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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SKIA_EXT_PLATFORM_CANVAS_WIN_H_ | 5 #ifndef SKIA_EXT_PLATFORM_CANVAS_WIN_H_ |
| 6 #define SKIA_EXT_PLATFORM_CANVAS_WIN_H_ | 6 #define SKIA_EXT_PLATFORM_CANVAS_WIN_H_ |
| 7 | 7 |
| 8 #include <windows.h> | 8 #include <windows.h> |
| 9 | 9 |
| 10 #include "skia/ext/platform_device_win.h" | 10 #include "skia/ext/platform_device_win.h" |
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| 50 // dummy device so callers do not have to check. If you are concerned about | 50 // dummy device so callers do not have to check. If you are concerned about |
| 51 // performance, check the clip before doing any painting. | 51 // performance, check the clip before doing any painting. |
| 52 // | 52 // |
| 53 // This is different than SkCanvas' getDevice, because that returns the | 53 // This is different than SkCanvas' getDevice, because that returns the |
| 54 // bottommost device. | 54 // bottommost device. |
| 55 // | 55 // |
| 56 // Danger: the resulting device should not be saved. It will be invalidated | 56 // Danger: the resulting device should not be saved. It will be invalidated |
| 57 // by the next call to save() or restore(). | 57 // by the next call to save() or restore(). |
| 58 PlatformDeviceWin& getTopPlatformDevice() const; | 58 PlatformDeviceWin& getTopPlatformDevice() const; |
| 59 | 59 |
| 60 static size_t StrideForWidth(unsigned width); |
| 61 |
| 60 protected: | 62 protected: |
| 61 // Creates a device store for use by the canvas. We override this so that | 63 // Creates a device store for use by the canvas. We override this so that |
| 62 // the device is always our own so we know that we can use GDI operations | 64 // the device is always our own so we know that we can use GDI operations |
| 63 // on it. Simply calls into createPlatformDevice(). | 65 // on it. Simply calls into createPlatformDevice(). |
| 64 virtual SkDevice* createDevice(SkBitmap::Config, int width, int height, | 66 virtual SkDevice* createDevice(SkBitmap::Config, int width, int height, |
| 65 bool is_opaque, bool isForLayer); | 67 bool is_opaque, bool isForLayer); |
| 66 | 68 |
| 67 // Creates a device store for use by the canvas. By default, it creates a | 69 // Creates a device store for use by the canvas. By default, it creates a |
| 68 // BitmapPlatformDeviceWin. Can be overridden to change the object type. | 70 // BitmapPlatformDeviceWin. Can be overridden to change the object type. |
| 69 virtual SkDevice* createPlatformDevice(int width, int height, bool is_opaque, | 71 virtual SkDevice* createPlatformDevice(int width, int height, bool is_opaque, |
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| 192 // Disallow copy and assign. | 194 // Disallow copy and assign. |
| 193 CanvasPaintT(const CanvasPaintT&); | 195 CanvasPaintT(const CanvasPaintT&); |
| 194 CanvasPaintT& operator=(const CanvasPaintT&); | 196 CanvasPaintT& operator=(const CanvasPaintT&); |
| 195 }; | 197 }; |
| 196 | 198 |
| 197 typedef CanvasPaintT<PlatformCanvasWin> PlatformCanvasWinPaint; | 199 typedef CanvasPaintT<PlatformCanvasWin> PlatformCanvasWinPaint; |
| 198 | 200 |
| 199 } // namespace skia | 201 } // namespace skia |
| 200 | 202 |
| 201 #endif // SKIA_EXT_PLATFORM_CANVAS_WIN_H_ | 203 #endif // SKIA_EXT_PLATFORM_CANVAS_WIN_H_ |
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