| Index: chrome/browser/sync/engine/syncer_util.cc
|
| ===================================================================
|
| --- chrome/browser/sync/engine/syncer_util.cc (revision 0)
|
| +++ chrome/browser/sync/engine/syncer_util.cc (revision 0)
|
| @@ -0,0 +1,845 @@
|
| +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "chrome/browser/sync/engine/syncer_util.h"
|
| +
|
| +#include <set>
|
| +#include <string>
|
| +#include <vector>
|
| +
|
| +#include "chrome/browser/sync/engine/conflict_resolver.h"
|
| +#include "chrome/browser/sync/engine/syncer_proto_util.h"
|
| +#include "chrome/browser/sync/engine/syncer_session.h"
|
| +#include "chrome/browser/sync/engine/syncer_types.h"
|
| +#include "chrome/browser/sync/engine/syncproto.h"
|
| +#include "chrome/browser/sync/syncable/directory_manager.h"
|
| +#include "chrome/browser/sync/syncable/syncable.h"
|
| +#include "chrome/browser/sync/syncable/syncable_changes_version.h"
|
| +#include "chrome/browser/sync/util/character_set_converters.h"
|
| +#include "chrome/browser/sync/util/path_helpers.h"
|
| +#include "chrome/browser/sync/util/sync_types.h"
|
| +
|
| +using syncable::BASE_VERSION;
|
| +using syncable::BOOKMARK_FAVICON;
|
| +using syncable::BOOKMARK_URL;
|
| +using syncable::Blob;
|
| +using syncable::CHANGES_VERSION;
|
| +using syncable::CREATE;
|
| +using syncable::CREATE_NEW_UPDATE_ITEM;
|
| +using syncable::CTIME;
|
| +using syncable::ComparePathNames;
|
| +using syncable::Directory;
|
| +using syncable::Entry;
|
| +using syncable::ExtendedAttributeKey;
|
| +using syncable::GET_BY_HANDLE;
|
| +using syncable::GET_BY_ID;
|
| +using syncable::GET_BY_PARENTID_AND_DBNAME;
|
| +using syncable::ID;
|
| +using syncable::IS_BOOKMARK_OBJECT;
|
| +using syncable::IS_DEL;
|
| +using syncable::IS_DIR;
|
| +using syncable::IS_UNAPPLIED_UPDATE;
|
| +using syncable::IS_UNSYNCED;
|
| +using syncable::Id;
|
| +using syncable::META_HANDLE;
|
| +using syncable::MTIME;
|
| +using syncable::MutableEntry;
|
| +using syncable::MutableExtendedAttribute;
|
| +using syncable::NEXT_ID;
|
| +using syncable::Name;
|
| +using syncable::PARENT_ID;
|
| +using syncable::PREV_ID;
|
| +using syncable::ReadTransaction;
|
| +using syncable::SERVER_BOOKMARK_FAVICON;
|
| +using syncable::SERVER_BOOKMARK_URL;
|
| +using syncable::SERVER_CTIME;
|
| +using syncable::SERVER_IS_BOOKMARK_OBJECT;
|
| +using syncable::SERVER_IS_DEL;
|
| +using syncable::SERVER_IS_DIR;
|
| +using syncable::SERVER_MTIME;
|
| +using syncable::SERVER_NAME;
|
| +using syncable::SERVER_PARENT_ID;
|
| +using syncable::SERVER_POSITION_IN_PARENT;
|
| +using syncable::SERVER_VERSION;
|
| +using syncable::SINGLETON_TAG;
|
| +using syncable::SYNCER;
|
| +using syncable::SyncName;
|
| +using syncable::UNSANITIZED_NAME;
|
| +using syncable::WriteTransaction;
|
| +
|
| +namespace browser_sync {
|
| +
|
| +using std::string;
|
| +using std::vector;
|
| +
|
| +// TODO(ncarter): Remove unique-in-parent title support and name conflicts.
|
| +// static
|
| +syncable::Id SyncerUtil::GetNameConflictingItemId(
|
| + syncable::BaseTransaction* trans,
|
| + const syncable::Id& parent_id,
|
| + const PathString& server_name) {
|
| +
|
| + Entry same_path(trans, GET_BY_PARENTID_AND_DBNAME, parent_id, server_name);
|
| + if (same_path.good() && !same_path.GetName().HasBeenSanitized())
|
| + return same_path.Get(ID);
|
| + Name doctored_name(server_name);
|
| + doctored_name.db_value().MakeOSLegal();
|
| + if (!doctored_name.HasBeenSanitized())
|
| + return syncable::kNullId;
|
| + Directory::ChildHandles children;
|
| + trans->directory()->GetChildHandles(trans, parent_id, &children);
|
| + Directory::ChildHandles::iterator i = children.begin();
|
| + while (i != children.end()) {
|
| + Entry child_entry(trans, GET_BY_HANDLE, *i++);
|
| + CHECK(child_entry.good());
|
| + if (0 == ComparePathNames(child_entry.Get(UNSANITIZED_NAME), server_name))
|
| + return child_entry.Get(ID);
|
| + }
|
| + return syncable::kNullId;
|
| +}
|
| +
|
| +// Returns the number of unsynced entries.
