| Index: o3d/gpu_plugin/np_utils/np_class.h
|
| ===================================================================
|
| --- o3d/gpu_plugin/np_utils/np_class.h (revision 24889)
|
| +++ o3d/gpu_plugin/np_utils/np_class.h (working copy)
|
| @@ -2,134 +2,127 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef O3D_GPU_PLUGIN_NP_UTILS_BASE_NP_OBJECT_H_
|
| -#define O3D_GPU_PLUGIN_NP_UTILS_BASE_NP_OBJECT_H_
|
| +#ifndef O3D_GPU_PLUGIN_NP_UTILS_NP_CLASS_H_
|
| +#define O3D_GPU_PLUGIN_NP_UTILS_NP_CLASS_H_
|
|
|
| +#include "o3d/gpu_plugin/np_utils/np_object_pointer.h"
|
| #include "third_party/npapi/bindings/npapi.h"
|
| #include "third_party/npapi/bindings/npruntime.h"
|
|
|
| +// This file implements NPGetClass<T>. This function returns an NPClass
|
| +// that can be used to instantiate an NPObject subclass T. The NPClass
|
| +// function pointers will invoke the most derived corresponding member
|
| +// functions in T.
|
| +
|
| namespace o3d {
|
| namespace gpu_plugin {
|
|
|
| -// This class is a base class for NPObjects implemented in C++. It forwards
|
| -// The NPObject calls through to virtual functions implemented by the subclass.
|
| -class BaseNPObject : public NPObject {
|
| - public:
|
| - // Returns the NPClass for the concrete BaseNPObject subclass T.
|
| - template <typename NPObjectType>
|
| - static const NPClass* GetNPClass();
|
| -
|
| - NPP npp() const {
|
| - return npp_;
|
| - }
|
| -
|
| - // Override these in subclass.
|
| - virtual void Invalidate();
|
| -
|
| - virtual bool HasMethod(NPIdentifier name);
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| -
|
| - virtual bool Invoke(NPIdentifier name,
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| - const NPVariant* args,
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| - uint32_t num_args,
|
| - NPVariant* result);
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| -
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| - virtual bool InvokeDefault(const NPVariant* args,
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| - uint32_t num_args,
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| - NPVariant* result);
|
| -
|
| - virtual bool HasProperty(NPIdentifier name);
|
| -
|
| - virtual bool GetProperty(NPIdentifier name, NPVariant* result);
|
| -
|
| - virtual bool SetProperty(NPIdentifier name, const NPVariant* value);
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| -
|
| - virtual bool RemoveProperty(NPIdentifier name);
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| -
|
| - virtual bool Enumerate(NPIdentifier** names,
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| - uint32_t* count);
|
| -
|
| - virtual bool Construct(const NPVariant* args,
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| - uint32_t num_args,
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| - NPVariant* result);
|
| -
|
| - protected:
|
| -
|
| - explicit BaseNPObject(NPP npp);
|
| - virtual ~BaseNPObject();
|
| -
|
| - private:
|
| +namespace np_class_impl {
|
| // This template version of the NPClass allocate function creates a subclass
|
| // of BaseNPObject.
|
| template <typename NPObjectType>
|
| - static NPObject* AllocateImpl(NPP npp, NPClass*) {
|
| + static NPObject* Allocate(NPP npp, NPClass*) {
|
| return new NPObjectType(npp);
|
| }
|
|
|
| // These implementations of the NPClass functions forward to the virtual
|
| - // functions in BaseNPObject.
|
| - static void DeallocateImpl(NPObject* object);
|
| + // functions in DefaultNPObject.
