Add the debug event listener. 44 // Add the debug event listener.
45 Debug.addListener(listener); 45 Debug.setListener(listener);
46 46
47 // Use 'eval' to ensure that the call to print is through CodeStub CallFunction. 47 // Use 'eval' to ensure that the call to print is through CodeStub CallFunction.
48 // See Ia32CodeGenerator::VisitCall and Ia32CodeGenerator::CallWithArguments. 48 // See Ia32CodeGenerator::VisitCall and Ia32CodeGenerator::CallWithArguments.
49 function f() { 49 function f() {
50 debugger; 50 debugger;
51 eval(''); 51 eval('');
52 print('Hello, world!'); 52 print('Hello, world!');
53 }; 53 };
54 54
55 break_break_point_hit_count = 0; 55 break_break_point_hit_count = 0;
56 f(); 56 f();
57 assertEquals(5, break_break_point_hit_count); 57 assertEquals(5, break_break_point_hit_count);
58 58
59 // Use an inner function to ensure that the function call is through CodeStub 59 // Use an inner function to ensure that the function call is through CodeStub
60 // CallFunction see Ia32CodeGenerator::VisitCall and 60 // CallFunction see Ia32CodeGenerator::VisitCall and
61 // Ia32CodeGenerator::CallWithArguments. 61 // Ia32CodeGenerator::CallWithArguments.
62 function g() { 62 function g() {
63 function h() {} 63 function h() {}
64 debugger; 64 debugger;
65 h(); 65 h();
66 }; 66 };
67 67
68 break_break_point_hit_count = 0; 68 break_break_point_hit_count = 0;
69 g(); 69 g();
70 assertEquals(4, break_break_point_hit_count); 70 assertEquals(4, break_break_point_hit_count);
71 71
72 // Get rid of the debug event listener. 72 // Get rid of the debug event listener.
73 Debug.removeListener(listener); 73 Debug.setListener(null);
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