|
| +// static
|
| +int SyncerUtil::GetUnsyncedEntries(syncable::BaseTransaction* trans,
|
| + vector<int64> *handles) {
|
| + trans->directory()->GetUnsyncedMetaHandles(trans, handles);
|
| + LOG_IF(INFO, handles->size() > 0)
|
| + << "Have " << handles->size() << " unsynced items.";
|
| + return handles->size();
|
| +}
|
| +
|
| +// static
|
| +void SyncerUtil::ChangeEntryIDAndUpdateChildren(
|
| + syncable::WriteTransaction* trans,
|
| + syncable::MutableEntry* entry,
|
| + const syncable::Id& new_id,
|
| + syncable::Directory::ChildHandles* children) {
|
| + syncable::Id old_id = entry->Get(ID);
|
| + if (!entry->Put(ID, new_id)) {
|
| + Entry old_entry(trans, GET_BY_ID, new_id);
|
| + CHECK(old_entry.good());
|
| + LOG(FATAL) << "Attempt to change ID to " << new_id
|
| + << " conflicts with existing entry.\n\n"
|
| + << *entry << "\n\n" << old_entry;
|
| + }
|
| + if (entry->Get(IS_DIR)) {
|
| + // Get all child entries of the old id
|
| + trans->directory()->GetChildHandles(trans, old_id, children);
|
| + Directory::ChildHandles::iterator i = children->begin();
|
| + while (i != children->end()) {
|
| + MutableEntry child_entry(trans, GET_BY_HANDLE, *i++);
|
| + CHECK(child_entry.good());
|
| + CHECK(child_entry.Put(PARENT_ID, new_id));
|
| + }
|
| + }
|
| + // Update Id references on the previous and next nodes in the sibling
|
| + // order. Do this by reinserting into the linked list; the first
|
| + // step in PutPredecessor is to Unlink from the existing order, which
|
| + // will overwrite the stale Id value from the adjacent nodes.
|
| + if (entry->Get(PREV_ID) == entry->Get(NEXT_ID) &&
|
| + entry->Get(PREV_ID) == old_id) {
|
| + // We just need a shallow update to |entry|'s fields since it is already
|
| + // self looped.
|
| + entry->Put(NEXT_ID, new_id);
|
| + entry->Put(PREV_ID, new_id);
|
| + } else {
|
| + entry->PutPredecessor(entry->Get(PREV_ID));
|
| + }
|
| +}
|
| +
|
| +// static
|
| +void SyncerUtil::ChangeEntryIDAndUpdateChildren(
|
| + syncable::WriteTransaction* trans,
|
| + syncable::MutableEntry* entry,
|
| + const syncable::Id& new_id) {
|
| + syncable::Directory::ChildHandles children;
|
| + ChangeEntryIDAndUpdateChildren(trans, entry, new_id, &children);
|
| +}
|
| +
|
| +// static
|
| +void SyncerUtil::AttemptReuniteLostCommitResponses(
|
| + syncable::WriteTransaction* trans,
|
| + const SyncEntity& server_entry,
|
| + const string& client_id) {
|
| + // If a commit succeeds, but the response does not come back fast enough
|
| + // then the syncer might assume that it was never committed.
|
| + // The server will track the client that sent up the original commit and
|
| + // return this in a get updates response. When this matches a local
|
| + // uncommitted item, we must mutate our local item and version to pick up
|
| + // the committed version of the same item whose commit response was lost.
|
| + // There is however still a race condition if the server has not
|
| + // completed the commit by the time the syncer tries to get updates
|
| + // again. To mitigate this, we need to have the server time out in
|
| + // a reasonable span, our commit batches have to be small enough
|
| + // to process within our HTTP response "assumed alive" time.
|
| +
|
| + // We need to check if we have a that didn't get its server
|
| + // id updated correctly. The server sends down a client ID
|
| + // and a local (negative) id. If we have a entry by that
|
| + // description, we should update the ID and version to the
|
| + // server side ones to avoid multiple commits to the same name.
|
| + if (server_entry.has_originator_cache_guid() &&
|
| + server_entry.originator_cache_guid() == client_id) {
|
| + syncable::Id server_id = syncable::Id::CreateFromClientString(
|
| + server_entry.originator_client_item_id());
|
| + CHECK(!server_id.ServerKnows());
|
| + syncable::MutableEntry local_entry(trans, GET_BY_ID, server_id);
|
| +
|
| + // If it exists, then our local client lost a commit response.
|
| + if (local_entry.good() && !local_entry.Get(IS_DEL)) {
|
| + int64 old_version = local_entry.Get(BASE_VERSION);
|
| + int64 new_version = server_entry.version();
|
| + CHECK(old_version <= 0);
|
| + CHECK(new_version > 0);
|
| + // Otherwise setting the base version could cause a consistency failure.
|
| + // An entry should never be version 0 and SYNCED.
|
| + CHECK(local_entry.Get(IS_UNSYNCED));
|
| +
|
| + // just a quick sanity check
|
| + CHECK(!local_entry.Get(ID).ServerKnows());
|
| +
|
| + LOG(INFO) << "Reuniting lost commit response IDs" <<
|
| + " server id: " << server_entry.id() << " local id: " <<
|
| + local_entry.Get(ID) << " new version: " << new_version;
|
| +
|
| + local_entry.Put(BASE_VERSION, new_version);
|
| +
|
| + ChangeEntryIDAndUpdateChildren(trans, &local_entry, server_entry.id());
|
| +
|
| + // We need to continue normal processing on this update after we
|
| + // reunited its ID.
