Index: src/arm/jump-target-arm.cc |
=================================================================== |
--- src/arm/jump-target-arm.cc (revision 4592) |
+++ src/arm/jump-target-arm.cc (working copy) |
@@ -47,28 +47,16 @@ |
// which are still live in the C++ code. |
ASSERT(cgen()->HasValidEntryRegisters()); |
- if (is_bound()) { |
- // Backward jump. There already a frame expectation at the target. |
- ASSERT(direction_ == BIDIRECTIONAL); |
- cgen()->frame()->MergeTo(entry_frame_); |
+ if (entry_frame_set_) { |
+ // There already a frame expectation at the target. |
+ cgen()->frame()->MergeTo(&entry_frame_); |
cgen()->DeleteFrame(); |
} else { |
// Use the current frame as the expected one at the target if necessary. |
Søren Thygesen Gjesse
2010/05/06 07:48:11
Use the same comment "// Clone the current frame t
|
- if (entry_frame_ == NULL) { |
- entry_frame_ = cgen()->frame(); |
- RegisterFile empty; |
- cgen()->SetFrame(NULL, &empty); |
- } else { |
- cgen()->frame()->MergeTo(entry_frame_); |
- cgen()->DeleteFrame(); |
- } |
- |
- // The predicate is_linked() should be made true. Its implementation |
- // detects the presence of a frame pointer in the reaching_frames_ list. |
- if (!is_linked()) { |
- reaching_frames_.Add(NULL); |
- ASSERT(is_linked()); |
- } |
+ entry_frame_ = *cgen()->frame(); |
Søren Thygesen Gjesse
2010/05/06 07:48:11
How about adding a function SetEntryFrame doing
|
+ entry_frame_set_ = true; |
+ RegisterFile empty; |
+ cgen()->SetFrame(NULL, &empty); |
} |
__ jmp(&entry_label_); |
} |
@@ -77,23 +65,20 @@ |
void JumpTarget::DoBranch(Condition cc, Hint ignored) { |
ASSERT(cgen()->has_valid_frame()); |
- if (is_bound()) { |
- ASSERT(direction_ == BIDIRECTIONAL); |
+ if (entry_frame_set_) { |
// Backward branch. We have an expected frame to merge to on the |
// backward edge. |
- cgen()->frame()->MergeTo(entry_frame_); |
- } else { |
- // Clone the current frame to use as the expected one at the target if |
- // necessary. |
- if (entry_frame_ == NULL) { |
- entry_frame_ = new VirtualFrame(cgen()->frame()); |
+ if (cc == al) { |
+ cgen()->frame()->MergeTo(&entry_frame_); |
+ } else { |
+ // We can't do conditional merges yet so you have to ensure that all |
+ // conditional branches to the JumpTarget have the same virtual frame. |
+ ASSERT(cgen()->frame()->Equals(&entry_frame_)); |
} |
- // The predicate is_linked() should be made true. Its implementation |
- // detects the presence of a frame pointer in the reaching_frames_ list. |
- if (!is_linked()) { |
- reaching_frames_.Add(NULL); |
- ASSERT(is_linked()); |
- } |
+ } else { |
+ // Clone the current frame to use as the expected one at the target. |
+ entry_frame_ = *cgen()->frame(); |
+ entry_frame_set_ = true; |
} |
__ b(cc, &entry_label_); |
} |
@@ -113,16 +98,12 @@ |
// Calls are always 'forward' so we use a copy of the current frame (plus |
// one for a return address) as the expected frame. |
- ASSERT(entry_frame_ == NULL); |
- VirtualFrame* target_frame = new VirtualFrame(cgen()->frame()); |
- target_frame->Adjust(1); |
+ ASSERT(!entry_frame_set_); |
+ VirtualFrame target_frame = *cgen()->frame(); |
+ target_frame.Adjust(1); |
entry_frame_ = target_frame; |
+ entry_frame_set_ = true; |
- // The predicate is_linked() should now be made true. Its implementation |
- // detects the presence of a frame pointer in the reaching_frames_ list. |
- reaching_frames_.Add(NULL); |
- ASSERT(is_linked()); |
- |
__ bl(&entry_label_); |
} |
@@ -136,76 +117,24 @@ |
if (cgen()->has_valid_frame()) { |
// If there is a current frame we can use it on the fall through. |
- if (entry_frame_ == NULL) { |
- entry_frame_ = new VirtualFrame(cgen()->frame()); |
+ if (!entry_frame_set_) { |
+ entry_frame_ = *cgen()->frame(); |
+ entry_frame_set_ = true; |
} else { |
- ASSERT(cgen()->frame()->Equals(entry_frame_)); |
+ cgen()->frame()->MergeTo(&entry_frame_); |
} |
} else { |
// If there is no current frame we must have an entry frame which we can |
// copy. |
- ASSERT(entry_frame_ != NULL); |
+ ASSERT(entry_frame_set_); |
RegisterFile empty; |
- cgen()->SetFrame(new VirtualFrame(entry_frame_), &empty); |
+ cgen()->SetFrame(new VirtualFrame(&entry_frame_), &empty); |
} |
- // The predicate is_linked() should be made false. Its implementation |
- // detects the presence (or absence) of frame pointers in the |
- // reaching_frames_ list. If we inserted a bogus frame to make |
- // is_linked() true, remove it now. |
- if (is_linked()) { |
- reaching_frames_.Clear(); |
- } |
- |
__ bind(&entry_label_); |
} |
-void BreakTarget::Jump() { |
- // On ARM we do not currently emit merge code for jumps, so we need to do |
- // it explicitly here. The only merging necessary is to drop extra |
- // statement state from the stack. |
- ASSERT(cgen()->has_valid_frame()); |
- int count = cgen()->frame()->height() - expected_height_; |
- cgen()->frame()->Drop(count); |
- DoJump(); |
-} |
- |
- |
-void BreakTarget::Jump(Result* arg) { |
- UNIMPLEMENTED(); |
-} |
- |
- |
-void BreakTarget::Bind() { |
-#ifdef DEBUG |
- // All the forward-reaching frames should have been adjusted at the |
- // jumps to this target. |
- for (int i = 0; i < reaching_frames_.length(); i++) { |
- ASSERT(reaching_frames_[i] == NULL || |
- reaching_frames_[i]->height() == expected_height_); |
- } |
-#endif |
- // Drop leftover statement state from the frame before merging, even |
- // on the fall through. This is so we can bind the return target |
- // with state on the frame. |
- if (cgen()->has_valid_frame()) { |
- int count = cgen()->frame()->height() - expected_height_; |
- // On ARM we do not currently emit merge code at binding sites, so we need |
- // to do it explicitly here. The only merging necessary is to drop extra |
- // statement state from the stack. |
- cgen()->frame()->Drop(count); |
- } |
- |
- DoBind(); |
-} |
- |
- |
-void BreakTarget::Bind(Result* arg) { |
- UNIMPLEMENTED(); |
-} |
- |
- |
#undef __ |