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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #import <Cocoa/Cocoa.h> | 5 #import <Cocoa/Cocoa.h> |
| 6 | 6 |
| 7 #include "base/scoped_nsobject.h" | 7 #include "base/scoped_nsobject.h" |
| 8 #import "chrome/browser/cocoa/autocomplete_text_field_cell.h" | 8 #import "chrome/browser/cocoa/autocomplete_text_field_cell.h" |
| 9 #import "chrome/browser/cocoa/cocoa_test_helper.h" | 9 #import "chrome/browser/cocoa/cocoa_test_helper.h" |
| 10 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
| 11 #include "testing/platform_test.h" |
| 11 | 12 |
| 12 namespace { | 13 namespace { |
| 13 | 14 |
| 14 class AutocompleteTextFieldCellTest : public testing::Test { | 15 class AutocompleteTextFieldCellTest : public PlatformTest { |
| 15 public: | 16 public: |
| 16 AutocompleteTextFieldCellTest() { | 17 AutocompleteTextFieldCellTest() { |
| 17 // Make sure this is wide enough to play games with the cell | 18 // Make sure this is wide enough to play games with the cell |
| 18 // decorations. | 19 // decorations. |
| 19 NSRect frame = NSMakeRect(0, 0, 300, 30); | 20 NSRect frame = NSMakeRect(0, 0, 300, 30); |
| 20 view_.reset([[NSTextField alloc] initWithFrame:frame]); | 21 view_.reset([[NSTextField alloc] initWithFrame:frame]); |
| 21 scoped_nsobject<AutocompleteTextFieldCell> cell( | 22 scoped_nsobject<AutocompleteTextFieldCell> cell( |
| 22 [[AutocompleteTextFieldCell alloc] initTextCell:@"Testing"]); | 23 [[AutocompleteTextFieldCell alloc] initTextCell:@"Testing"]); |
| 23 [view_ setCell:cell.get()]; | 24 [view_ setCell:cell.get()]; |
| 24 [cocoa_helper_.contentView() addSubview:view_.get()]; | 25 [cocoa_helper_.contentView() addSubview:view_.get()]; |
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| 242 // Text frame should take everything over again on reset. | 243 // Text frame should take everything over again on reset. |
| 243 [cell clearKeywordAndHint]; | 244 [cell clearKeywordAndHint]; |
| 244 textFrame = [cell textFrameForFrame:bounds]; | 245 textFrame = [cell textFrameForFrame:bounds]; |
| 245 EXPECT_FALSE(NSIsEmptyRect(textFrame)); | 246 EXPECT_FALSE(NSIsEmptyRect(textFrame)); |
| 246 EXPECT_TRUE(NSContainsRect(bounds, textFrame)); | 247 EXPECT_TRUE(NSContainsRect(bounds, textFrame)); |
| 247 EXPECT_EQ(NSMinX(bounds), NSMinX(textFrame)); | 248 EXPECT_EQ(NSMinX(bounds), NSMinX(textFrame)); |
| 248 EXPECT_EQ(NSMaxX(bounds), NSMaxX(textFrame)); | 249 EXPECT_EQ(NSMaxX(bounds), NSMaxX(textFrame)); |
| 249 } | 250 } |
| 250 | 251 |
| 251 } // namespace | 252 } // namespace |
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