|
| + }
|
| + // !local_entry.Good() means we don't have a left behind entry for this
|
| + // ID. We successfully committed before. In the future we should get rid
|
| + // of this system and just have client side generated IDs as a whole.
|
| + }
|
| +}
|
| +
|
| +// static
|
| +UpdateAttemptResponse SyncerUtil::AttemptToUpdateEntry(
|
| + syncable::WriteTransaction* const trans,
|
| + syncable::MutableEntry* const entry,
|
| + SyncerSession* const session) {
|
| +
|
| + syncable::Id conflicting_id;
|
| + UpdateAttemptResponse result =
|
| + AttemptToUpdateEntryWithoutMerge(trans, entry, session,
|
| + &conflicting_id);
|
| + if (result != NAME_CONFLICT) {
|
| + return result;
|
| + }
|
| + syncable::MutableEntry same_path(trans, syncable::GET_BY_ID, conflicting_id);
|
| + CHECK(same_path.good());
|
| +
|
| + ConflictResolver* resolver = session->resolver();
|
| +
|
| + if (resolver &&
|
| + resolver->AttemptItemMerge(trans, &same_path, entry)) {
|
| + return SUCCESS;
|
| + }
|
| + LOG(INFO) << "Not updating item, path collision. Update:\n" << *entry
|
| + << "\nSame Path:\n" << same_path;
|
| + return CONFLICT;
|
| +}
|
| +
|
| +// static
|
| +UpdateAttemptResponse SyncerUtil::AttemptToUpdateEntryWithoutMerge(
|
| + syncable::WriteTransaction* const trans,
|
| + syncable::MutableEntry* const entry,
|
| + SyncerSession* const session, syncable::Id* const conflicting_id) {
|
| +
|
| + CHECK(entry->good());
|
| + if (!entry->Get(IS_UNAPPLIED_UPDATE))
|
| + return SUCCESS; // No work to do
|
| + syncable::Id id = entry->Get(ID);
|
| +
|
| + if (entry->Get(IS_UNSYNCED)) {
|
| + LOG(INFO) << "Skipping update, returning conflict for: " << id
|
| + << " ; it's unsynced.";
|
| + return CONFLICT;
|
| + }
|
| + if (!entry->Get(SERVER_IS_DEL)) {
|
| + syncable::Id new_parent = entry->Get(SERVER_PARENT_ID);
|
| + Entry parent(trans, GET_BY_ID, new_parent);
|
| + // A note on non-directory parents:
|
| + // We catch most unfixable tree invariant errors at update receipt time,
|
| + // however we deal with this case here because we may receive the child
|
| + // first then the illegal parent. Instead of dealing with it twice in
|
| + // different ways we deal with it once here to reduce the amount of code and
|
| + // potential errors.
|
| + if (!parent.good() || parent.Get(IS_DEL) || !parent.Get(IS_DIR)) {
|
| + return CONFLICT;
|
| + }
|
| + if (entry->Get(PARENT_ID) != new_parent) {
|
| + if (!entry->Get(IS_DEL) && !IsLegalNewParent(trans, id, new_parent)) {
|
| + LOG(INFO) << "Not updating item " << id << ", illegal new parent "
|
| + "(would cause loop).";
|
| + return CONFLICT;
|
| + }
|
| + }
|
| + PathString server_name = entry->Get(SERVER_NAME);
|
| + syncable::Id conflict_id =
|
| + SyncerUtil::GetNameConflictingItemId(trans,
|
| + entry->Get(SERVER_PARENT_ID),
|
| + server_name);
|
| + if (conflict_id != syncable::kNullId && conflict_id != id) {
|
| + if (conflicting_id)
|
| + *conflicting_id = conflict_id;
|
| + return NAME_CONFLICT;
|
| + }
|
| + } else if (entry->Get(IS_DIR)) {
|
| + Directory::ChildHandles handles;
|
| + trans->directory()->GetChildHandles(trans, id, &handles);
|
| + if (!handles.empty()) {
|
| + // If we have still-existing children, then we need to deal with
|
| + // them before we can process this change.
|
| + LOG(INFO) << "Not deleting directory; it's not empty " << *entry;
|
| + return CONFLICT;
|
| + }
|
| + }
|
| +
|
| + int64 old_version = entry->Get(BASE_VERSION);
|
| + SyncerUtil::UpdateLocalDataFromServerData(trans, entry);
|
| +
|
| + return SUCCESS;
|
| +}
|
| +
|
| +// Pass in name and checksum because of UTF8 conversion.
|
| +// static
|
| +void SyncerUtil::UpdateServerFieldsFromUpdate(
|
| + MutableEntry* local_entry,
|
| + const SyncEntity& server_entry,
|
| + const SyncName& name) {
|
| + if (server_entry.deleted()) {
|
| + // The server returns very lightweight replies for deletions, so
|
| + // we don't clobber a bunch of fields on delete.