|
| + template <typename NPObjectType>
|
| + static void Deallocate(NPObject* object) {
|
| + delete static_cast<NPObjectType*>(object);
|
| + }
|
|
|
| - static void InvalidateImpl(NPObject* object);
|
| + template <typename NPObjectType>
|
| + static void Invalidate(NPObject* object) {
|
| + return static_cast<NPObjectType*>(object)->Invalidate();
|
| + }
|
|
|
| - static bool HasMethodImpl(NPObject* object, NPIdentifier name);
|
| + template <typename NPObjectType>
|
| + static bool HasMethod(NPObject* object, NPIdentifier name) {
|
| + return static_cast<NPObjectType*>(object)->HasMethod(name);
|
| + }
|
|
|
| - static bool InvokeImpl(NPObject* object,
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| - NPIdentifier name,
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| - const NPVariant* args,
|
| - uint32_t num_args,
|
| - NPVariant* result);
|
| + template <typename NPObjectType>
|
| + static bool Invoke(NPObject* object,
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| + NPIdentifier name,
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| + const NPVariant* args,
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| + uint32_t num_args,
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| + NPVariant* result) {
|
| + return static_cast<NPObjectType*>(object)->Invoke(
|
| + name, args, num_args, result);
|
| + }
|
|
|
| - static bool InvokeDefaultImpl(NPObject* object,
|
| - const NPVariant* args,
|
| - uint32_t num_args,
|
| - NPVariant* result);
|
| + template <typename NPObjectType>
|
| + static bool InvokeDefault(NPObject* object,
|
| + const NPVariant* args,
|
| + uint32_t num_args,
|
| + NPVariant* result) {
|
| + return static_cast<NPObjectType*>(object)->InvokeDefault(
|
| + args, num_args, result);
|
| + }
|
|
|
| - static bool HasPropertyImpl(NPObject* object, NPIdentifier name);
|
| + template <typename NPObjectType>
|
| + static bool HasProperty(NPObject* object, NPIdentifier name) {
|
| + return static_cast<NPObjectType*>(object)->HasProperty(name);
|
| + }
|
|
|
| - static bool GetPropertyImpl(NPObject* object,
|
| - NPIdentifier name,
|
| - NPVariant* result);
|
| + template <typename NPObjectType>
|
| + static bool GetProperty(NPObject* object,
|
| + NPIdentifier name,
|
| + NPVariant* result) {
|
| + return static_cast<NPObjectType*>(object)->GetProperty(name, result);
|
| + }
|
|
|
| - static bool SetPropertyImpl(NPObject* object,
|
| + template <typename NPObjectType>
|
| + static bool SetProperty(NPObject* object,
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| NPIdentifier name,
|
| - const NPVariant* value);
|
| + const NPVariant* value) {
|
| + return static_cast<NPObjectType*>(object)->SetProperty(name, value);
|
| + }
|
|
|
| - static bool RemovePropertyImpl(NPObject* object, NPIdentifier name);
|
| + template <typename NPObjectType>
|
| + static bool RemoveProperty(NPObject* object, NPIdentifier name) {
|
| + return static_cast<NPObjectType*>(object)->RemoveProperty(name);
|
| + }
|
|
|
| - static bool EnumerateImpl(NPObject* object,
|
| + template <typename NPObjectType>
|
| + static bool Enumerate(NPObject* object,
|
| NPIdentifier** names,
|
| - uint32_t* count);
|
| + uint32_t* count) {
|
| + return static_cast<NPObjectType*>(object)->Enumerate(names, count);
|
| + };
|
|
|
| - static bool ConstructImpl(NPObject* object,
|
| + template <typename NPObjectType>
|
| + static bool Construct(NPObject* object,
|
| const NPVariant* args,
|
| uint32_t num_args,
|
| - NPVariant* result);
|
| + NPVariant* result) {
|
| + return static_cast<NPObjectType*>(object)->Construct(
|
| + args, num_args, result);
|
| + }
|
| +} // namespace np_class_impl;
|
|
|
| - NPP npp_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(BaseNPObject);
|
| -};
|
| -
|
| template <typename NPObjectType>
|
| -const NPClass* BaseNPObject::GetNPClass() {
|
| - static NPClass np_class = {
|
| +const NPClass* NPGetClass() {
|
| + static const NPClass np_class = {
|
| NP_CLASS_STRUCT_VERSION,
|
| - AllocateImpl<NPObjectType>,
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| - DeallocateImpl,
|
| - InvalidateImpl,
|
| - HasMethodImpl,
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| - InvokeImpl,
|
| - InvokeDefaultImpl,
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| - HasPropertyImpl,
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| - GetPropertyImpl,
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| - SetPropertyImpl,
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| - RemovePropertyImpl,
|
| - EnumerateImpl,
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| - ConstructImpl,
|
| + np_class_impl::Allocate<NPObjectType>,
|
| + np_class_impl::Deallocate<NPObjectType>,
|
| + np_class_impl::Invalidate<NPObjectType>,
|
| + np_class_impl::HasMethod<NPObjectType>,
|
| + np_class_impl::Invoke<NPObjectType>,
|
| + np_class_impl::InvokeDefault<NPObjectType>,
|
| + np_class_impl::HasProperty<NPObjectType>,
|
| + np_class_impl::GetProperty<NPObjectType>,
|
| + np_class_impl::SetProperty<NPObjectType>,
|
| + np_class_impl::RemoveProperty<NPObjectType>,
|
| + np_class_impl::Enumerate<NPObjectType>,
|
| + np_class_impl::Construct<NPObjectType>,
|
| };
|
| return &np_class;
|
| };
|
| +
|
| } // namespace gpu_plugin
|
| } // namespace o3d
|
|
|
| -#endif // O3D_GPU_PLUGIN_NP_UTILS_BASE_NP_OBJECT_H_
|
| +#endif // O3D_GPU_PLUGIN_NP_UTILS_NP_CLASS_H_
|
|
|