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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 #define _USE_MATH_DEFINES | 5 #define _USE_MATH_DEFINES |
6 #include <cmath> | 6 #include <cmath> |
7 #include <limits> | 7 #include <limits> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "skia/ext/image_operations.h" | 10 #include "skia/ext/image_operations.h" |
11 | 11 |
12 #include "base/gfx/rect.h" | 12 #include "base/gfx/rect.h" |
13 #include "base/gfx/size.h" | 13 #include "base/gfx/size.h" |
14 #include "base/histogram.h" | 14 #include "base/histogram.h" |
15 #include "base/logging.h" | 15 #include "base/logging.h" |
16 #include "base/stack_container.h" | 16 #include "base/stack_container.h" |
17 #include "base/time.h" | 17 #include "base/time.h" |
18 #include "third_party/skia/include/core/SkBitmap.h" | 18 #include "third_party/skia/include/core/SkBitmap.h" |
19 #include "third_party/skia/include/core/SkColorPriv.h" | 19 #include "third_party/skia/include/core/SkColorPriv.h" |
20 #include "third_party/skia/include/core/SkUnPreMultiply.h" | 20 #include "third_party/skia/include/core/SkUnPreMultiply.h" |
21 #include "skia/ext/convolver.h" | 21 #include "skia/ext/convolver.h" |
22 | 22 |
23 namespace skia { | 23 namespace skia { |
24 | 24 |
25 // TODO(brettw) remove this and put this file in the skia namespace. | |
26 using namespace gfx; | |
27 | |
28 namespace { | 25 namespace { |
29 | 26 |
30 // Returns the ceiling/floor as an integer. | 27 // Returns the ceiling/floor as an integer. |
31 inline int CeilInt(float val) { | 28 inline int CeilInt(float val) { |
32 return static_cast<int>(ceil(val)); | 29 return static_cast<int>(ceil(val)); |
33 } | 30 } |
34 inline int FloorInt(float val) { | 31 inline int FloorInt(float val) { |
35 return static_cast<int>(floor(val)); | 32 return static_cast<int>(floor(val)); |
36 } | 33 } |
37 | 34 |
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659 // Since bitmaps are refcounted, this copy will be fast. | 656 // Since bitmaps are refcounted, this copy will be fast. |
660 SkBitmap current = bitmap; | 657 SkBitmap current = bitmap; |
661 while (current.width() >= min_w * 2 && current.height() >= min_h * 2 && | 658 while (current.width() >= min_w * 2 && current.height() >= min_h * 2 && |
662 current.width() > 1 && current.height() > 1) | 659 current.width() > 1 && current.height() > 1) |
663 current = DownsampleByTwo(current); | 660 current = DownsampleByTwo(current); |
664 return current; | 661 return current; |
665 } | 662 } |
666 | 663 |
667 } // namespace skia | 664 } // namespace skia |
668 | 665 |
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