|
| + local_entry->Put(SERVER_IS_DEL, true);
|
| + local_entry->Put(SERVER_VERSION,
|
| + std::max(local_entry->Get(SERVER_VERSION),
|
| + local_entry->Get(BASE_VERSION)) + 1L);
|
| + local_entry->Put(IS_UNAPPLIED_UPDATE, true);
|
| + return;
|
| + }
|
| +
|
| + CHECK(local_entry->Get(ID) == server_entry.id())
|
| + << "ID Changing not supported here";
|
| + local_entry->Put(SERVER_PARENT_ID, server_entry.parent_id());
|
| + local_entry->PutServerName(name);
|
| + local_entry->Put(SERVER_VERSION, server_entry.version());
|
| + local_entry->Put(SERVER_CTIME,
|
| + ServerTimeToClientTime(server_entry.ctime()));
|
| + local_entry->Put(SERVER_MTIME,
|
| + ServerTimeToClientTime(server_entry.mtime()));
|
| + local_entry->Put(SERVER_IS_BOOKMARK_OBJECT, server_entry.has_bookmarkdata());
|
| + local_entry->Put(SERVER_IS_DIR, server_entry.IsFolder());
|
| + if (server_entry.has_singleton_tag()) {
|
| + PathString tag;
|
| + AppendUTF8ToPathString(server_entry.singleton_tag(), &tag);
|
| + local_entry->Put(SINGLETON_TAG, tag);
|
| + }
|
| + if (server_entry.has_bookmarkdata() && !server_entry.deleted()) {
|
| + const SyncEntity::BookmarkData& bookmark = server_entry.bookmarkdata();
|
| + if (bookmark.has_bookmark_url()) {
|
| + PathString url;
|
| + AppendUTF8ToPathString(bookmark.bookmark_url(), &url);
|
| + local_entry->Put(SERVER_BOOKMARK_URL, url);
|
| + }
|
| + if (bookmark.has_bookmark_favicon()) {
|
| + Blob favicon_blob;
|
| + SyncerProtoUtil::CopyProtoBytesIntoBlob(bookmark.bookmark_favicon(),
|
| + &favicon_blob);
|
| + local_entry->Put(SERVER_BOOKMARK_FAVICON, favicon_blob);
|
| + }
|
| + }
|
| + if (server_entry.has_position_in_parent()) {
|
| + local_entry->Put(SERVER_POSITION_IN_PARENT,
|
| + server_entry.position_in_parent());
|
| + }
|
| +
|
| + local_entry->Put(SERVER_IS_DEL, server_entry.deleted());
|
| + // We only mark the entry as unapplied if its version is greater than
|
| + // the local data. If we're processing the update that corresponds to one of
|
| + // our commit we don't apply it as time differences may occur.
|
| + if (server_entry.version() > local_entry->Get(BASE_VERSION)) {
|
| + local_entry->Put(IS_UNAPPLIED_UPDATE, true);
|
| + }
|
| + ApplyExtendedAttributes(local_entry, server_entry);
|
| +}
|
| +
|
| +// static
|
| +void SyncerUtil::ApplyExtendedAttributes(
|
| + syncable::MutableEntry* local_entry,
|
| + const SyncEntity& server_entry) {
|
| + local_entry->DeleteAllExtendedAttributes(local_entry->trans());
|
| + if (server_entry.has_extended_attributes()) {
|
| + const sync_pb::ExtendedAttributes & extended_attributes =
|
| + server_entry.extended_attributes();
|
| + for (int i = 0; i < extended_attributes.extendedattribute_size(); i++) {
|
| + PathString pathstring_key;
|
| + AppendUTF8ToPathString(
|
| + extended_attributes.extendedattribute(i).key(), &pathstring_key);
|
| + ExtendedAttributeKey key(local_entry->Get(META_HANDLE), pathstring_key);
|
| + MutableExtendedAttribute local_attribute(local_entry->trans(),
|
| + CREATE, key);
|
| + SyncerProtoUtil::CopyProtoBytesIntoBlob(
|
| + extended_attributes.extendedattribute(i).value(),
|
| + local_attribute.mutable_value());
|
| + }
|
| + }
|
| +}
|
| +
|
| +// Creates a new Entry iff no Entry exists with the given id.
|
| +// static
|
| +void SyncerUtil::CreateNewEntry(syncable::WriteTransaction *trans,
|
| + const syncable::Id& id) {
|
| + syncable::MutableEntry entry(trans, syncable::GET_BY_ID, id);
|
| + if (!entry.good()) {
|
| + syncable::MutableEntry new_entry(trans, syncable::CREATE_NEW_UPDATE_ITEM,
|
| + id);
|
| + }
|
| +}
|
| +
|
| +// static
|
| +bool SyncerUtil::ServerAndLocalOrdersMatch(syncable::Entry* entry) {
|
| + // Find the closest up-to-date local sibling by walking the linked list.
|
| + syncable::Id local_up_to_date_predecessor = entry->Get(PREV_ID);
|
| + while (!local_up_to_date_predecessor.IsRoot()) {
|
| + Entry local_prev(entry->trans(), GET_BY_ID, local_up_to_date_predecessor);
|
| + if (!local_prev.good() || local_prev.Get(IS_DEL))
|
| + return false;
|
| + if (!local_prev.Get(IS_UNAPPLIED_UPDATE) && !local_prev.Get(IS_UNSYNCED))
|
| + break;
|
| + local_up_to_date_predecessor = local_prev.Get(PREV_ID);
|
| + }
|
| + // Now find the closest up-to-date sibling in the server order.
