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Side by Side Diff: content/browser/media/audio_output_impl.cc

Issue 1930393002: Switch stream creation and closing in Chrome audio rendering from IPC to Mojo (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: unique_ptr for Binding Created 4 years, 6 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #if defined(OS_WIN)
6 #include <windows.h>
7 #endif
8
9 #include "base/memory/shared_memory.h"
10 #include "content/browser/frame_host/render_frame_host_impl.h"
11 #include "content/browser/media/audio_output_impl.h"
12 #include "content/browser/media/audio_output_stream_impl.h"
13 #include "content/browser/renderer_host/render_process_host_impl.h"
14 #include "content/public/browser/render_frame_host.h"
15 #include "mojo/edk/embedder/embedder.h"
16 #include "mojo/public/cpp/system/handle.h"
17 #include "mojo/public/cpp/system/platform_handle.h"
18
19 namespace content {
20
21 namespace {
22
23 base::SyncSocket::TransitDescriptor DuplicateSocket(
24 base::SyncSocket::TransitDescriptor socket_descriptor) {
25 base::SyncSocket::TransitDescriptor socket_descriptor_dup;
26
27 #if defined(OS_WIN)
28 socket_descriptor_dup = 0;
29 if (!::DuplicateHandle(GetCurrentProcess(), // hSourceProcessHandle
30 socket_descriptor,
31 GetCurrentProcess(), // hTargetProcessHandle
32 &socket_descriptor_dup,
33 0, // dwDesiredAccess ignored due to SAME_ACCESS
34 FALSE, // !bInheritHandle
35 DUPLICATE_SAME_ACCESS)) {
36 LOG(ERROR) << "Unable to duplicate socket handle.";
37 }
38
39 #else
40 socket_descriptor_dup.fd = dup(socket_descriptor.fd);
41 #endif
42 return socket_descriptor_dup;
43 }
44
45 } // namespace
46
47 AudioOutputImpl::AudioOutputImpl(RenderFrameHostImpl* frame,
48 media::mojom::AudioOutputRequest request)
49 : frame_(frame) {
50 binding_.reset(
51 new mojo::Binding<media::mojom::AudioOutput>(this, std::move(request)));
52
53 }
54
55 AudioOutputImpl::~AudioOutputImpl() {
56 auto audio_renderer_host = audio_renderer_host_.get();
57
58 if (audio_renderer_host)
59 audio_renderer_host->CleanAudioOutputImpl(this);
60
61 for (auto it = create_stream_callbacks_.begin();
62 it != create_stream_callbacks_.end(); ++it) {
63 it->second.reset();
64 }
65 create_stream_callbacks_.clear();
66 }
67
68 // static
69 void AudioOutputImpl::CreateService(RenderFrameHostImpl* frame,
70 media::mojom::AudioOutputRequest request) {
71 DCHECK_CURRENTLY_ON(BrowserThread::UI);
72
73 BrowserThread::PostTask(BrowserThread::IO, FROM_HERE,
74 base::Bind(&AudioOutputImpl::CreateServiceOnIOThread,
75 frame, base::Passed(&request)));
76 }
77
78 void AudioOutputImpl::Reset() {
79
80 if (!BrowserThread::CurrentlyOn(BrowserThread::IO))
81 BrowserThread::PostTask(
82 BrowserThread::IO, FROM_HERE,
83 base::Bind(&AudioOutputImpl::Reset, base::Unretained(this)));
84 else
85 delete this;
86 }
87
88 // static
89 void AudioOutputImpl::CreateServiceOnIOThread(
90 RenderFrameHostImpl* frame,
91 media::mojom::AudioOutputRequest request) {
92 DCHECK_CURRENTLY_ON(BrowserThread::IO);
93 frame->set_audio_output_impl(new AudioOutputImpl(frame, std::move(request)));
94 }
95
96 void AudioOutputImpl::CreateStream(int stream_id,
97 const media::AudioParameters& params,
98 const CreateStreamCallback& callback) {
99 DCHECK_CURRENTLY_ON(BrowserThread::IO);
100
101 create_stream_callbacks_.insert(std::make_pair(stream_id, callback));
102 InitAudioRendererHost();
103 if (audio_renderer_host_)
104 audio_renderer_host_->CreateStream(stream_id, frame_->GetRoutingID(),
105 params, this);
106 }
107
108 void AudioOutputImpl::CreateStreamFactory(
109 int stream_id,
110 base::SharedMemory* shared_memory,
111 base::SyncSocket::TransitDescriptor socket_descriptor) {
112 DCHECK_CURRENTLY_ON(BrowserThread::IO);
113
114 auto callback = create_stream_callbacks_.find(stream_id);
115 if (callback == create_stream_callbacks_.end()) {
116 ReportErrorAndCloseStream(stream_id);
117 return;
118 }
119
120 media::mojom::AudioOutputStreamPtr stream_ptr =
121 media::mojom::AudioOutputStreamPtr();
