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Side by Side Diff: src/arm/virtual-frame-arm.h

Issue 1758003: Changed inlined property load detection on ARM... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 10 years, 8 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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302 void DebugBreak(); 302 void DebugBreak();
303 #endif 303 #endif
304 304
305 // Invoke builtin given the number of arguments it expects on (and 305 // Invoke builtin given the number of arguments it expects on (and
306 // removes from) the stack. 306 // removes from) the stack.
307 void InvokeBuiltin(Builtins::JavaScript id, 307 void InvokeBuiltin(Builtins::JavaScript id,
308 InvokeJSFlags flag, 308 InvokeJSFlags flag,
309 int arg_count); 309 int arg_count);
310 310
311 // Call load IC. Receiver on stack and property name in r2. Result returned in 311 // Call load IC. Receiver on stack and property name in r2. Result returned in
312 // r0. If load_inlined is false the code generated will make sure that the IC 312 // r0.
313 // handling will not see this load as having an inlined counterpart. 313 void CallLoadIC(RelocInfo::Mode mode);
314 void CallLoadIC(RelocInfo::Mode mode, bool load_inlined = false);
315 314
316 // Call into an IC stub given the number of arguments it removes 315 // Call into an IC stub given the number of arguments it removes
317 // from the stack. Register arguments to the IC stub are implicit, 316 // from the stack. Register arguments to the IC stub are implicit,
318 // and depend on the type of IC stub. 317 // and depend on the type of IC stub.
319 void CallCodeObject(Handle<Code> ic, 318 void CallCodeObject(Handle<Code> ic,
320 RelocInfo::Mode rmode, 319 RelocInfo::Mode rmode,
321 int dropped_args); 320 int dropped_args);
322 321
323 // Drop a number of elements from the top of the expression stack. May 322 // Drop a number of elements from the top of the expression stack. May
324 // emit code to affect the physical frame. Does not clobber any registers 323 // emit code to affect the physical frame. Does not clobber any registers
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471 inline bool Equals(VirtualFrame* other); 470 inline bool Equals(VirtualFrame* other);
472 471
473 friend class JumpTarget; 472 friend class JumpTarget;
474 friend class DeferredCode; 473 friend class DeferredCode;
475 }; 474 };
476 475
477 476
478 } } // namespace v8::internal 477 } } // namespace v8::internal
479 478
480 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_ 479 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_
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