|
| +
|
| + syncable::Id server_up_to_date_predecessor =
|
| + ComputePrevIdFromServerPosition(entry->trans(), entry,
|
| + entry->Get(SERVER_PARENT_ID));
|
| + return server_up_to_date_predecessor == local_up_to_date_predecessor;
|
| +}
|
| +
|
| +// static
|
| +bool SyncerUtil::ServerAndLocalEntriesMatch(syncable::Entry* entry) {
|
| + if (!ClientAndServerTimeMatch(
|
| + entry->Get(CTIME), ClientTimeToServerTime(entry->Get(SERVER_CTIME)))) {
|
| + LOG(WARNING) << "Client and server time mismatch";
|
| + return false;
|
| + }
|
| + if (entry->Get(IS_DEL) && entry->Get(SERVER_IS_DEL))
|
| + return true;
|
| + // Name should exactly match here.
|
| + if (!entry->SyncNameMatchesServerName()) {
|
| + LOG(WARNING) << "Unsanitized name mismatch";
|
| + return false;
|
| + }
|
| +
|
| + if (entry->Get(PARENT_ID) != entry->Get(SERVER_PARENT_ID) ||
|
| + entry->Get(IS_DIR) != entry->Get(SERVER_IS_DIR) ||
|
| + entry->Get(IS_DEL) != entry->Get(SERVER_IS_DEL)) {
|
| + LOG(WARNING) << "Metabit mismatch";
|
| + return false;
|
| + }
|
| +
|
| + if (!ServerAndLocalOrdersMatch(entry)) {
|
| + LOG(WARNING) << "Server/local ordering mismatch";
|
| + return false;
|
| + }
|
| +
|
| + if (entry->Get(IS_BOOKMARK_OBJECT)) {
|
| + if (!entry->Get(IS_DIR)) {
|
| + if (entry->Get(BOOKMARK_URL) != entry->Get(SERVER_BOOKMARK_URL)) {
|
| + LOG(WARNING) << "Bookmark URL mismatch";
|
| + return false;
|
| + }
|
| + }
|
| + }
|
| + if (entry->Get(IS_DIR))
|
| + return true;
|
| + // For historical reasons, a folder's MTIME changes when its contents change.
|
| + // TODO(ncarter): Remove the special casing of MTIME.
|
| + bool time_match = ClientAndServerTimeMatch(entry->Get(MTIME),
|
| + ClientTimeToServerTime(entry->Get(SERVER_MTIME)));
|
| + if (!time_match) {
|
| + LOG(WARNING) << "Time mismatch";
|
| + }
|
| + return time_match;
|
| +}
|
| +
|
| +// static
|
| +void SyncerUtil::SplitServerInformationIntoNewEntry(
|
| + syncable::WriteTransaction* trans,
|
| + syncable::MutableEntry* entry) {
|
| + syncable::Id id = entry->Get(ID);
|
| + ChangeEntryIDAndUpdateChildren(trans, entry, trans->directory()->NextId());
|
| + entry->Put(BASE_VERSION, 0);
|
| +
|
| + MutableEntry new_entry(trans, CREATE_NEW_UPDATE_ITEM, id);
|
| + CopyServerFields(entry, &new_entry);
|
| + ClearServerData(entry);
|
| +
|
| + LOG(INFO) << "Splitting server information, local entry: " << *entry <<
|
| + " server entry: " << new_entry;
|
| +}
|
| +
|
| +// This function is called on an entry when we can update the user-facing data
|
| +// from the server data.
|
| +// static
|
| +void SyncerUtil::UpdateLocalDataFromServerData(
|
| + syncable::WriteTransaction* trans,
|
| + syncable::MutableEntry* entry) {
|
| + CHECK(!entry->Get(IS_UNSYNCED));
|
| + CHECK(entry->Get(IS_UNAPPLIED_UPDATE));
|
| + LOG(INFO) << "Updating entry : " << *entry;
|
| + entry->Put(IS_BOOKMARK_OBJECT, entry->Get(SERVER_IS_BOOKMARK_OBJECT));
|
| + // This strange dance around the IS_DEL flag
|
| + // avoids problems when setting the name.
|
| + if (entry->Get(SERVER_IS_DEL)) {
|
| + entry->Put(IS_DEL, true);
|
| + } else {
|
| + Name name = Name::FromSyncName(entry->GetServerName());
|
| + name.db_value().MakeOSLegal();
|
| + bool was_doctored_before_made_noncolliding = name.HasBeenSanitized();
|
| + name.db_value().MakeNoncollidingForEntry(trans,
|
| + entry->Get(SERVER_PARENT_ID),
|
| + entry);
|
| + bool was_doctored = name.HasBeenSanitized();
|
| + if (was_doctored) {
|
| + // If we're changing the name of entry, either its name
|
| + // should be illegal, or some other entry should have an unsanitized
|
| + // name. There's should be a CHECK in every code path.
