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 |   1 // Copyright 2010 the V8 project authors. All rights reserved. | 
 |   2 // Redistribution and use in source and binary forms, with or without | 
 |   3 // modification, are permitted provided that the following conditions are | 
 |   4 // met: | 
 |   5 // | 
 |   6 //     * Redistributions of source code must retain the above copyright | 
 |   7 //       notice, this list of conditions and the following disclaimer. | 
 |   8 //     * Redistributions in binary form must reproduce the above | 
 |   9 //       copyright notice, this list of conditions and the following | 
 |  10 //       disclaimer in the documentation and/or other materials provided | 
 |  11 //       with the distribution. | 
 |  12 //     * Neither the name of Google Inc. nor the names of its | 
 |  13 //       contributors may be used to endorse or promote products derived | 
 |  14 //       from this software without specific prior written permission. | 
 |  15 // | 
 |  16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
 |  17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
 |  18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 
 |  19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 
 |  20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 
 |  21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 
 |  22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 
 |  23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 
 |  24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 |  25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 |  26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
 |  27  | 
 |  28 #include <math.h> | 
 |  29  | 
 |  30 #include "v8.h" | 
 |  31 #include "dtoa.h" | 
 |  32  | 
 |  33 #include "double.h" | 
 |  34 #include "fast-dtoa.h" | 
 |  35 #include "fixed-dtoa.h" | 
 |  36  | 
 |  37 namespace v8 { | 
 |  38 namespace internal { | 
 |  39  | 
 |  40 bool DoubleToAscii(double v, DtoaMode mode, int requested_digits, | 
 |  41                    Vector<char> buffer, int* sign, int* length, int* point) { | 
 |  42   ASSERT(!Double(v).IsSpecial()); | 
 |  43   ASSERT(mode == DTOA_SHORTEST || requested_digits >= 0); | 
 |  44  | 
 |  45   if (Double(v).Sign() < 0) { | 
 |  46     *sign = 1; | 
 |  47     v = -v; | 
 |  48   } else { | 
 |  49     *sign = 0; | 
 |  50   } | 
 |  51  | 
 |  52   if (v == 0) { | 
 |  53     buffer[0] = '0'; | 
 |  54     buffer[1] = '\0'; | 
 |  55     *length = 1; | 
 |  56     *point = 1; | 
 |  57     return true; | 
 |  58   } | 
 |  59  | 
 |  60   if (mode == DTOA_PRECISION && requested_digits == 0) { | 
 |  61     buffer[0] = '\0'; | 
 |  62     *length = 0; | 
 |  63     return true; | 
 |  64   } | 
 |  65  | 
 |  66   switch (mode) { | 
 |  67     case DTOA_SHORTEST: | 
 |  68       return FastDtoa(v, buffer, length, point); | 
 |  69     case DTOA_FIXED: | 
 |  70       return FastFixedDtoa(v, requested_digits, buffer, length, point); | 
 |  71     default: | 
 |  72       break; | 
 |  73   } | 
 |  74   return false; | 
 |  75 } | 
 |  76  | 
 |  77 } }  // namespace v8::internal | 
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