| Index: src/dtoa.cc
|
| ===================================================================
|
| --- src/dtoa.cc (revision 4591)
|
| +++ src/dtoa.cc (working copy)
|
| @@ -1,77 +0,0 @@
|
| -// Copyright 2010 the V8 project authors. All rights reserved.
|
| -// Redistribution and use in source and binary forms, with or without
|
| -// modification, are permitted provided that the following conditions are
|
| -// met:
|
| -//
|
| -// * Redistributions of source code must retain the above copyright
|
| -// notice, this list of conditions and the following disclaimer.
|
| -// * Redistributions in binary form must reproduce the above
|
| -// copyright notice, this list of conditions and the following
|
| -// disclaimer in the documentation and/or other materials provided
|
| -// with the distribution.
|
| -// * Neither the name of Google Inc. nor the names of its
|
| -// contributors may be used to endorse or promote products derived
|
| -// from this software without specific prior written permission.
|
| -//
|
| -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| -
|
| -#include <math.h>
|
| -
|
| -#include "v8.h"
|
| -#include "dtoa.h"
|
| -
|
| -#include "double.h"
|
| -#include "fast-dtoa.h"
|
| -#include "fixed-dtoa.h"
|
| -
|
| -namespace v8 {
|
| -namespace internal {
|
| -
|
| -bool DoubleToAscii(double v, DtoaMode mode, int requested_digits,
|
| - Vector<char> buffer, int* sign, int* length, int* point) {
|
| - ASSERT(!Double(v).IsSpecial());
|
| - ASSERT(mode == DTOA_SHORTEST || requested_digits >= 0);
|
| -
|
| - if (Double(v).Sign() < 0) {
|
| - *sign = 1;
|
| - v = -v;
|
| - } else {
|
| - *sign = 0;
|
| - }
|
| -
|
| - if (v == 0) {
|
| - buffer[0] = '0';
|
| - buffer[1] = '\0';
|
| - *length = 1;
|
| - *point = 1;
|
| - return true;
|
| - }
|
| -
|
| - if (mode == DTOA_PRECISION && requested_digits == 0) {
|
| - buffer[0] = '\0';
|
| - *length = 0;
|
| - return true;
|
| - }
|
| -
|
| - switch (mode) {
|
| - case DTOA_SHORTEST:
|
| - return FastDtoa(v, buffer, length, point);
|
| - case DTOA_FIXED:
|
| - return FastFixedDtoa(v, requested_digits, buffer, length, point);
|
| - default:
|
| - break;
|
| - }
|
| - return false;
|
| -}
|
| -
|
| -} } // namespace v8::internal
|
|
|