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Unified Diff: src/runtime.cc

Issue 18094: Fix a bunch of spelling mistakes :\ (Closed)
Patch Set: More fixes. Created 11 years, 11 months ago
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Index: src/runtime.cc
diff --git a/src/runtime.cc b/src/runtime.cc
index 326921770e932714f4b973db6615bfb0c16ae47a..1c6f3ac17cb5319c476d73fcfe4103965454721d 100644
--- a/src/runtime.cc
+++ b/src/runtime.cc
@@ -154,7 +154,7 @@ static Object* Runtime_CreateObjectLiteralBoilerplate(Arguments args) {
&is_result_from_cache);
Handle<JSObject> boilerplate = Factory::NewJSObjectFromMap(map);
- { // Add the constant propeties to the boilerplate.
+ { // Add the constant properties to the boilerplate.
int length = constant_properties->length();
OptimizedObjectForAddingMultipleProperties opt(boilerplate,
!is_result_from_cache);
@@ -1719,7 +1719,7 @@ Object* Runtime::GetObjectProperty(Handle<Object> object, Handle<Object> key) {
name = Handle<String>::cast(converted);
}
- // Check if the name is trivially convertable to an index and get
+ // Check if the name is trivially convertible to an index and get
// the element if so.
if (name->AsArrayIndex(&index)) {
return GetElementOrCharAt(object, index);
@@ -1751,7 +1751,7 @@ static Object* Runtime_KeyedGetProperty(Arguments args) {
// itself.
//
// The global proxy objects has to be excluded since LocalLookup on
- // the global proxy object can return a valid result eventhough the
+ // the global proxy object can return a valid result even though the
// global proxy object never has properties. This is the case
// because the global proxy object forwards everything to its hidden
// prototype including local lookups.
@@ -2987,7 +2987,7 @@ static Object* Runtime_SmiLexicographicCompare(Arguments args) {
// same as the lexicographic order of the string representations.
if (x_value == 0 || y_value == 0) return Smi::FromInt(x_value - y_value);
- // If only one of the intergers is negative the negative number is
+ // If only one of the integers is negative the negative number is
// smallest because the char code of '-' is less than the char code
// of any digit. Otherwise, we make both values positive.
if (x_value < 0 || y_value < 0) {
@@ -3325,7 +3325,7 @@ static Object* Runtime_NewObject(Arguments args) {
if (constructor->IsJSFunction()) {
JSFunction* function = JSFunction::cast(constructor);
- // Handle steping into constructors if step into is active.
+ // Handle stepping into constructors if step into is active.
if (Debug::StepInActive()) {
HandleScope scope;
Debug::HandleStepIn(Handle<JSFunction>(function), 0, true);
@@ -4512,7 +4512,7 @@ static Object* DebugLookupResultValue(Object* obj, String* name,
case CONSTANT_FUNCTION:
return obj->GetProperty(name);
case CALLBACKS: {
- // Get the property value. If there is an exception it must be thown from
+ // Get the property value. If there is an exception it must be thrown from
// a JavaScript getter.
Object* value;
value = obj->GetProperty(name);
@@ -5091,7 +5091,7 @@ static Object* FindSharedFunctionInfoInScript(Handle<Script> script,
}
if (start_position <= position &&
position <= shared->end_position()) {
- // If there is no candidate or this function is within the currrent
+ // If there is no candidate or this function is within the current
// candidate this is the new candidate.
if (target.is_null()) {
target_start_position = start_position;
@@ -5309,7 +5309,7 @@ static Handle<Object> GetArgumentsObject(JavaScriptFrame* frame,
// Evaluate a piece of JavaScript in the context of a stack frame for
-// debugging. This is acomplished by creating a new context which in its
+// debugging. This is accomplished by creating a new context which in its
// extension part has all the parameters and locals of the function on the
// stack frame. A function which calls eval with the code to evaluate is then
// compiled in this context and called in this context. As this context
@@ -5420,7 +5420,7 @@ static Object* Runtime_DebugEvaluate(Arguments args) {
// Wrap the evaluation statement in a new function compiled in the newly
// created context. The function has one parameter which has to be called
// 'arguments'. This it to have access to what would have been 'arguments' in
- // the function beeing debugged.
+ // the function being debugged.
// function(arguments,__source__) {return eval(__source__);}
static const char* source_str =
"function(arguments,__source__){return eval(__source__);}";
@@ -5535,7 +5535,7 @@ static Object* Runtime_DebugGetLoadedScripts(Arguments args) {
ASSERT(args.length() == 0);
// Perform two GCs to get rid of all unreferenced scripts. The first GC gets
- // rid of all the cached script wrappes and the second gets rid of the
+ // rid of all the cached script wrappers and the second gets rid of the
// scripts which is no longer referenced.
Heap::CollectAllGarbage();
Heap::CollectAllGarbage();
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