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Issue 18094: Fix a bunch of spelling mistakes :\ (Closed)
Patch Set: More fixes. Created 11 years, 11 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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1940 } else { 1940 } else {
1941 int byte_array_length = ByteArray::LengthFor(instance_size_delta); 1941 int byte_array_length = ByteArray::LengthFor(instance_size_delta);
1942 int byte_array_length_offset = new_instance_size + kPointerSize; 1942 int byte_array_length_offset = new_instance_size + kPointerSize;
1943 WRITE_FIELD(this, new_instance_size, Heap::byte_array_map()); 1943 WRITE_FIELD(this, new_instance_size, Heap::byte_array_map());
1944 WRITE_INT_FIELD(this, byte_array_length_offset, byte_array_length); 1944 WRITE_INT_FIELD(this, byte_array_length_offset, byte_array_length);
1945 } 1945 }
1946 WRITE_BARRIER(this, new_instance_size); 1946 WRITE_BARRIER(this, new_instance_size);
1947 } 1947 }
1948 new_map->set_unused_property_fields(0); 1948 new_map->set_unused_property_fields(0);
1949 1949
1950 // We have now sucessfully allocated all the necessary objects. 1950 // We have now successfully allocated all the necessary objects.
1951 // Changes can now be made with the guarantee that all of them take effect. 1951 // Changes can now be made with the guarantee that all of them take effect.
1952 set_map(new_map); 1952 set_map(new_map);
1953 map()->set_instance_descriptors(Heap::empty_descriptor_array()); 1953 map()->set_instance_descriptors(Heap::empty_descriptor_array());
1954 1954
1955 set_properties(dictionary); 1955 set_properties(dictionary);
1956 1956
1957 Counters::props_to_dictionary.Increment(); 1957 Counters::props_to_dictionary.Increment();
1958 1958
1959 #ifdef DEBUG 1959 #ifdef DEBUG
1960 if (FLAG_trace_normalization) { 1960 if (FLAG_trace_normalization) {
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2417 name->TryFlatten(StringShape(name)); 2417 name->TryFlatten(StringShape(name));
2418 2418
2419 // Make sure name is not an index. 2419 // Make sure name is not an index.
2420 uint32_t index; 2420 uint32_t index;
2421 if (name->AsArrayIndex(&index)) return Heap::undefined_value(); 2421 if (name->AsArrayIndex(&index)) return Heap::undefined_value();
2422 2422
2423 // Check if there is an API defined callback object which prohibits 2423 // Check if there is an API defined callback object which prohibits
2424 // callback overwriting in this object or it's prototype chain. 2424 // callback overwriting in this object or it's prototype chain.
2425 // This mechanism is needed for instance in a browser setting, where 2425 // This mechanism is needed for instance in a browser setting, where
2426 // certain accessors such as window.location should not be allowed 2426 // certain accessors such as window.location should not be allowed
2427 // to be overwriten because allowing overwriting could potentially 2427 // to be overwritten because allowing overwriting could potentially
2428 // cause security problems. 2428 // cause security problems.
2429 LookupResult callback_result; 2429 LookupResult callback_result;
2430 LookupCallback(name, &callback_result); 2430 LookupCallback(name, &callback_result);
2431 if (callback_result.IsValid()) { 2431 if (callback_result.IsValid()) {
2432 Object* obj = callback_result.GetCallbackObject(); 2432 Object* obj = callback_result.GetCallbackObject();
2433 if (obj->IsAccessorInfo() && 2433 if (obj->IsAccessorInfo() &&
2434 AccessorInfo::cast(obj)->prohibits_overwriting()) { 2434 AccessorInfo::cast(obj)->prohibits_overwriting()) {
2435 return Heap::undefined_value(); 2435 return Heap::undefined_value();
2436 } 2436 }
2437 } 2437 }
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7015 // No break point. 7015 // No break point.
7016 if (break_point_objects()->IsUndefined()) return 0; 7016 if (break_point_objects()->IsUndefined()) return 0;
7017 // Single beak point. 7017 // Single beak point.
7018 if (!break_point_objects()->IsFixedArray()) return 1; 7018 if (!break_point_objects()->IsFixedArray()) return 1;
7019 // Multiple break points. 7019 // Multiple break points.
7020 return FixedArray::cast(break_point_objects())->length(); 7020 return FixedArray::cast(break_point_objects())->length();
7021 } 7021 }
7022 7022
7023 7023
7024 } } // namespace v8::internal 7024 } } // namespace v8::internal
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