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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 #ifndef V8_ARM_VIRTUAL_FRAME_ARM_H_ | 28 #ifndef V8_ARM_VIRTUAL_FRAME_ARM_H_ |
29 #define V8_ARM_VIRTUAL_FRAME_ARM_H_ | 29 #define V8_ARM_VIRTUAL_FRAME_ARM_H_ |
30 | 30 |
31 #include "register-allocator.h" | 31 #include "register-allocator.h" |
32 #include "scopes.h" | |
33 | 32 |
34 namespace v8 { | 33 namespace v8 { |
35 namespace internal { | 34 namespace internal { |
36 | 35 |
36 // This dummy class is only used to create invalid virtual frames. | |
37 extern class InvalidVirtualFrameInitializer {}* kInvalidVirtualFrameInitializer; | |
38 | |
39 | |
37 // ------------------------------------------------------------------------- | 40 // ------------------------------------------------------------------------- |
38 // Virtual frames | 41 // Virtual frames |
39 // | 42 // |
40 // The virtual frame is an abstraction of the physical stack frame. It | 43 // The virtual frame is an abstraction of the physical stack frame. It |
41 // encapsulates the parameters, frame-allocated locals, and the expression | 44 // encapsulates the parameters, frame-allocated locals, and the expression |
42 // stack. It supports push/pop operations on the expression stack, as well | 45 // stack. It supports push/pop operations on the expression stack, as well |
43 // as random access to the expression stack elements, locals, and | 46 // as random access to the expression stack elements, locals, and |
44 // parameters. | 47 // parameters. |
45 | 48 |
46 class VirtualFrame : public ZoneObject { | 49 class VirtualFrame : public ZoneObject { |
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75 | 78 |
76 friend class RegisterAllocationScope; | 79 friend class RegisterAllocationScope; |
77 }; | 80 }; |
78 | 81 |
79 class RegisterAllocationScope BASE_EMBEDDED { | 82 class RegisterAllocationScope BASE_EMBEDDED { |
80 public: | 83 public: |
81 // A utility class to introduce a scope where the virtual frame | 84 // A utility class to introduce a scope where the virtual frame |
82 // is not spilled, ie. where register allocation occurs. Eventually | 85 // is not spilled, ie. where register allocation occurs. Eventually |
83 // when RegisterAllocationScope is ubiquitous it can be removed | 86 // when RegisterAllocationScope is ubiquitous it can be removed |
84 // along with the (by then unused) SpilledScope class. | 87 // along with the (by then unused) SpilledScope class. |
85 explicit RegisterAllocationScope(CodeGenerator* cgen) | 88 inline explicit RegisterAllocationScope(CodeGenerator* cgen); |
86 : cgen_(cgen), | 89 inline ~RegisterAllocationScope(); |
87 old_is_spilled_(SpilledScope::is_spilled_) { | |
88 SpilledScope::is_spilled_ = false; | |
89 if (old_is_spilled_) { | |
90 VirtualFrame* frame = cgen->frame(); | |
91 if (frame != NULL) { | |
92 frame->AssertIsSpilled(); | |
93 } | |
94 } | |
95 } | |
96 ~RegisterAllocationScope() { | |
97 SpilledScope::is_spilled_ = old_is_spilled_; | |
98 if (old_is_spilled_) { | |
99 VirtualFrame* frame = cgen_->frame(); | |
100 if (frame != NULL) { | |
101 frame->SpillAll(); | |
102 } | |
103 } | |
104 } | |
105 | 90 |
106 private: | 91 private: |
107 CodeGenerator* cgen_; | 92 CodeGenerator* cgen_; |
108 bool old_is_spilled_; | 93 bool old_is_spilled_; |
109 | 94 |
110 RegisterAllocationScope() { } | 95 RegisterAllocationScope() { } |
111 }; | 96 }; |
112 | 97 |
113 // An illegal index into the virtual frame. | 98 // An illegal index into the virtual frame. |
114 static const int kIllegalIndex = -1; | 99 static const int kIllegalIndex = -1; |
115 | 100 |
116 // Construct an initial virtual frame on entry to a JS function. | 101 // Construct an initial virtual frame on entry to a JS function. |
117 inline VirtualFrame(); | 102 inline VirtualFrame(); |
118 | 103 |
104 // Construct an invalid virtual frame, used by JumpTargets. | |
105 inline VirtualFrame(InvalidVirtualFrameInitializer* dummy); | |