|
| + Entry blocking_entry(trans, GET_BY_PARENTID_AND_DBNAME,
|
| + entry->Get(SERVER_PARENT_ID),
|
| + name.value());
|
| + if (blocking_entry.good())
|
| + CHECK(blocking_entry.GetName().HasBeenSanitized());
|
| + else
|
| + CHECK(was_doctored_before_made_noncolliding);
|
| + }
|
| + CHECK(entry->PutParentIdAndName(entry->Get(SERVER_PARENT_ID), name))
|
| + << "Name Clash in UpdateLocalDataFromServerData: "
|
| + << *entry;
|
| + CHECK(entry->Put(IS_DEL, false));
|
| + Id new_predecessor = ComputePrevIdFromServerPosition(trans, entry,
|
| + entry->Get(SERVER_PARENT_ID));
|
| + CHECK(entry->PutPredecessor(new_predecessor))
|
| + << " Illegal predecessor after converting from server position.";
|
| + }
|
| +
|
| + entry->Put(CTIME, entry->Get(SERVER_CTIME));
|
| + entry->Put(MTIME, entry->Get(SERVER_MTIME));
|
| + entry->Put(BASE_VERSION, entry->Get(SERVER_VERSION));
|
| + entry->Put(IS_DIR, entry->Get(SERVER_IS_DIR));
|
| + entry->Put(IS_DEL, entry->Get(SERVER_IS_DEL));
|
| + entry->Put(BOOKMARK_URL, entry->Get(SERVER_BOOKMARK_URL));
|
| + entry->Put(BOOKMARK_FAVICON, entry->Get(SERVER_BOOKMARK_FAVICON));
|
| + entry->Put(IS_UNAPPLIED_UPDATE, false);
|
| +}
|
| +
|
| +// static
|
| +VerifyCommitResult SyncerUtil::ValidateCommitEntry(
|
| + syncable::MutableEntry* entry) {
|
| + syncable::Id id = entry->Get(ID);
|
| + if (id == entry->Get(PARENT_ID)) {
|
| + CHECK(id.IsRoot()) << "Non-root item is self parenting." << *entry;
|
| + // If the root becomes unsynced it can cause us problems.
|
| + LOG(ERROR) << "Root item became unsynced " << *entry;
|
| + return VERIFY_UNSYNCABLE;
|
| + }
|
| + if (entry->IsRoot()) {
|
| + LOG(ERROR) << "Permanent item became unsynced " << *entry;
|
| + return VERIFY_UNSYNCABLE;
|
| + }
|
| + if (entry->Get(IS_DEL) && !entry->Get(ID).ServerKnows()) {
|
| + // drop deleted uncommitted entries.
|
| + return VERIFY_UNSYNCABLE;
|
| + }
|
| + return VERIFY_OK;
|
| +}
|
| +
|
| +// static
|
| +bool SyncerUtil::AddItemThenPredecessors(
|
| + syncable::BaseTransaction* trans,
|
| + syncable::Entry* item,
|
| + syncable::IndexedBitField inclusion_filter,
|
| + syncable::MetahandleSet* inserted_items,
|
| + vector<syncable::Id>* commit_ids) {
|
| +
|
| + if (!inserted_items->insert(item->Get(META_HANDLE)).second)
|
| + return false;
|
| + commit_ids->push_back(item->Get(ID));
|
| + if (item->Get(IS_DEL))
|
| + return true; // Deleted items have no predecessors.
|
| +
|
| + Id prev_id = item->Get(PREV_ID);
|
| + while (!prev_id.IsRoot()) {
|
| + Entry prev(trans, GET_BY_ID, prev_id);
|
| + CHECK(prev.good()) << "Bad id when walking predecessors.";
|
| + if (!prev.Get(inclusion_filter))
|
| + break;
|
| + if (!inserted_items->insert(prev.Get(META_HANDLE)).second)
|
| + break;
|
| + commit_ids->push_back(prev_id);
|
| + prev_id = prev.Get(PREV_ID);
|
| + }
|
| + return true;
|
| +}
|
| +
|
| +// static
|
| +void SyncerUtil::AddPredecessorsThenItem(
|
| + syncable::BaseTransaction* trans,
|
| + syncable::Entry* item,
|
| + syncable::IndexedBitField inclusion_filter,
|
| + syncable::MetahandleSet* inserted_items,
|
| + vector<syncable::Id>* commit_ids) {
|
| +
|
| + vector<syncable::Id>::size_type initial_size = commit_ids->size();
|
| + if (!AddItemThenPredecessors(trans, item, inclusion_filter, inserted_items,
|
| + commit_ids))
|
| + return;
|
| + // Reverse what we added to get the correct order.
|
| + std::reverse(commit_ids->begin() + initial_size, commit_ids->end());
|
| +}
|
| +
|
| +// TODO(ncarter): This is redundant to some code in GetCommitIdsCommand. Unify
|
| +// them.
|
| +// static
|
| +void SyncerUtil::AddUncommittedParentsAndTheirPredecessors(
|
| + syncable::BaseTransaction* trans,
|
| + syncable::MetahandleSet* inserted_items,
|
| + vector<syncable::Id>* commit_ids,
|
| + syncable::Id parent_id) {
|
| + vector<syncable::Id>::size_type intial_commit_ids_size = commit_ids->size();
|
| + // Climb the tree adding entries leaf -> root.
|
| + while (!parent_id.ServerKnows()) {
|
| + Entry parent(trans, GET_BY_ID, parent_id);
|
| + CHECK(parent.good()) << "Bad user-only parent in item path.";
|
| + if (!AddItemThenPredecessors(trans, &parent, IS_UNSYNCED, inserted_items,
|
| + commit_ids))
|
| + break; // Parent was already present in |inserted_items|.
|
| + parent_id = parent.Get(PARENT_ID);
|
| + }
|
| + // Reverse what we added to get the correct order.
|
| + std::reverse(commit_ids->begin() + intial_commit_ids_size, commit_ids->end());
|
| +}
|
| +
|
| +// static
|
| +void SyncerUtil::MarkDeletedChildrenSynced(
|
| + const syncable::ScopedDirLookup &dir,
|
| + std::set<syncable::Id>* deleted_folders) {
|
| + // There's two options here.
