Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(50)

Side by Side Diff: base/waitable_event_posix.cc

Issue 18298: Mac/Linux test fixes: hopefully this will fix some flakey tests (Closed)
Patch Set: Created 11 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | base/waitable_event_watcher_posix.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/waitable_event.h" 5 #include "base/waitable_event.h"
6 6
7 #include "base/condition_variable.h" 7 #include "base/condition_variable.h"
8 #include "base/lock.h" 8 #include "base/lock.h"
9 #include "base/message_loop.h" 9 #include "base/message_loop.h"
10 10
(...skipping 17 matching lines...) Expand all
28 // firing a waiter and so we can store that pointer to find out which event 28 // firing a waiter and so we can store that pointer to find out which event
29 // triggered. 29 // triggered.
30 // ----------------------------------------------------------------------------- 30 // -----------------------------------------------------------------------------
31 31
32 namespace base { 32 namespace base {
33 33
34 // ----------------------------------------------------------------------------- 34 // -----------------------------------------------------------------------------
35 // This is just an abstract base class for waking the two types of waiters 35 // This is just an abstract base class for waking the two types of waiters
36 // ----------------------------------------------------------------------------- 36 // -----------------------------------------------------------------------------
37 WaitableEvent::WaitableEvent(bool manual_reset, bool initially_signaled) 37 WaitableEvent::WaitableEvent(bool manual_reset, bool initially_signaled)
38 : signaled_(false), 38 : signaled_(initially_signaled),
39 manual_reset_(manual_reset) { 39 manual_reset_(manual_reset) {
40 DCHECK(!initially_signaled) << "Not implemented";
41 } 40 }
42 41
43 WaitableEvent::~WaitableEvent() { 42 WaitableEvent::~WaitableEvent() {
44 DCHECK(waiters_.empty()) << "Deleting WaitableEvent with listeners!"; 43 if (!waiters_.empty()) {
44 LOG(ERROR) << "Destroying a WaitableEvent (" << this << ") with "
45 << waiters_.size() << " waiters";
46 NOTREACHED() << "Aborting.";
47 }
45 } 48 }
46 49
47 void WaitableEvent::Reset() { 50 void WaitableEvent::Reset() {
48 AutoLock locked(lock_); 51 AutoLock locked(lock_);
49 signaled_ = false; 52 signaled_ = false;
50 } 53 }
51 54
52 void WaitableEvent::Signal() { 55 void WaitableEvent::Signal() {
53 AutoLock locked(lock_); 56 AutoLock locked(lock_);
54 57
(...skipping 26 matching lines...) Expand all
81 // ----------------------------------------------------------------------------- 84 // -----------------------------------------------------------------------------
82 // This is an synchronous waiter. The thread is waiting on the given condition 85 // This is an synchronous waiter. The thread is waiting on the given condition
83 // variable and the fired flag in this object. 86 // variable and the fired flag in this object.
84 // ----------------------------------------------------------------------------- 87 // -----------------------------------------------------------------------------
85 class SyncWaiter : public WaitableEvent::Waiter { 88 class SyncWaiter : public WaitableEvent::Waiter {
86 public: 89 public:
87 SyncWaiter(ConditionVariable* cv, Lock* lock) 90 SyncWaiter(ConditionVariable* cv, Lock* lock)
88 : fired_(false), 91 : fired_(false),
89 cv_(cv), 92 cv_(cv),
90 lock_(lock), 93 lock_(lock),
91 signaling_event_(NULL) { } 94 signaling_event_(NULL) {
95 }
92 96
93 bool Fire(WaitableEvent *signaling_event) { 97 bool Fire(WaitableEvent *signaling_event) {
94 lock_->Acquire(); 98 lock_->Acquire();
95 const bool previous_value = fired_; 99 const bool previous_value = fired_;
96 fired_ = true; 100 fired_ = true;
97 if (!previous_value) 101 if (!previous_value)
98 signaling_event_ = signaling_event; 102 signaling_event_ = signaling_event;
99 lock_->Release(); 103 lock_->Release();
100 104
101 if (previous_value) 105 if (previous_value)
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
137 141
138 private: 142 private:
139 bool fired_; 143 bool fired_;
140 ConditionVariable *const cv_; 144 ConditionVariable *const cv_;
141 Lock *const lock_; 145 Lock *const lock_;
142 WaitableEvent* signaling_event_; // The WaitableEvent which woke us 146 WaitableEvent* signaling_event_; // The WaitableEvent which woke us
143 }; 147 };
144 148
145 bool WaitableEvent::TimedWait(const TimeDelta& max_time) { 149 bool WaitableEvent::TimedWait(const TimeDelta& max_time) {
146 const Time end_time(Time::Now() + max_time); 150 const Time end_time(Time::Now() + max_time);
151 const bool finite_time = max_time.ToInternalValue() >= 0;
147 152
148 lock_.Acquire(); 153 lock_.Acquire();
149 if (signaled_) { 154 if (signaled_) {
150 if (!manual_reset_) { 155 if (!manual_reset_) {
151 // In this case we were signaled when we had no waiters. Now that 156 // In this case we were signaled when we had no waiters. Now that
152 // someone has waited upon us, we can automatically reset. 157 // someone has waited upon us, we can automatically reset.
