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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // High resolution timer unit tests. | 5 // High resolution timer unit tests. |
6 | 6 |
7 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
| 8 #include "build/build_config.h" |
8 #include "chrome/browser/sync/util/highres_timer.h" | 9 #include "chrome/browser/sync/util/highres_timer.h" |
9 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
10 | 11 |
11 // These unittests have proven to be flaky on buildbot. While we don't want | 12 // These unittests have proven to be flaky on buildbot. While we don't want |
12 // them breaking the build, we still build them to guard against bitrot. | 13 // them breaking the build, we still build them to guard against bitrot. |
13 // On dev machines during local builds we can enable them. | 14 // On dev machines during local builds we can enable them. |
14 TEST(HighresTimer, DISABLED_MillisecondClock) { | 15 TEST(HighresTimer, DISABLED_MillisecondClock) { |
15 HighresTimer timer; | 16 HighresTimer timer; |
16 | 17 |
17 // Note: this could fail if we context switch between initializing the timer | 18 // Note: this could fail if we context switch between initializing the timer |
18 // and here. Very unlikely however. | 19 // and here. Very unlikely however. |
19 EXPECT_EQ(0, timer.GetElapsedMs()); | 20 EXPECT_EQ(0, timer.GetElapsedMs()); |
20 timer.Start(); | 21 timer.Start(); |
21 uint64 half_ms = HighresTimer::GetTimerFrequency() / 2000; | 22 uint64 half_ms = HighresTimer::GetTimerFrequency() / 2000; |
22 // Busy wait for half a millisecond. | 23 // Busy wait for half a millisecond. |
23 while (timer.start_ticks() + half_ms > HighresTimer::GetCurrentTicks()) { | 24 while (timer.start_ticks() + half_ms > HighresTimer::GetCurrentTicks()) { |
24 // Nothing | 25 // Nothing |
25 } | 26 } |
26 EXPECT_EQ(1, timer.GetElapsedMs()); | 27 EXPECT_EQ(1, timer.GetElapsedMs()); |
27 } | 28 } |
28 | 29 |
29 TEST(HighresTimer, DISABLED_SecondClock) { | 30 TEST(HighresTimer, DISABLED_SecondClock) { |
30 HighresTimer timer; | 31 HighresTimer timer; |
31 | 32 |
32 EXPECT_EQ(0, timer.GetElapsedSec()); | 33 EXPECT_EQ(0, timer.GetElapsedSec()); |
33 #ifdef OS_WINDOWS | 34 #ifdef OS_WIN |
34 ::Sleep(250); | 35 ::Sleep(250); |
35 #else | 36 #else |
36 struct timespec ts1 = {0, 250000000}; | 37 struct timespec ts1 = {0, 250000000}; |
37 nanosleep(&ts1, 0); | 38 nanosleep(&ts1, 0); |
38 #endif | 39 #endif |
39 EXPECT_EQ(0, timer.GetElapsedSec()); | 40 EXPECT_EQ(0, timer.GetElapsedSec()); |
40 EXPECT_LE(230, timer.GetElapsedMs()); | 41 EXPECT_LE(230, timer.GetElapsedMs()); |
41 EXPECT_GE(270, timer.GetElapsedMs()); | 42 EXPECT_GE(270, timer.GetElapsedMs()); |
42 #ifdef OS_WINDOWS | 43 #ifdef OS_WIN |
43 ::Sleep(251); | 44 ::Sleep(251); |
44 #else | 45 #else |
45 struct timespec ts2 = {0, 251000000}; | 46 struct timespec ts2 = {0, 251000000}; |
46 nanosleep(&ts2, 0); | 47 nanosleep(&ts2, 0); |
47 #endif | 48 #endif |
48 EXPECT_EQ(1, timer.GetElapsedSec()); | 49 EXPECT_EQ(1, timer.GetElapsedSec()); |
49 } | 50 } |
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