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Side by Side Diff: gpu/command_buffer/client/fenced_allocator.h

Issue 1796010: Fix some memory leaks in GPU tests. (Closed) Base URL: http://src.chromium.org/git/chromium.git
Patch Set: Created 10 years, 7 months ago
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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the definition of the FencedAllocator class. 5 // This file contains the definition of the FencedAllocator class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_ 7 #ifndef GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_
8 #define GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_ 8 #define GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_
9 9
10 #include <vector> 10 #include <vector>
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132 Container blocks_; 132 Container blocks_;
133 133
134 DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocator); 134 DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocator);
135 }; 135 };
136 136
137 // This class functions just like FencedAllocator, but its API uses pointers 137 // This class functions just like FencedAllocator, but its API uses pointers
138 // instead of offsets. 138 // instead of offsets.
139 class FencedAllocatorWrapper { 139 class FencedAllocatorWrapper {
140 public: 140 public:
141 FencedAllocatorWrapper(unsigned int size, 141 FencedAllocatorWrapper(unsigned int size,
142 CommandBufferHelper *helper, 142 CommandBufferHelper* helper,
143 void *base) 143 void* base)
144 : allocator_(size, helper), 144 : allocator_(size, helper),
145 base_(base) { } 145 base_(base) { }
146 146
147 // Allocates a block of memory. If the buffer is out of directly available 147 // Allocates a block of memory. If the buffer is out of directly available
148 // memory, this function may wait until memory that was freed "pending a 148 // memory, this function may wait until memory that was freed "pending a
149 // token" can be re-used. 149 // token" can be re-used.
150 // 150 //
151 // Parameters: 151 // Parameters:
152 // size: the size of the memory block to allocate. 152 // size: the size of the memory block to allocate.
153 // 153 //
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222 // Checks for consistency inside the book-keeping structures. Used for 222 // Checks for consistency inside the book-keeping structures. Used for
223 // testing. 223 // testing.
224 bool CheckConsistency() { 224 bool CheckConsistency() {
225 return allocator_.CheckConsistency(); 225 return allocator_.CheckConsistency();
226 } 226 }
227 227
228 FencedAllocator &allocator() { return allocator_; } 228 FencedAllocator &allocator() { return allocator_; }
229 229
230 private: 230 private:
231 FencedAllocator allocator_; 231 FencedAllocator allocator_;
232 void *base_; 232 void* base_;
233 DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocatorWrapper); 233 DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocatorWrapper);
234 }; 234 };
235 235
236 } // namespace gpu 236 } // namespace gpu
237 237
238 #endif // GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_ 238 #endif // GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_
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