| Index: chrome/browser/renderer_host/async_resource_handler.h
|
| ===================================================================
|
| --- chrome/browser/renderer_host/async_resource_handler.h (revision 8697)
|
| +++ chrome/browser/renderer_host/async_resource_handler.h (working copy)
|
| @@ -9,9 +9,7 @@
|
| #include "chrome/browser/renderer_host/resource_dispatcher_host.h"
|
| #include "chrome/browser/renderer_host/resource_handler.h"
|
|
|
| -namespace base {
|
| -class SharedMemory;
|
| -}
|
| +class SharedIOBuffer;
|
|
|
| // Used to complete an asynchronous resource request in response to resource
|
| // load events from the resource dispatcher host.
|
| @@ -28,7 +26,8 @@
|
| bool OnUploadProgress(int request_id, uint64 position, uint64 size);
|
| bool OnRequestRedirected(int request_id, const GURL& new_url);
|
| bool OnResponseStarted(int request_id, ResourceResponse* response);
|
| - bool OnWillRead(int request_id, char** buf, int* buf_size, int min_size);
|
| + bool OnWillRead(int request_id, net::IOBuffer** buf, int* buf_size,
|
| + int min_size);
|
| bool OnReadCompleted(int request_id, int* bytes_read);
|
| bool OnResponseCompleted(int request_id, const URLRequestStatus& status);
|
|
|
| @@ -38,9 +37,9 @@
|
| // When reading, we don't know if we are going to get EOF (0 bytes read), so
|
| // we typically have a buffer that we allocated but did not use. We keep
|
| // this buffer around for the next read as a small optimization.
|
| - static base::SharedMemory* spare_read_buffer_;
|
| + static SharedIOBuffer* spare_read_buffer_;
|
|
|
| - scoped_ptr<base::SharedMemory> read_buffer_;
|
| + scoped_refptr<SharedIOBuffer> read_buffer_;
|
| ResourceDispatcherHost::Receiver* receiver_;
|
| int render_process_host_id_;
|
| int routing_id_;
|
|
|