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Side by Side Diff: chrome/browser/url_fetcher.h

Issue 18305: Move url_* to net subdir (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years, 11 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // This file contains URLFetcher, a wrapper around URLRequest that handles
6 // low-level details like thread safety, ref counting, and incremental buffer
7 // reading. This is useful for callers who simply want to get the data from a
8 // URL and don't care about all the nitty-gritty details.
9
10 #ifndef CHROME_BROWSER_URL_FETCHER_H__
11 #define CHROME_BROWSER_URL_FETCHER_H__
12
13 #include "base/message_loop.h"
14 #include "base/ref_counted.h"
15 #include "chrome/browser/url_fetcher_protect.h"
16 #include "net/url_request/url_request.h"
17
18 class URLRequestContext;
19
20 // To use this class, create an instance with the desired URL and a pointer to
21 // the object to be notified when the URL has been loaded:
22 // URLFetcher* fetcher = new URLFetcher("http://www.google.com", this);
23 //
24 // Then, optionally set properties on this object, like the request context or
25 // extra headers:
26 // fetcher->SetExtraRequestHeaders("X-Foo: bar");
27 //
28 // Finally, start the request:
29 // fetcher->Start();
30 //
31 // The object you supply as a delegate must inherit from URLFetcher::Delegate;
32 // when the fetch is completed, OnURLFetchComplete() will be called with the
33 // resulting status and (if applicable) HTTP response code. From that point
34 // until the original URLFetcher instance is destroyed, you may examine the
35 // provided status and data for the URL. (You should copy these objects if you
36 // need them to live longer than the URLFetcher instance.) If the URLFetcher
37 // instance is destroyed before the callback happens, the fetch will be
38 // canceled and no callback will occur.
39 //
40 // You may create the URLFetcher instance on any thread; OnURLFetchComplete()
41 // will be called back on the same thread you use to create the instance.
42 //
43 // NOTE: Take extra care when using URLFetcher in services that live on the
44 // BrowserProcess; all URLFetcher instances need to be destroyed before
45 // the IO thread goes away, since the URLFetcher destructor requests an
46 // InvokeLater operation on that thread.
47 //
48 // NOTE: URLFetcher requests will NOT be intercepted.
49
50 class URLFetcher {
51 public:
52 enum RequestType {
53 GET,
54 POST,
55 HEAD,
56 };
57
58 class Delegate {
59 public:
60 // This will be called when the URL has been fetched, successfully or not.
61 // |response_code| is the HTTP response code (200, 404, etc.) if
62 // applicable. |url|, |status| and |data| are all valid until the
63 // URLFetcher instance is destroyed.
64 virtual void OnURLFetchComplete(const URLFetcher* source,
65 const GURL& url,
66 const URLRequestStatus& status,
67 int response_code,
68 const ResponseCookies& cookies,
69 const std::string& data) = 0;
70 };
71
72 // |url| is the URL to send the request to.
73 // |request_type| is the type of request to make.
74 // |d| the object that will receive the callback on fetch completion.
75 URLFetcher(const GURL& url, RequestType request_type, Delegate* d);
76
77 // This should only be used by unittests, where g_browser_process->io_thread()
78 // does not exist and we must specify an alternate loop. Unfortunately, we
79 // can't put it under #ifdef UNIT_TEST since some callers (which themselves
80 // should only be reached in unit tests) use this. See
81 // chrome/browser/feeds/feed_manager.cc.
82 void set_io_loop(MessageLoop* io_loop) {
83 core_->io_loop_ = io_loop;
84 }
85
86 // Sets data only needed by POSTs. All callers making POST requests should
87 // call this before the request is started. |upload_content_type| is the MIME
88 // type of the content, while |upload_content| is the data to be sent (the
89 // Content-Length header value will be set to the length of this data).
90 void set_upload_data(const std::string& upload_content_type,
91 const std::string& upload_content) {
92 core_->upload_content_type_ = upload_content_type;
93 core_->upload_content_ = upload_content;
94 }
95
96 // Set one or more load flags as defined in net/base/load_flags.h. Must be
97 // called before the request is started.
98 void set_load_flags(int load_flags) {
99 core_->load_flags_ = load_flags;
100 }
101
102 // Set extra headers on the request. Must be called before the request
103 // is started.
104 void set_extra_request_headers(const std::string& extra_request_headers) {
105 core_->extra_request_headers_ = extra_request_headers;
106 }
107
108 // Set the URLRequestContext on the request. Must be called before the
109 // request is started.
