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1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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31 #include "debug.h" | 31 #include "debug.h" |
32 #include "execution.h" | 32 #include "execution.h" |
33 #include "v8threads.h" | 33 #include "v8threads.h" |
34 #include "regexp-stack.h" | 34 #include "regexp-stack.h" |
35 | 35 |
36 namespace v8 { | 36 namespace v8 { |
37 | 37 |
38 static internal::Thread::LocalStorageKey thread_state_key = | 38 static internal::Thread::LocalStorageKey thread_state_key = |
39 internal::Thread::CreateThreadLocalKey(); | 39 internal::Thread::CreateThreadLocalKey(); |
40 | 40 |
| 41 |
| 42 // Track whether this V8 instance has ever called v8::Locker. This allows the |
| 43 // API code to verify that the lock is always held when V8 is being entered. |
| 44 bool Locker::active_ = false; |
| 45 |
| 46 |
41 // Constructor for the Locker object. Once the Locker is constructed the | 47 // Constructor for the Locker object. Once the Locker is constructed the |
42 // current thread will be guaranteed to have the big V8 lock. | 48 // current thread will be guaranteed to have the big V8 lock. |
43 Locker::Locker() : has_lock_(false), top_level_(true) { | 49 Locker::Locker() : has_lock_(false), top_level_(true) { |
| 50 // Record that the Locker has been used at least once. |
| 51 active_ = true; |
44 // Get the big lock if necessary. | 52 // Get the big lock if necessary. |
45 if (!internal::ThreadManager::IsLockedByCurrentThread()) { | 53 if (!internal::ThreadManager::IsLockedByCurrentThread()) { |
46 internal::ThreadManager::Lock(); | 54 internal::ThreadManager::Lock(); |
47 has_lock_ = true; | 55 has_lock_ = true; |
48 // This may be a locker within an unlocker in which case we have to | 56 // This may be a locker within an unlocker in which case we have to |
49 // get the saved state for this thread and restore it. | 57 // get the saved state for this thread and restore it. |
50 if (internal::ThreadManager::RestoreThread()) { | 58 if (internal::ThreadManager::RestoreThread()) { |
51 top_level_ = false; | 59 top_level_ = false; |
52 } | 60 } |
53 } | 61 } |
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329 // Acknowledge the preemption by the receiving thread. | 337 // Acknowledge the preemption by the receiving thread. |
330 void ContextSwitcher::PreemptionReceived() { | 338 void ContextSwitcher::PreemptionReceived() { |
331 ASSERT(Locker::IsLocked()); | 339 ASSERT(Locker::IsLocked()); |
332 // There is currently no accounting being done for this. But could be in the | 340 // There is currently no accounting being done for this. But could be in the |
333 // future, which is why we leave this in. | 341 // future, which is why we leave this in. |
334 } | 342 } |
335 | 343 |
336 | 344 |
337 } // namespace internal | 345 } // namespace internal |
338 } // namespace v8 | 346 } // namespace v8 |
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