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Side by Side Diff: chrome/browser/force_tls_persister.h

Issue 186014: ForceTLS: persist to disk (Closed)
Patch Set: ... Created 11 years, 3 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // ForceTLSState maintains an in memory database containing the list of hosts
6 // that currently have ForceTLS enabled. This singleton object deals with
7 // writing that data out to disk as needed and loading it at startup.
8
9 // At startup we need to load the ForceTLS state from the disk. For the moment,
10 // we don't want to delay startup for this load, so we let the ForceTLSState
11 // run for a while without being loaded. This means that it's possible for
12 // pages opened very quickly not to get the correct ForceTLS information.
13 //
14 // To load the state, we schedule a Task on the file thread which loads,
15 // deserialises and configures the ForceTLSState.
16 //
17 // The ForceTLSState object supports running a callback function when it
18 // changes. This object registers the callback, pointing at itself.
19 //
20 // ForceTLSState calls...
21 // ForceTLSPersister::StateIsDirty
22 // since the callback isn't allowed to block or reenter, we schedule a Task
23 // on |file_thread_| after some small amount of time
24 //
25 // ...
26 //
27 // ForceTLSPersister::SerialiseState
28 // copies the current state of the ForceTLSState, serialises and writes to
29 // disk.
30
31 #include "base/lock.h"
32 #include "base/ref_counted.h"
33 #include "net/base/force_tls_state.h"
34
35 namespace base {
36 class Thread;
37 }
38
39 class ForceTLSPersister : public base::RefCountedThreadSafe<ForceTLSPersister> {
40 public:
41 ForceTLSPersister(net::ForceTLSState* state, base::Thread* file_thread);
42
43 // Called by the ForceTLSState when it changes its state.
44 void StateIsDirty();
45
46 private:
47 // a Task callback for when the state needs to be written out.
48 void SerialiseState();
49
50 // a Task callback for when the state needs to be loaded from disk at startup.
51 void LoadState();
52
53 Lock lock_; // protects all the members
54
55 // true when the state object has signaled that we're dirty and we haven't
56 // serialised the state yet.
57 bool state_is_dirty_;
58
59 scoped_refptr<net::ForceTLSState> force_tls_state_;
60
61 // This is a thread which can perform file access.
62 base::Thread* const file_thread_;
63 };
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