OLD | NEW |
(Empty) | |
| 1 // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 // |
| 5 // A class that watches the syncer and attempts to resolve any conflicts that |
| 6 // occur. |
| 7 |
| 8 #ifndef CHROME_BROWSER_SYNC_ENGINE_CONFLICT_RESOLVER_H_ |
| 9 #define CHROME_BROWSER_SYNC_ENGINE_CONFLICT_RESOLVER_H_ |
| 10 |
| 11 #include <list> |
| 12 #include <vector> |
| 13 |
| 14 #include "base/basictypes.h" |
| 15 #include "chrome/browser/sync/engine/conflict_resolution_view.h" |
| 16 #include "chrome/browser/sync/engine/syncer_session.h" |
| 17 #include "chrome/browser/sync/engine/syncer_status.h" |
| 18 #include "chrome/browser/sync/engine/syncer_types.h" |
| 19 #include "chrome/browser/sync/util/event_sys.h" |
| 20 #include "testing/gtest/include/gtest/gtest_prod.h" // For FRIEND_TEST |
| 21 |
| 22 namespace syncable { |
| 23 class BaseTransaction; |
| 24 class Id; |
| 25 class MutableEntry; |
| 26 class ScopedDirLookup; |
| 27 class WriteTransaction; |
| 28 } // namespace syncable |
| 29 |
| 30 namespace browser_sync { |
| 31 |
| 32 class ConflictResolver { |
| 33 friend class SyncerTest; |
| 34 FRIEND_TEST(SyncerTest, ConflictResolverMergeOverwritesLocalEntry); |
| 35 public: |
| 36 ConflictResolver(); |
| 37 ~ConflictResolver(); |
| 38 // Called by the syncer at the end of a update/commit cycle. |
| 39 // Returns true if the syncer should try to apply its updates again. |
| 40 bool ResolveConflicts(const syncable::ScopedDirLookup& dir, |
| 41 ConflictResolutionView* view, |
| 42 SyncerSession *session); |
| 43 |
| 44 // Called by ProcessServerClientNameClash. Returns true if it's merged the |
| 45 // items, false otherwise. Does not re-check preconditions covered in |
| 46 // ProcessServerClientNameClash (i.e. it assumes a name clash). |
| 47 bool AttemptItemMerge(syncable::WriteTransaction* trans, |
| 48 syncable::MutableEntry* local_entry, |
| 49 syncable::MutableEntry* server_entry); |
| 50 |
| 51 private: |
| 52 // We keep a map to record how often we've seen each conflict set. We use this |
| 53 // to screen out false positives caused by transient server or client states, |
| 54 // and to allow us to try to make smaller changes to fix situations before |
| 55 // moving onto more drastic solutions. |
| 56 typedef std::string ConflictSetCountMapKey; |
| 57 typedef std::map<ConflictSetCountMapKey, int> ConflictSetCountMap; |
| 58 typedef std::map<syncable::Id, int> SimpleConflictCountMap; |
| 59 |
| 60 enum ProcessSimpleConflictResult { |
| 61 NO_SYNC_PROGRESS, // No changes to advance syncing made. |
| 62 SYNC_PROGRESS, // Progress made. |
| 63 }; |
| 64 |
| 65 enum ServerClientNameClashReturn { |
| 66 NO_CLASH, |
| 67 SOLUTION_DEFERRED, |
| 68 SOLVED, |
| 69 BOGUS_SET, |
| 70 }; |
| 71 |
| 72 // Get a key for the given set. NB: May reorder set contents. |
| 73 // The key is currently not very efficient, but will ease debugging. |
| 74 ConflictSetCountMapKey GetSetKey(ConflictSet* conflict_set); |
| 75 |
| 76 void IgnoreLocalChanges(syncable::MutableEntry * entry); |
| 77 void OverwriteServerChanges(syncable::WriteTransaction* trans, |
| 78 syncable::MutableEntry* entry); |
| 79 |
| 80 ProcessSimpleConflictResult ProcessSimpleConflict( |
| 81 syncable::WriteTransaction* trans, |
| 82 syncable::Id id, |
| 83 SyncerSession* session); |
| 84 |
| 85 bool ResolveSimpleConflicts(const syncable::ScopedDirLookup& dir, |
| 86 ConflictResolutionView* view, |
| 87 SyncerSession* session); |
| 88 |
| 89 bool ProcessConflictSet(syncable::WriteTransaction* trans, |
| 90 ConflictSet* conflict_set, |
| 91 int conflict_count, |
| 92 SyncerSession* session); |
| 93 |
| 94 // Gives any unsynced entries in the given set new names if possible. |
| 95 bool RenameUnsyncedEntries(syncable::WriteTransaction* trans, |
| 96 ConflictSet* conflict_set); |
| 97 |
| 98 ServerClientNameClashReturn ProcessServerClientNameClash( |
| 99 syncable::WriteTransaction* trans, |
| 100 syncable::MutableEntry* locally_named, |
| 101 syncable::MutableEntry* server_named, |
| 102 SyncerSession* session); |
| 103 ServerClientNameClashReturn ProcessNameClashesInSet( |
| 104 syncable::WriteTransaction* trans, |
| 105 ConflictSet* conflict_set, |
| 106 SyncerSession* session); |
| 107 |
| 108 // Returns true if we're stuck |
| 109 template <typename InputIt> |
| 110 bool LogAndSignalIfConflictStuck(syncable::BaseTransaction* trans, |
| 111 int attempt_count, |
| 112 InputIt start, InputIt end, |
| 113 ConflictResolutionView* view); |
| 114 |
| 115 ConflictSetCountMap conflict_set_count_map_; |
| 116 SimpleConflictCountMap simple_conflict_count_map_; |
| 117 |
| 118 // Contains the ids of uncommitted items that are children of entries merged |
| 119 // in the previous cycle. This is used to speed up the merge resolution of |
| 120 // deep trees. Used to happen in store refresh. |
| 121 // TODO(chron): Can we get rid of this optimization? |
| 122 std::set<syncable::Id> children_of_merged_dirs_; |
| 123 |
| 124 DISALLOW_COPY_AND_ASSIGN(ConflictResolver); |
| 125 }; |
| 126 |
| 127 } // namespace browser_sync |
| 128 |
| 129 #endif // CHROME_BROWSER_SYNC_ENGINE_CONFLICT_RESOLVER_H_ |
OLD | NEW |