110 void set_request_context(URLRequestContext* request_context) {
111 core_->request_context_ = request_context;
112 }
113
114 // Retrieve the response headers from the request. Must only be called after
115 // the OnURLFetchComplete callback has run.
116 net::HttpResponseHeaders* response_headers() const {
117 return core_->response_headers_;
118 }
119
120 // Start the request. After this is called, you may not change any other
121 // settings.
122 void Start() { core_->Start(); }
123
124 // Return the URL that this fetcher is processing.
125 const GURL& url() const {
126 return core_->url_;
127 }
128
129 ~URLFetcher();
130
131 private:
132 // This class is the real guts of URLFetcher.
133 //
134 // When created, delegate_loop_ is set to the message loop of the current
135 // thread, while io_loop_ is set to the message loop of the IO thread. These
136 // are used to ensure that all handling of URLRequests happens on the IO
137 // thread (since that class is not currently threadsafe and relies on
138 // underlying Microsoft APIs that we don't know to be threadsafe), while
139 // keeping the delegate callback on the delegate's thread.
140 class Core : public base::RefCountedThreadSafe<URLFetcher::Core>,
141 public URLRequest::Delegate {
142 public:
143 // For POST requests, set |content_type| to the MIME type of the content
144 // and set |content| to the data to upload. |flags| are flags to apply to
145 // the load operation--these should be one or more of the LOAD_* flags
146 // defined in url_request.h.
147 Core(URLFetcher* fetcher,
148 const GURL& original_url,
149 RequestType request_type,
150 URLFetcher::Delegate* d);
151
152 // Starts the load. It's important that this not happen in the constructor
153 // because it causes the IO thread to begin AddRef()ing and Release()ing
154 // us. If our caller hasn't had time to fully construct us and take a
155 // reference, the IO thread could interrupt things, run a task, Release()
156 // us, and destroy us, leaving the caller with an already-destroyed object
157 // when construction finishes.
158 void Start();
159
160 // Stops any in-progress load and ensures no callback will happen. It is
161 // safe to call this multiple times.
162 void Stop();
163
164 // URLRequest::Delegate implementations
165 virtual void OnReceivedRedirect(URLRequest* request,
166 const GURL& new_url) { }
167 virtual void OnResponseStarted(URLRequest* request);
168 virtual void OnReadCompleted(URLRequest* request, int bytes_read);
169
170 private:
171 // Wrapper functions that allow us to ensure actions happen on the right
172 // thread.
173 void StartURLRequest();
174 void CancelURLRequest();
175 void OnCompletedURLRequest(const URLRequestStatus& status);
176
177 URLFetcher* fetcher_; // Corresponding fetcher object
178 GURL original_url_; // The URL we were asked to fetch
179 GURL url_; // The URL we eventually wound up at
180 RequestType request_type_; // What type of request is this?
181 URLFetcher::Delegate* delegate_; // Object to notify on completion
182 MessageLoop* delegate_loop_; // Message loop of the creating thread
183 MessageLoop* io_loop_; // Message loop of the IO thread
184 URLRequest* request_; // The actual request this wraps
185 int load_flags_; // Flags for the load operation
186 int response_code_; // HTTP status code for the request
187 std::string data_; // Results of the request
188 char buffer_[4096]; // Read buffer
189 scoped_refptr<URLRequestContext> request_context_;
190 // Cookie/cache info for the request
191 ResponseCookies cookies_; // Response cookies
192 std::string extra_request_headers_;// Extra headers for the request, if any
193 scoped_refptr<net::HttpResponseHeaders> response_headers_;
194
195 std::string upload_content_; // HTTP POST payload
196 std::string upload_content_type_; // MIME type of POST payload
197
198 // The overload protection entry for this URL. This is used to
199 // incrementally back off how rapidly we'll send requests to a particular
200 // URL, to avoid placing too much demand on the remote resource. We update
201 // this with the status of all requests as they return, and in turn use it
202 // to determine how long to wait before making another request.
203 URLFetcherProtectEntry* protect_entry_;
204 // |num_retries_| indicates how many times we've failed to successfully
205 // fetch this URL. Once this value exceeds the maximum number of retries
206 // specified by the protection manager, we'll give up.
207 int num_retries_;
208
209 friend class URLFetcher;
210 DISALLOW_EVIL_CONSTRUCTORS(Core);
211 };
212
213 scoped_refptr<Core> core_;
214
215 DISALLOW_EVIL_CONSTRUCTORS(URLFetcher);
216 };
217
218 #endif // CHROME_BROWSER_URL_FETCHER_H__
219
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