122 std::unique_ptr<AudioOutputStreamImpl> stream(
123 new AudioOutputStreamImpl(stream_id, this, mojo::GetProxy(&stream_ptr)));
124 stream_impls_.insert(std::make_pair(stream_id, std::move(stream)));
125
126 base::SharedMemoryHandle shared_memory_handle =
127 base::SharedMemory::DuplicateHandle(shared_memory->handle());
128 if (!base::SharedMemory::IsHandleValid(shared_memory_handle)) {
129 ReportErrorAndCloseStream(stream_id);
130 return;
131 }
132 mojo::ScopedSharedBufferHandle shared_buffer_handle =
133 mojo::WrapSharedMemoryHandle(shared_memory_handle,
134 shared_memory->requested_size(), false);
135 // The socket that we will send from the browser to the renderer is a
136 // |foreign_socket_| which is a part AudioSyncReader that is owned by
137 // AudioEntry. The socket handle will be closed when the AudioEntry it
138 // belongs to will be closed. However, with mojo and unlike IPC, the
139 // ownership of the handle is transferred to the target process. It's no
140 // longer a valid handle in the sending process and it is an error to try
141 // closing it there. So, if the socket handle is closed when the AudioEntry
142 // is deleted, we will have an error. To fix this error we could just
143 // duplicate the socket and send the duplicate to the renderer. Thus, we
144 // will avoid having an problem when closing the socket.
145 // See https://goo.gl/ACwSfa.
146 base::SyncSocket::TransitDescriptor socket_descriptor_dup =
147 DuplicateSocket(socket_descriptor);
148 #if defined(OS_WIN)
149 mojo::ScopedHandle socket_handle =
150 mojo::WrapPlatformFile(socket_descriptor_dup);
151 #else
152 mojo::ScopedHandle socket_handle =
153 mojo::WrapPlatformFile(socket_descriptor_dup.fd);
154 #endif
155
156 callback->second.Run(stream_id, std::move(stream_ptr),
157 std::move(shared_buffer_handle),
158 std::move(socket_handle));
159 callback->second.reset();
160 create_stream_callbacks_.erase(stream_id);
161 }
162
163 bool AudioOutputImpl::CloseStream(int stream_id) {
164 if (audio_renderer_host_.get())
165 audio_renderer_host_->CloseStream(stream_id);
166
167 if (stream_impls_.erase(stream_id) == 0)
168 return false;
169
170 auto callback = create_stream_callbacks_.find(stream_id);
171
172 if (callback != create_stream_callbacks_.end()) {
173 callback->second.reset();
174 create_stream_callbacks_.erase(stream_id);
175 }
176 return true;
177 }
178
179 void AudioOutputImpl::ReportErrorAndCloseStream(int stream_id) {
180 DCHECK_CURRENTLY_ON(BrowserThread::IO);
181
182 // Make sure this isn't a stray callback executing after the stream has been
183 // closed, so error notifications aren't sent after clients believe the stream
184 // is closed.
185 auto callback = create_stream_callbacks_.find(stream_id);
186
187 mojo::ScopedSharedBufferHandle shared_buffer_handle =
188 mojo::ScopedSharedBufferHandle(mojo::SharedBufferHandle());
189
190 mojo::ScopedHandle socket_handle = mojo::ScopedHandle(mojo::Handle());
191
192 callback->second.Run(stream_id, media::mojom::AudioOutputStreamPtr(),
193 std::move(shared_buffer_handle),
194 std::move(socket_handle));
195
196 if (audio_renderer_host_)
197 audio_renderer_host_->get_audio_log()->OnError(stream_id);
198 CloseStream(stream_id);
199 }
200
201 void AudioOutputImpl::InitAudioRendererHost() {
202 RenderProcessHost* process = frame_->GetProcess();
203 // It's safe to use static casting of the |process| to RenderProcessHostImpl
204 // outside the tests: there is just RenderProcessHostImpl and
205 // MockRenderProcessHost that inherit from RenderProcessHost and
206 // MockRenderProcessHost is used in just some tests that doesn't involve
207 // AudioOutputImpl. It's also a common practice used in many places to access
208 // RenderProcessHostImpl hidden methods from RenderProcessHost.
209 // See https://goo.gl/tkKvkd.
210
211 auto host =
212 static_cast<RenderProcessHostImpl*>(process)->audio_renderer_host();
213 if (host.get())
214 audio_renderer_host_ = host;
215 }
216
217 } // namespace content
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