153 signaled_ = false; 158 signaled_ = false;
154 } 159 }
155 160
156 lock_.Release(); 161 lock_.Release();
157 return true; 162 return true;
158 } 163 }
159 164
160 Lock lock; 165 Lock lock;
161 lock.Acquire(); 166 lock.Acquire();
162 ConditionVariable cv(&lock); 167 ConditionVariable cv(&lock);
163 SyncWaiter sw(&cv, &lock); 168 SyncWaiter sw(&cv, &lock);
164 169
165 Enqueue(&sw); 170 Enqueue(&sw);
166 lock_.Release(); 171 lock_.Release();
167 // We are violating locking order here by holding the SyncWaiter lock but not 172 // We are violating locking order here by holding the SyncWaiter lock but not
168 // the WaitableEvent lock. However, this is safe because we don't lock @lock_ 173 // the WaitableEvent lock. However, this is safe because we don't lock @lock_
169 // again before unlocking it. 174 // again before unlocking it.
170 175
171 for (;;) { 176 for (;;) {
172 if (sw.fired()) { 177 const Time current_time(Time::Now());
178
179 if (sw.fired() || (finite_time && current_time >= end_time)) {
180 const bool return_value = sw.fired();
181
182 // We can't acquire @lock_ before releasing @lock (because of locking
183 // order), however, inbetween the two a signal could be fired and @sw
184 // would accept it, however we will still return false, so the signal
185 // would be lost on an auto-reset WaitableEvent. Thus we call Disable
186 // which makes sw::Fire return false.
187 sw.Disable();
173 lock.Release(); 188 lock.Release();
174 return true; 189
190 lock_.Acquire();
191 Dequeue(&sw, &sw);
192 lock_.Release();
193
194 return return_value;
175 } 195 }
176 196
177 if (max_time.ToInternalValue() < 0) { 197 if (finite_time) {
198 const TimeDelta max_wait(end_time - current_time);
199 cv.TimedWait(max_wait);
200 } else {
178 cv.Wait(); 201 cv.Wait();
179 } else {
180 const Time current_time(Time::Now());
181 if (current_time >= end_time) {
182 // We can't acquire @lock_ before releasing @lock (because of locking
183 // order), however, inbetween the two a signal could be fired and @sw
184 // would accept it, however we will still return false, so the signal
185 // would be lost on an auto-reset WaitableEvent. Thus we call Disable
186 // which makes sw::Fire return false.
187 sw.Disable();
188 lock.Release();
189
190 lock_.Acquire();
191 Dequeue(&sw, &sw);
192 lock_.Release();
193 return false;
194 }
195 const TimeDelta max_wait(end_time - current_time);
196
197 cv.TimedWait(max_wait);
198 } 202 }
199 } 203 }
200 } 204 }
201 205
202 bool WaitableEvent::Wait() { 206 bool WaitableEvent::Wait() {
203 return TimedWait(TimeDelta::FromSeconds(-1)); 207 return TimedWait(TimeDelta::FromSeconds(-1));
204 } 208 }
205 209
206 // ----------------------------------------------------------------------------- 210 // -----------------------------------------------------------------------------
207 211
(...skipping 175 matching lines...) Expand 10 before | Expand all | Expand 10 after
383 return true; 387 return true;
384 } 388 }
385 } 389 }
386 390
387 return false; 391 return false;
388 } 392 }
389 393
390 // ----------------------------------------------------------------------------- 394 // -----------------------------------------------------------------------------
391 395
392 } // namespace base 396 } // namespace base
OLDNEW
« no previous file with comments | « no previous file | base/waitable_event_watcher_posix.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698