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Issue 197056: Fix presubmit. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 3 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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1192 // Save reference to the code as we may need it to find out arguments 1192 // Save reference to the code as we may need it to find out arguments
1193 // count for 'step in' later. 1193 // count for 'step in' later.
1194 call_function_stub = Handle<Code>(maybe_call_function_stub); 1194 call_function_stub = Handle<Code>(maybe_call_function_stub);
1195 } 1195 }
1196 } 1196 }
1197 1197
1198 // If this is the last break code target step out is the only possibility. 1198 // If this is the last break code target step out is the only possibility.
1199 if (it.IsExit() || step_action == StepOut) { 1199 if (it.IsExit() || step_action == StepOut) {
1200 if (step_action == StepOut) { 1200 if (step_action == StepOut) {
1201 // Skip step_count frames starting with the current one. 1201 // Skip step_count frames starting with the current one.
1202 while(step_count-- > 0 && !frames_it.done()) { 1202 while (step_count-- > 0 && !frames_it.done()) {
1203 frames_it.Advance(); 1203 frames_it.Advance();
1204 } 1204 }
1205 } else { 1205 } else {
1206 ASSERT(it.IsExit()); 1206 ASSERT(it.IsExit());
1207 frames_it.Advance(); 1207 frames_it.Advance();
1208 } 1208 }
1209 // Skip builtin functions on the stack. 1209 // Skip builtin functions on the stack.
1210 while(!frames_it.done() && 1210 while (!frames_it.done() &&
1211 JSFunction::cast(frames_it.frame()->function())->IsBuiltin()) { 1211 JSFunction::cast(frames_it.frame()->function())->IsBuiltin()) {
1212 frames_it.Advance(); 1212 frames_it.Advance();
1213 } 1213 }
1214 // Step out: If there is a JavaScript caller frame, we need to 1214 // Step out: If there is a JavaScript caller frame, we need to
1215 // flood it with breakpoints. 1215 // flood it with breakpoints.
1216 if (!frames_it.done()) { 1216 if (!frames_it.done()) {
1217 // Fill the function to return to with one-shot break points. 1217 // Fill the function to return to with one-shot break points.
1218 JSFunction* function = JSFunction::cast(frames_it.frame()->function()); 1218 JSFunction* function = JSFunction::cast(frames_it.frame()->function());
1219 FloodWithOneShot(Handle<SharedFunctionInfo>(function->shared())); 1219 FloodWithOneShot(Handle<SharedFunctionInfo>(function->shared()));
1220 // Set target frame pointer. 1220 // Set target frame pointer.
1221 ActivateStepOut(frames_it.frame()); 1221 ActivateStepOut(frames_it.frame());
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2722 2722
2723 2723
2724 void LockingCommandMessageQueue::Clear() { 2724 void LockingCommandMessageQueue::Clear() {
2725 ScopedLock sl(lock_); 2725 ScopedLock sl(lock_);
2726 queue_.Clear(); 2726 queue_.Clear();
2727 } 2727 }
2728 2728
2729 #endif // ENABLE_DEBUGGER_SUPPORT 2729 #endif // ENABLE_DEBUGGER_SUPPORT
2730 2730
2731 } } // namespace v8::internal 2731 } } // namespace v8::internal
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