Index: src/fixed-dtoa.cc |
=================================================================== |
--- src/fixed-dtoa.cc (revision 0) |
+++ src/fixed-dtoa.cc (revision 0) |
@@ -0,0 +1,402 @@ |
+// Copyright 2010 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+#include <math.h> |
+ |
+#include "v8.h" |
+ |
+#include "double.h" |
+#include "fixed-dtoa.h" |
+ |
+namespace v8 { |
+namespace internal { |
+ |
+// Represents a 128bit type. This class should be replaced by a native type on |
+// platforms that support 128bit integers. |
+class UInt128 { |
+ public: |
+ UInt128() : high_bits_(0), low_bits_(0) { } |
+ UInt128(uint64_t high, uint64_t low) : high_bits_(high), low_bits_(low) { } |
+ |
+ void Multiply(uint32_t multiplicand) { |
+ uint64_t accumulator; |
+ |
+ accumulator = (low_bits_ & kMask32) * multiplicand; |
+ uint32_t part = static_cast<uint32_t>(accumulator & kMask32); |
+ accumulator >>= 32; |
+ accumulator = accumulator + (low_bits_ >> 32) * multiplicand; |
+ low_bits_ = (accumulator << 32) + part; |
+ accumulator >>= 32; |
+ accumulator = accumulator + (high_bits_ & kMask32) * multiplicand; |
+ part = static_cast<uint32_t>(accumulator & kMask32); |
+ accumulator >>= 32; |
+ accumulator = accumulator + (high_bits_ >> 32) * multiplicand; |
+ high_bits_ = (accumulator << 32) + part; |
+ ASSERT((accumulator >> 32) == 0); |
+ } |
+ |
+ void Shift(int shift_amount) { |
+ ASSERT(-64 <= shift_amount && shift_amount <= 64); |
+ if (shift_amount == 0) { |
+ return; |
+ } else if (shift_amount == -64) { |
+ high_bits_ = low_bits_; |
+ low_bits_ = 0; |
+ } else if (shift_amount == 64) { |
+ low_bits_ = high_bits_; |
+ high_bits_ = 0; |
+ } else if (shift_amount <= 0) { |
+ high_bits_ <<= -shift_amount; |
+ high_bits_ += low_bits_ >> (64 + shift_amount); |
+ low_bits_ <<= -shift_amount; |
+ } else { |
+ low_bits_ >>= shift_amount; |
+ low_bits_ += high_bits_ << (64 - shift_amount); |
+ high_bits_ >>= shift_amount; |
+ } |
+ } |
+ |
+ // Modifies *this to *this MOD (2^power). |
+ // Returns *this DIV (2^power). |
+ int DivModPowerOf2(int power) { |
+ if (power >= 64) { |
+ int result = static_cast<int>(high_bits_ >> (power - 64)); |
+ high_bits_ -= static_cast<uint64_t>(result) << (power - 64); |
+ return result; |
+ } else { |
+ uint64_t part_low = low_bits_ >> power; |
+ uint64_t part_high = high_bits_ << (64 - power); |
+ int result = static_cast<int>(part_low + part_high); |
+ high_bits_ = 0; |
+ low_bits_ -= part_low << power; |
+ return result; |
+ } |
+ } |
+ |
+ bool IsZero() const { |
+ return high_bits_ == 0 && low_bits_ == 0; |
+ } |
+ |
+ int BitAt(int position) { |
+ if (position >= 64) { |
+ return (high_bits_ >> (position - 64)) & 1; |
+ } else { |
+ return (low_bits_ >> position) & 1; |
+ } |
+ } |
+ |
+ private: |
+ static const uint64_t kMask32 = 0xFFFFFFFF; |
+ // Value == (high_bits_ << 64) + low_bits_ |
+ uint64_t high_bits_; |
+ uint64_t low_bits_; |
+}; |
+ |
+ |
+static const int kDoubleSignificandSize = 53; // Includes the hidden bit. |
+ |
+ |
+static void FillDigits32FixedLength(uint32_t number, int requested_length, |
+ Vector<char> buffer, int* length) { |
+ for (int i = requested_length - 1; i >= 0; --i) { |
+ buffer[(*length) + i] = '0' + number % 10; |
+ number /= 10; |
+ } |
+ *length += requested_length; |
+} |
+ |
+ |
+static void FillDigits32(uint32_t number, Vector<char> buffer, int* length) { |