|
| + // 1. Scan deleted unsynced entries looking up their pre-delete tree for any
|
| + // of the deleted folders.
|
| + // 2. Take each folder and do a tree walk of all entries underneath it.
|
| + // #2 has a lower big O cost, but writing code to limit the time spent inside
|
| + // the transaction during each step is simpler with 1. Changing this decision
|
| + // may be sensible if this code shows up in profiling.
|
| + if (deleted_folders->empty())
|
| + return;
|
| + Directory::UnsyncedMetaHandles handles;
|
| + {
|
| + ReadTransaction trans(dir, __FILE__, __LINE__);
|
| + dir->GetUnsyncedMetaHandles(&trans, &handles);
|
| + }
|
| + if (handles.empty())
|
| + return;
|
| + Directory::UnsyncedMetaHandles::iterator it;
|
| + for (it = handles.begin() ; it != handles.end() ; ++it) {
|
| + // Single transaction / entry we deal with.
|
| + WriteTransaction trans(dir, SYNCER, __FILE__, __LINE__);
|
| + MutableEntry entry(&trans, GET_BY_HANDLE, *it);
|
| + if (!entry.Get(IS_UNSYNCED) || !entry.Get(IS_DEL))
|
| + continue;
|
| + syncable::Id id = entry.Get(PARENT_ID);
|
| + while (id != trans.root_id()) {
|
| + if (deleted_folders->find(id) != deleted_folders->end()) {
|
| + // We've synced the deletion of this deleted entries parent
|
| + entry.Put(IS_UNSYNCED, false);
|
| + break;
|
| + }
|
| + Entry parent(&trans, GET_BY_ID, id);
|
| + if (!parent.good() || !parent.Get(IS_DEL))
|
| + break;
|
| + id = parent.Get(PARENT_ID);
|
| + }
|
| + }
|
| +}
|
| +
|
| +// static
|
| +VerifyResult SyncerUtil::VerifyNewEntry(
|
| + const SyncEntity& entry,
|
| + syncable::MutableEntry* same_id,
|
| + const bool deleted) {
|
| + if (same_id->good()) {
|
| + // Not a new entry.
|
| + return VERIFY_UNDECIDED;
|
| + }
|
| + if (deleted) {
|
| + // Deletion of an item we've never seen can be ignored.
|
| + return VERIFY_SKIP;
|
| + }
|
| +
|
| + return VERIFY_SUCCESS;
|
| +}
|
| +
|
| +// Assumes we have an existing entry; check here for updates that break
|
| +// consistency rules.
|
| +// static
|
| +VerifyResult SyncerUtil::VerifyUpdateConsistency(
|
| + syncable::WriteTransaction* trans,
|
| + const SyncEntity& entry,
|
| + syncable::MutableEntry* same_id,
|
| + const bool deleted,
|
| + const bool is_directory,
|
| + const bool has_bookmark_data) {
|
| +
|
| + CHECK(same_id->good());
|
| +
|
| + // If the entry is a delete, we don't really need to worry at this stage.
|
| + if (deleted)
|
| + return VERIFY_SUCCESS;
|
| +
|
| + if (same_id->Get(SERVER_VERSION) > 0) {
|
| + // Then we've had an update for this entry before.
|
| + if (is_directory != same_id->Get(SERVER_IS_DIR) ||
|
| + has_bookmark_data != same_id->Get(SERVER_IS_BOOKMARK_OBJECT)) {
|
| + if (same_id->Get(IS_DEL)) { // if we've deleted the item, we don't care.
|
| + return VERIFY_SKIP;
|
| + } else {
|
| + LOG(ERROR) << "Server update doesn't agree with previous updates. ";
|
| + LOG(ERROR) << " Entry: " << *same_id;
|
| + LOG(ERROR) << " Update: " << SyncEntityDebugString(entry);
|
| + return VERIFY_FAIL;
|
| + }
|
| + }
|
| +
|
| + if (!deleted &&
|
| + (same_id->Get(SERVER_IS_DEL) ||
|
| + (!same_id->Get(IS_UNSYNCED) && same_id->Get(IS_DEL) &&
|
| + same_id->Get(BASE_VERSION) > 0))) {
|
| + // An undelete. The latter case in the above condition is for
|
| + // when the server does not give us an update following the
|
| + // commit of a delete, before undeleting. Undeletion is possible
|
| + // in the server's storage backend, so it's possible on the client,
|
| + // though not expected to be something that is commonly possible.
|
| + VerifyResult result =
|
| + SyncerUtil::VerifyUndelete(trans, entry, same_id);
|
| + if (VERIFY_UNDECIDED != result)
|
| + return result;
|
| + }
|
| + }
|
| + if (same_id->Get(BASE_VERSION) > 0) {
|
| + // We've committed this entry in the past.
|
| + if (is_directory != same_id->Get(IS_DIR) ||
|
| + has_bookmark_data != same_id->Get(IS_BOOKMARK_OBJECT)) {
|
| + LOG(ERROR) << "Server update doesn't agree with committed item. ";
|
| + LOG(ERROR) << " Entry: " << *same_id;
|
| + LOG(ERROR) << " Update: " << SyncEntityDebugString(entry);
|
| + return VERIFY_FAIL;
|
| + }
|
| + if (same_id->Get(BASE_VERSION) == entry.version() &&
|
| + !same_id->Get(IS_UNSYNCED) &&
|
| + !SyncerProtoUtil::Compare(*same_id, entry)) {
|
| + // TODO(sync): This constraint needs to be relaxed. For now it's OK to
|
| + // fail the verification and deal with it when we ApplyUpdates.
