| Index: scripts/limits.patch
|
| ===================================================================
|
| --- scripts/limits.patch (revision 0)
|
| +++ scripts/limits.patch (revision 0)
|
| @@ -0,0 +1,39 @@
|
| +Index: include/pub_tool_threadstate.h
|
| +===================================================================
|
| +--- include/pub_tool_threadstate.h (revision 11055)
|
| ++++ include/pub_tool_threadstate.h (working copy)
|
| +@@ -36,7 +36,11 @@
|
| + scheduler algorithms is surely O(N) in the number of threads, since
|
| + that's simple, at least. And (in practice) we hope that most
|
| + programs do not need many threads. */
|
| ++#if defined(VGO_darwin)
|
| + #define VG_N_THREADS 500
|
| ++#else
|
| ++#define VG_N_THREADS 10000
|
| ++#endif
|
| +
|
| + /* Special magic value for an invalid ThreadId. It corresponds to
|
| + LinuxThreads using zero as the initial value for
|
| +Index: coregrind/m_aspacemgr/aspacemgr-linux.c
|
| +===================================================================
|
| +--- coregrind/m_aspacemgr/aspacemgr-linux.c (revision 11055)
|
| ++++ coregrind/m_aspacemgr/aspacemgr-linux.c (working copy)
|
| +@@ -265,10 +265,18 @@
|
| + /* ------ start of STATE for the address-space manager ------ */
|
| +
|
| + /* Max number of segments we can track. */
|
| ++#if defined(VGO_darwin)
|
| + #define VG_N_SEGMENTS 5000
|
| ++#else
|
| ++#define VG_N_SEGMENTS 100000
|
| ++#endif
|
| +
|
| + /* Max number of segment file names we can track. */
|
| ++#if defined(VGO_darwin)
|
| + #define VG_N_SEGNAMES 1000
|
| ++#else
|
| ++#define VG_N_SEGNAMES 100000
|
| ++#endif
|
| +
|
| + /* Max length of a segment file name. */
|
| + #define VG_MAX_SEGNAMELEN 1000
|
|
|