Index: src/assembler-ia32.h |
diff --git a/src/assembler-ia32.h b/src/assembler-ia32.h |
index 7db218ef41a671f5d312c46895f44f0f4e1541e5..cb273c0d9962d336358f32add4c20b8bbb87ef5a 100644 |
--- a/src/assembler-ia32.h |
+++ b/src/assembler-ia32.h |
@@ -405,7 +405,7 @@ class Assembler : public Malloced { |
// GetCode emits any pending (non-emitted) code and fills the descriptor |
// desc. GetCode() is idempotent; it returns the same result if no other |
- // Assembler functions are invoked inbetween GetCode() calls. |
+ // Assembler functions are invoked in between GetCode() calls. |
void GetCode(CodeDesc* desc); |
// Read/Modify the code target in the branch/call instruction at pc. |
@@ -430,10 +430,10 @@ class Assembler : public Malloced { |
// in the sense that some operations (e.g. mov()) can be called in more |
// the one way to generate the same instruction: The Register argument |
// can in some cases be replaced with an Operand(Register) argument. |
- // This should be cleaned up and made more othogonal. The questions |
+ // This should be cleaned up and made more orthogonal. The questions |
// is: should we always use Operands instead of Registers where an |
// Operand is possible, or should we have a Register (overloaded) form |
- // instead? We must be carefull to make sure that the selected instruction |
+ // instead? We must be careful to make sure that the selected instruction |
// is obvious from the parameters to avoid hard-to-find code generation |
// bugs. |