+ int number_length = 0; |
+ // We fill the digits in reverse order and exchange them afterwards. |
+ while (number != 0) { |
+ int digit = number % 10; |
+ number /= 10; |
+ buffer[(*length) + number_length] = '0' + digit; |
+ number_length++; |
+ } |
+ // Exchange the digits. |
+ for (int i = 0, j = number_length - 1; i < j; ++i, --j) { |
+ char digit_i = buffer[(*length) + i]; |
+ char digit_j = buffer[(*length) + j]; |
+ buffer[(*length) + i] = digit_j; |
+ buffer[(*length) + j] = digit_i; |
+ } |
+ *length += number_length; |
+} |
+ |
+ |
+static void FillDigits64FixedLength(uint64_t number, int requested_length, |
+ Vector<char> buffer, int* length) { |
+ const uint32_t kTen7 = 10000000; |
+ // For efficiency cut the number into 3 uint32_t parts, and print those. |
+ uint32_t part2 = number % kTen7; |
+ number /= kTen7; |
+ uint32_t part1 = number % kTen7; |
+ uint32_t part0 = number / kTen7; |
+ |
+ FillDigits32FixedLength(part0, 3, buffer, length); |
+ FillDigits32FixedLength(part1, 7, buffer, length); |
+ FillDigits32FixedLength(part2, 7, buffer, length); |
+} |
+ |
+ |
+static void FillDigits64(uint64_t number, Vector<char> buffer, int* length) { |
+ const uint32_t kTen7 = 10000000; |
+ // For efficiency cut the number into 3 uint32_t parts, and print those. |
+ uint32_t part2 = number % kTen7; |
+ number /= kTen7; |
+ uint32_t part1 = number % kTen7; |
+ uint32_t part0 = number / kTen7; |
+ |
+ if (part0 != 0) { |
+ FillDigits32(part0, buffer, length); |
+ FillDigits32FixedLength(part1, 7, buffer, length); |
+ FillDigits32FixedLength(part2, 7, buffer, length); |
+ } else if (part1 != 0) { |
+ FillDigits32(part1, buffer, length); |
+ FillDigits32FixedLength(part2, 7, buffer, length); |
+ } else { |
+ FillDigits32(part2, buffer, length); |
+ } |
+} |
+ |
+ |
+static void RoundUp(Vector<char> buffer, int* length, int* decimal_point) { |
+ // An empty buffer represents 0. |
+ if (*length == 0) { |
+ buffer[0] = '1'; |
+ *decimal_point = 1; |
+ *length = 1; |
+ return; |
+ } |
+ // Round the last digit until we either have a digit that was not '9' or until |
+ // we reached the first digit. |
+ buffer[(*length) - 1]++; |
+ for (int i = (*length) - 1; i > 0; --i) { |
+ if (buffer[i] != '0' + 10) { |
+ return; |
+ } |
+ buffer[i] = '0'; |
+ buffer[i - 1]++; |
+ } |
+ // If the first digit is now '0' + 10, we would need to set it to '0' and add |
+ // a '1' in front. However we reach the first digit only if all following |
+ // digits had been '9' before rounding up. Now all trailing digits are '0' and |
+ // we simply switch the first digit to '1' and update the decimal-point |
+ // (indicating that the point is now one digit to the right). |
+ if (buffer[0] == '0' + 10) { |
+ buffer[0] = '1'; |
+ (*decimal_point)++; |
+ } |
+} |
+ |
+ |
+// The given fractionals number represents a fixed-point number with binary |
+// point at bit (-exponent). |
+// Preconditions: |
+// -128 <= exponent <= 0. |
+// 0 <= fractionals * 2^exponent < 1 |
+// The buffer holds the result. |
+// The function will round its result. During the rounding-process digits not |
+// generated by this function might be updated, and the decimal-point variable |
+// might be updated. If this function generates the digits 99 and the buffer |
+// already contained "199" (thus yielding a buffer of "19999") then a |
+// rounding-up will change the contents of the buffer to "20000". |