106 | |
119 // Construct a virtual frame as a clone of an existing one. | 107 // Construct a virtual frame as a clone of an existing one. |
120 explicit inline VirtualFrame(VirtualFrame* original); | 108 explicit inline VirtualFrame(VirtualFrame* original); |
121 | 109 |
122 CodeGenerator* cgen() { return CodeGeneratorScope::Current(); } | 110 inline CodeGenerator* cgen(); |
123 MacroAssembler* masm() { return cgen()->masm(); } | 111 inline MacroAssembler* masm(); |
124 | 112 |
125 // The number of elements on the virtual frame. | 113 // The number of elements on the virtual frame. |
126 int element_count() { return element_count_; } | 114 int element_count() { return element_count_; } |
127 | 115 |
128 // The height of the virtual expression stack. | 116 // The height of the virtual expression stack. |
129 int height() { | 117 inline int height(); |
130 return element_count() - expression_base_index(); | |
131 } | |
132 | 118 |
133 bool is_used(int num) { | 119 bool is_used(int num) { |
134 switch (num) { | 120 switch (num) { |
135 case 0: { // r0. | 121 case 0: { // r0. |
136 return kR0InUse[top_of_stack_state_]; | 122 return kR0InUse[top_of_stack_state_]; |
137 } | 123 } |
138 case 1: { // r1. | 124 case 1: { // r1. |
139 return kR1InUse[top_of_stack_state_]; | 125 return kR1InUse[top_of_stack_state_]; |
140 } | 126 } |
141 case 2: | 127 case 2: |
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153 } | 139 } |
154 } | 140 } |
155 default: { | 141 default: { |
156 ASSERT(num < kFirstAllocatedRegister || | 142 ASSERT(num < kFirstAllocatedRegister || |
157 num >= kFirstAllocatedRegister + kNumberOfAllocatedRegisters); | 143 num >= kFirstAllocatedRegister + kNumberOfAllocatedRegisters); |
158 return false; | 144 return false; |
159 } | 145 } |
160 } | 146 } |
161 } | 147 } |
162 | 148 |
163 bool is_used(Register reg) { | |
164 return is_used(RegisterAllocator::ToNumber(reg)); | |
165 } | |
166 | |
167 // Add extra in-memory elements to the top of the frame to match an actual | 149 // Add extra in-memory elements to the top of the frame to match an actual |
168 // frame (eg, the frame after an exception handler is pushed). No code is | 150 // frame (eg, the frame after an exception handler is pushed). No code is |
169 // emitted. | 151 // emitted. |
170 void Adjust(int count); | 152 void Adjust(int count); |
171 | 153 |
172 // Forget elements from the top of the frame to match an actual frame (eg, | 154 // Forget elements from the top of the frame to match an actual frame (eg, |
173 // the frame after a runtime call). No code is emitted except to bring the | 155 // the frame after a runtime call). No code is emitted except to bring the |
174 // frame to a spilled state. | 156 // frame to a spilled state. |
175 void Forget(int count) { | 157 void Forget(int count) { |
176 SpillAll(); | 158 SpillAll(); |
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245 return MemOperand(sp, 0); | 227 return MemOperand(sp, 0); |
246 } | 228 } |
247 | 229 |
248 // An element of the expression stack as an assembly operand. | 230 // An element of the expression stack as an assembly operand. |
249 MemOperand ElementAt(int index) { | 231 MemOperand ElementAt(int index) { |
250 AssertIsSpilled(); | 232 AssertIsSpilled(); |
251 return MemOperand(sp, index * kPointerSize); | 233 return MemOperand(sp, index * kPointerSize); |
252 } | 234 } |
253 | 235 |
254 // A frame-allocated local as an assembly operand. | 236 // A frame-allocated local as an assembly operand. |
255 MemOperand LocalAt(int index) { | 237 inline MemOperand LocalAt(int index); |
256 ASSERT(0 <= index); | |
257 ASSERT(index < local_count()); | |
258 return MemOperand(fp, kLocal0Offset - index * kPointerSize); | |
259 } | |
260 | 238 |
261 // Push the address of the receiver slot on the frame. | 239 // Push the address of the receiver slot on the frame. |
262 void PushReceiverSlotAddress(); | 240 void PushReceiverSlotAddress(); |