|
| + LOG(ERROR) << "Server update doesn't match local data with same "
|
| + "version. A bug should be filed. Entry: " << *same_id <<
|
| + "Update: " << SyncEntityDebugString(entry);
|
| + return VERIFY_FAIL;
|
| + }
|
| + if (same_id->Get(SERVER_VERSION) > entry.version()) {
|
| + LOG(WARNING) << "We've already seen a more recent update from the server";
|
| + LOG(WARNING) << " Entry: " << *same_id;
|
| + LOG(WARNING) << " Update: " << SyncEntityDebugString(entry);
|
| + return VERIFY_SKIP;
|
| + }
|
| + }
|
| + return VERIFY_SUCCESS;
|
| +}
|
| +
|
| +// Assumes we have an existing entry; verify an update that seems to be
|
| +// expressing an 'undelete'
|
| +// static
|
| +VerifyResult SyncerUtil::VerifyUndelete(syncable::WriteTransaction* trans,
|
| + const SyncEntity& entry,
|
| + syncable::MutableEntry* same_id) {
|
| + CHECK(same_id->good());
|
| + LOG(INFO) << "Server update is attempting undelete. " << *same_id
|
| + << "Update:" << SyncEntityDebugString(entry);
|
| + // Move the old one aside and start over. It's too tricky to
|
| + // get the old one back into a state that would pass
|
| + // CheckTreeInvariants().
|
| + if (same_id->Get(IS_DEL)) {
|
| + same_id->Put(ID, trans->directory()->NextId());
|
| + same_id->Put(BASE_VERSION, CHANGES_VERSION);
|
| + same_id->Put(SERVER_VERSION, 0);
|
| + return VERIFY_SUCCESS;
|
| + }
|
| + if (entry.version() < same_id->Get(SERVER_VERSION)) {
|
| + LOG(WARNING) << "Update older than current server version for" <<
|
| + *same_id << "Update:" << SyncEntityDebugString(entry);
|
| + return VERIFY_SUCCESS; // Expected in new sync protocol.
|
| + }
|
| + return VERIFY_UNDECIDED;
|
| +}
|
| +
|
| +// static
|
| +syncable::Id SyncerUtil::ComputePrevIdFromServerPosition(
|
| + syncable::BaseTransaction* trans,
|
| + syncable::Entry* update_item,
|
| + const syncable::Id& parent_id) {
|
| + const int64 position_in_parent = update_item->Get(SERVER_POSITION_IN_PARENT);
|
| +
|
| + // TODO(ncarter): This computation is linear in the number of children, but
|
| + // we could make it logarithmic if we kept an index on server position.
|
| + syncable::Id closest_sibling;
|
| + syncable::Id next_id = trans->directory()->GetFirstChildId(trans, parent_id);
|
| + while (!next_id.IsRoot()) {
|
| + syncable::Entry candidate(trans, GET_BY_ID, next_id);
|
| + if (!candidate.good()) {
|
| + LOG(WARNING) << "Should not happen";
|
| + return closest_sibling;
|
| + }
|
| + next_id = candidate.Get(NEXT_ID);
|
| +
|
| + // Defensively prevent self-comparison.
|
| + if (candidate.Get(META_HANDLE) == update_item->Get(META_HANDLE)) {
|
| + continue;
|
| + }
|
| +
|
| + // Ignore unapplied updates -- they might not even be server-siblings.
|
| + if (candidate.Get(IS_UNAPPLIED_UPDATE)) {
|
| + continue;
|
| + }
|
| +
|
| + // Unsynced items don't have a valid server position.
|
| + if (!candidate.Get(IS_UNSYNCED)) {
|
| + // If |candidate| is after |update_entry| according to the server
|
| + // ordering, then we're done. ID is the tiebreaker.
|
| + if ((candidate.Get(SERVER_POSITION_IN_PARENT) > position_in_parent) ||
|
| + (candidate.Get(SERVER_POSITION_IN_PARENT) == position_in_parent) &&
|
| + (candidate.Get(ID) > update_item->Get(ID))) {
|
| + return closest_sibling;
|
| + }
|
| + }
|
| +
|
| + // We can't trust the SERVER_ fields of unsynced items, but they are
|
| + // potentially legitimate local predecessors. In the case where
|
| + // |update_item| and an unsynced item wind up in the same insertion
|
| + // position, we need to choose how to order them. The following check puts
|
| + // the unapplied update first; removing it would put the unsynced item(s)
|
| + // first.
|
| + if (candidate.Get(IS_UNSYNCED)) {
|
| + continue;
|
| + }
|
| +
|
| + // |update_entry| is considered to be somewhere after |candidate|, so
|
| + // store it as the upper bound.
|
| + closest_sibling = candidate.Get(ID);
|
| + }
|
| +
|
| + return closest_sibling;
|
| +}
|
| +
|
| +} // namespace browser_sync
|
|
|
| Property changes on: chrome\browser\sync\engine\syncer_util.cc
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|