+static void FillFractionals(uint64_t fractionals, int exponent, |
+ int fractional_count, Vector<char> buffer, |
+ int* length, int* decimal_point) { |
+ ASSERT(-128 <= exponent && exponent <= 0); |
+ // 'fractionals' is a fixed-point number, with binary point at bit |
+ // (-exponent). Inside the function the non-converted remainder of fractionals |
+ // is a fixed-point number, with binary point at bit 'point'. |
+ if (-exponent <= 64) { |
+ // One 64 bit number is sufficient. |
+ ASSERT(fractionals >> 56 == 0); |
+ int point = -exponent; |
+ for (int i = 0; i < fractional_count; ++i) { |
+ if (fractionals == 0) break; |
+ // Instead of multiplying by 10 we multiply by 5 and adjust the point |
+ // location. This way the fractionals variable will not overflow. |
+ // Invariant at the beginning of the loop: fractionals < 2^point. |
+ // Initially we have: point <= 64 and fractionals < 2^56 |
+ // After each iteration the point is decremented by one. |
+ // Note that 5^3 = 125 < 128 = 2^7. |
+ // Therefore three iterations of this loop will not overflow fractionals |
+ // (even without the subtraction at the end of the loop body). At this time |
+ // point will satisfy point <= 61 and therefore fractionals < 2^point and |
+ // any further multiplication of fractionals by 5 will not overflow. |
+ fractionals *= 5; |
+ point--; |
+ int digit = static_cast<int>(fractionals >> point); |
+ buffer[*length] = '0' + digit; |
+ (*length)++; |
+ fractionals -= static_cast<uint64_t>(digit) << point; |
+ } |
+ // If the first bit after the point is set we have to round up. |
+ if (((fractionals >> (point - 1)) & 1) == 1) { |
+ RoundUp(buffer, length, decimal_point); |
+ } |
+ } else { // We need 128 bits. |
+ ASSERT(64 < -exponent && -exponent <= 128); |
+ UInt128 fractionals128 = UInt128(fractionals, 0); |
+ fractionals128.Shift(-exponent - 64); |
+ int point = 128; |
+ for (int i = 0; i < fractional_count; ++i) { |
+ if (fractionals128.IsZero()) break; |
+ // As before: instead of multiplying by 10 we multiply by 5 and adjust the |
+ // point location. |
+ // This multiplication will not overflow for the same reasons as before. |
+ fractionals128.Multiply(5); |
+ point--; |
+ int digit = fractionals128.DivModPowerOf2(point); |
+ buffer[*length] = '0' + digit; |
+ (*length)++; |
+ } |
+ if (fractionals128.BitAt(point - 1) == 1) { |
+ RoundUp(buffer, length, decimal_point); |
+ } |
+ } |
+} |
+ |
+ |
+// Removes leading and trailing zeros. |
+// If leading zeros are removed then the decimal point position is adjusted. |
+static void TrimZeros(Vector<char> buffer, int* length, int* decimal_point) { |
+ while (*length > 0 && buffer[(*length) - 1] == '0') { |
+ (*length)--; |
+ } |
+ int first_non_zero = 0; |
+ while (first_non_zero < *length && buffer[first_non_zero] == '0') { |
+ first_non_zero++; |
+ } |
+ if (first_non_zero != 0) { |
+ for (int i = first_non_zero; i < *length; ++i) { |
+ buffer[i - first_non_zero] = buffer[i]; |
+ } |
+ *length -= first_non_zero; |
+ *decimal_point -= first_non_zero; |
+ } |
+} |
+ |
+ |
+bool FastFixedDtoa(double v, |
+ int fractional_count, |
+ Vector<char> buffer, |
+ int* length, |
+ int* decimal_point) { |
+ const uint32_t kMaxUInt32 = 0xFFFFFFFF; |
+ uint64_t significand = Double(v).Significand(); |
+ int exponent = Double(v).Exponent(); |
+ // v = significand * 2^exponent (with significand a 53bit integer). |