263 | 241 |
264 // The function frame slot. | 242 // The function frame slot. |
265 MemOperand Function() { return MemOperand(fp, kFunctionOffset); } | 243 MemOperand Function() { return MemOperand(fp, kFunctionOffset); } |
266 | 244 |
267 // The context frame slot. | 245 // The context frame slot. |
268 MemOperand Context() { return MemOperand(fp, kContextOffset); } | 246 MemOperand Context() { return MemOperand(fp, kContextOffset); } |
269 | 247 |
270 // A parameter as an assembly operand. | 248 // A parameter as an assembly operand. |
271 MemOperand ParameterAt(int index) { | 249 inline MemOperand ParameterAt(int index); |
272 // Index -1 corresponds to the receiver. | |
273 ASSERT(-1 <= index); // -1 is the receiver. | |
274 ASSERT(index <= parameter_count()); | |
275 return MemOperand(fp, (1 + parameter_count() - index) * kPointerSize); | |
276 } | |
277 | 250 |
278 // The receiver frame slot. | 251 // The receiver frame slot. |
279 MemOperand Receiver() { return ParameterAt(-1); } | 252 inline MemOperand Receiver(); |
280 | 253 |
281 // Push a try-catch or try-finally handler on top of the virtual frame. | 254 // Push a try-catch or try-finally handler on top of the virtual frame. |
282 void PushTryHandler(HandlerType type); | 255 void PushTryHandler(HandlerType type); |
283 | 256 |
284 // Call stub given the number of arguments it expects on (and | 257 // Call stub given the number of arguments it expects on (and |
285 // removes from) the stack. | 258 // removes from) the stack. |
286 void CallStub(CodeStub* stub, int arg_count) { | 259 inline void CallStub(CodeStub* stub, int arg_count); |
287 if (arg_count != 0) Forget(arg_count); | |
288 ASSERT(cgen()->HasValidEntryRegisters()); | |
289 masm()->CallStub(stub); | |
290 } | |
291 | 260 |
292 // Call JS function from top of the stack with arguments | 261 // Call JS function from top of the stack with arguments |
293 // taken from the stack. | 262 // taken from the stack. |
294 void CallJSFunction(int arg_count); | 263 void CallJSFunction(int arg_count); |
295 | 264 |
296 // Call runtime given the number of arguments expected on (and | 265 // Call runtime given the number of arguments expected on (and |
297 // removed from) the stack. | 266 // removed from) the stack. |
298 void CallRuntime(Runtime::Function* f, int arg_count); | 267 void CallRuntime(Runtime::Function* f, int arg_count); |
299 void CallRuntime(Runtime::FunctionId id, int arg_count); | 268 void CallRuntime(Runtime::FunctionId id, int arg_count); |
300 | 269 |
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439 int element_count_; | 408 int element_count_; |
440 TopOfStack top_of_stack_state_:3; | 409 TopOfStack top_of_stack_state_:3; |
441 int register_allocation_map_:kNumberOfAllocatedRegisters; | 410 int register_allocation_map_:kNumberOfAllocatedRegisters; |
442 | 411 |
443 // The index of the element that is at the processor's stack pointer | 412 // The index of the element that is at the processor's stack pointer |
444 // (the sp register). For now since everything is in memory it is given | 413 // (the sp register). For now since everything is in memory it is given |
445 // by the number of elements on the not-very-virtual stack frame. | 414 // by the number of elements on the not-very-virtual stack frame. |
446 int stack_pointer() { return element_count_ - 1; } | 415 int stack_pointer() { return element_count_ - 1; } |
447 | 416 |
448 // The number of frame-allocated locals and parameters respectively. | 417 // The number of frame-allocated locals and parameters respectively. |
449 int parameter_count() { return cgen()->scope()->num_parameters(); } | 418 inline int parameter_count(); |
450 int local_count() { return cgen()->scope()->num_stack_slots(); } | 419 inline int local_count(); |
451 | 420 |
452 // The index of the element that is at the processor's frame pointer | 421 // The index of the element that is at the processor's frame pointer |
453 // (the fp register). The parameters, receiver, function, and context | 422 // (the fp register). The parameters, receiver, function, and context |
454 // are below the frame pointer. | 423 // are below the frame pointer. |
455 int frame_pointer() { return parameter_count() + 3; } | 424 inline int frame_pointer(); |
456 | 425 |
457 // The index of the first parameter. The receiver lies below the first | 426 // The index of the first parameter. The receiver lies below the first |
458 // parameter. | 427 // parameter. |
459 int param0_index() { return 1; } | 428 int param0_index() { return 1; } |
460 | 429 |
461 // The index of the context slot in the frame. It is immediately | 430 // The index of the context slot in the frame. It is immediately |
462 // below the frame pointer. | 431 // below the frame pointer. |
463 int context_index() { return frame_pointer() - 1; } | 432 inline int context_index(); |
464 | 433 |
465 // The index of the function slot in the frame. It is below the frame | 434 // The index of the function slot in the frame. It is below the frame |
466 // pointer and context slot. | 435 // pointer and context slot. |
467 int function_index() { return frame_pointer() - 2; } | 436 inline int function_index(); |
468 | 437 |
469 // The index of the first local. Between the frame pointer and the | 438 // The index of the first local. Between the frame pointer and the |
470 // locals lies the return address. | 439 // locals lies the return address. |
471 int local0_index() { return frame_pointer() + 2; } | 440 inline int local0_index(); |
472 | 441 |
473 // The index of the base of the expression stack. | 442 // The index of the base of the expression stack. |
474 int expression_base_index() { return local0_index() + local_count(); } | 443 inline int expression_base_index(); |
475 | 444 |
476 // Convert a frame index into a frame pointer relative offset into the | 445 // Convert a frame index into a frame pointer relative offset into the |
477 // actual stack. | 446 // actual stack. |
478 int fp_relative(int index) { | 447 inline int fp_relative(int index); |
479 ASSERT(index < element_count()); | |
480 ASSERT(frame_pointer() < element_count()); // FP is on the frame. | |
481 return (frame_pointer() - index) * kPointerSize; | |
482 } | |
483 | 448 |
484 // Spill all elements in registers. Spill the top spilled_args elements | 449 // Spill all elements in registers. Spill the top spilled_args elements |
485 // on the frame. Sync all other frame elements. | 450 // on the frame. Sync all other frame elements. |
486 // Then drop dropped_args elements from the virtual frame, to match | 451 // Then drop dropped_args elements from the virtual frame, to match |
487 // the effect of an upcoming call that will drop them from the stack. | 452 // the effect of an upcoming call that will drop them from the stack. |
488 void PrepareForCall(int spilled_args, int dropped_args); | 453 void PrepareForCall(int spilled_args, int dropped_args); |
489 | 454 |
490 // If all top-of-stack registers are in use then the lowest one is pushed | 455 // If all top-of-stack registers are in use then the lowest one is pushed |
491 // onto the physical stack and made free. | 456 // onto the physical stack and made free. |
492 void EnsureOneFreeTOSRegister(); | 457 void EnsureOneFreeTOSRegister(); |
493 | 458 |
494 inline bool Equals(VirtualFrame* other); | 459 inline bool Equals(VirtualFrame* other); |
495 | 460 |
496 friend class JumpTarget; | 461 friend class JumpTarget; |
497 friend class DeferredCode; | 462 //friend class DeferredCode; |
Søren Thygesen Gjesse
2010/05/06 07:48:11
Friend in comment.
| |
498 }; | 463 }; |
499 | 464 |
500 | 465 |
501 } } // namespace v8::internal | 466 } } // namespace v8::internal |
502 | 467 |
503 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_ | 468 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_ |
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