+ // If the exponent is larger than 20 (i.e. we may have a 73bit number) then we |
+ // don't know how to compute the representation. 2^73 ~= 9.5*10^21. |
+ // If necessary this limit could probably be increased, but we don't need |
+ // more. |
+ if (exponent > 20) return false; |
+ if (fractional_count > 20) return false; |
+ *length = 0; |
+ // At most kDoubleSignificandSize bits of the significand are non-zero. |
+ // Given a 64 bit integer we have 11 0s followed by 53 potentially non-zero |
+ // bits: 0..11*..0xxx..53*..xx |
+ if (exponent + kDoubleSignificandSize > 64) { |
+ // The exponent must be > 11. |
+ // |
+ // We know that v = significand * 2^exponent. |
+ // And the exponent > 11. |
+ // We simplify the task by dividing v by 10^17. |
+ // The quotient delivers the first digits, and the remainder fits into a 64 |
+ // bit number. |
+ // Dividing by 10^17 is equivalent to dividing by 5^17*2^17. |
+ const uint64_t kFive17 = V8_2PART_UINT64_C(0xB1, A2BC2EC5); // 5^17 |
+ uint64_t divisor = kFive17; |
+ int divisor_power = 17; |
+ uint64_t dividend = significand; |
+ uint64_t quotient; |
+ uint64_t remainder; |
+ // Let v = f * 2^e with f == significand and e == exponent. |
+ // Then need q (quotient) and r (remainder) as follows: |
+ // v = q * 10^17 + r |
+ // f * 2^e = q * 10^17 + r |
+ // f * 2^e = q * 5^17 * 2^17 + r |
+ // If e > 17 then |
+ // f * 2^(e-17) = q * 5^17 + r/2^17 |
+ // else |
+ // f = q * 5^17 * 2^(17-e) + r/2^e |
+ if (exponent > divisor_power) { |
+ // We only allow exponents of up to 20 and therefore (17 - e) <= 3 |
+ dividend <<= exponent - divisor_power; |
+ quotient = dividend / divisor; |
+ remainder = (dividend % divisor) << divisor_power; |
+ } else { |
+ divisor <<= divisor_power - exponent; |
+ quotient = dividend / divisor; |
+ remainder = (dividend % divisor) << exponent; |
+ } |
+ FillDigits32(quotient, buffer, length); |
+ FillDigits64FixedLength(remainder, divisor_power, buffer, length); |
+ *decimal_point = *length; |
+ } else if (exponent >= 0) { |
+ // 0 <= exponent <= 11 |
+ significand <<= exponent; |
+ FillDigits64(significand, buffer, length); |
+ *decimal_point = *length; |
+ } else if (exponent > -kDoubleSignificandSize) { |
+ // We have to cut the number. |
+ uint64_t integrals = significand >> -exponent; |
+ uint64_t fractionals = significand - (integrals << -exponent); |
+ if (integrals > kMaxUInt32) { |
+ FillDigits64(integrals, buffer, length); |
+ } else { |
+ FillDigits32(static_cast<uint32_t>(integrals), buffer, length); |
+ } |
+ *decimal_point = *length; |
+ FillFractionals(fractionals, exponent, fractional_count, |
+ buffer, length, decimal_point); |
+ } else if (exponent < -128) { |
+ // This configuration (with at most 20 digits) means that all digits must be |
+ // 0. |
+ ASSERT(fractional_count <= 20); |
+ buffer[0] = '\0'; |
+ *length = 0; |
+ *decimal_point = -fractional_count; |
+ } else { |
+ *decimal_point = 0; |
+ FillFractionals(significand, exponent, fractional_count, |
+ buffer, length, decimal_point); |
+ } |
+ TrimZeros(buffer, length, decimal_point); |
+ buffer[*length] = '\0'; |
+ if ((*length) == 0) { |
+ // The string is empty and the decimal_point thus has no importance. Mimick |
+ // Gay's dtoa and and set it to -fractional_count. |
+ *decimal_point = -fractional_count; |
+ } |
+ return true; |
+} |
+ |
+} } // namespace v8::internal |