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Issue 1758003: Changed inlined property load detection on ARM... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 10 years, 8 months ago
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1 // Copyright 2010 the V8 project authors. All rights reserved. 1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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146 // ------------------------------------------------------------------------- 146 // -------------------------------------------------------------------------
147 // Arguments allocation mode 147 // Arguments allocation mode
148 148
149 enum ArgumentsAllocationMode { 149 enum ArgumentsAllocationMode {
150 NO_ARGUMENTS_ALLOCATION, 150 NO_ARGUMENTS_ALLOCATION,
151 EAGER_ARGUMENTS_ALLOCATION, 151 EAGER_ARGUMENTS_ALLOCATION,
152 LAZY_ARGUMENTS_ALLOCATION 152 LAZY_ARGUMENTS_ALLOCATION
153 }; 153 };
154 154
155 155
156 // Different nop operations are used by the code generator to detect certain
157 // states of the generated code.
158 enum NopMarkerTypes {
159 NON_MARKING_NOP = 0,
160 NAMED_PROPERTY_LOAD_INLINED
161 };
162
163
156 // ------------------------------------------------------------------------- 164 // -------------------------------------------------------------------------
157 // CodeGenerator 165 // CodeGenerator
158 166
159 class CodeGenerator: public AstVisitor { 167 class CodeGenerator: public AstVisitor {
160 public: 168 public:
161 // Takes a function literal, generates code for it. This function should only 169 // Takes a function literal, generates code for it. This function should only
162 // be called by compiler.cc. 170 // be called by compiler.cc.
163 static Handle<Code> MakeCode(CompilationInfo* info); 171 static Handle<Code> MakeCode(CompilationInfo* info);
164 172
165 // Printing of AST, etc. as requested by flags. 173 // Printing of AST, etc. as requested by flags.
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298 JumpTarget* false_target, 306 JumpTarget* false_target,
299 bool force_control); 307 bool force_control);
300 308
301 // Read a value from a slot and leave it on top of the expression stack. 309 // Read a value from a slot and leave it on top of the expression stack.
302 void LoadFromSlot(Slot* slot, TypeofState typeof_state); 310 void LoadFromSlot(Slot* slot, TypeofState typeof_state);
303 void LoadFromSlotCheckForArguments(Slot* slot, TypeofState state); 311 void LoadFromSlotCheckForArguments(Slot* slot, TypeofState state);
304 // Store the value on top of the stack to a slot. 312 // Store the value on top of the stack to a slot.
305 void StoreToSlot(Slot* slot, InitState init_state); 313 void StoreToSlot(Slot* slot, InitState init_state);
306 314
307 // Load a named property, leaving it in r0. The receiver is passed on the 315 // Load a named property, leaving it in r0. The receiver is passed on the
308 // stack, and remain there. 316 // stack, and remains there.
309 void EmitNamedLoad(Handle<String> name, bool is_contextual); 317 void EmitNamedLoad(Handle<String> name, bool is_contextual);
310 318
311 // Load a keyed property, leaving it in r0. The receiver and key are 319 // Load a keyed property, leaving it in r0. The receiver and key are
312 // passed on the stack, and remain there. 320 // passed on the stack, and remain there.
313 void EmitKeyedLoad(bool is_global); 321 void EmitKeyedLoad(bool is_global);
314 322
315 void LoadFromGlobalSlotCheckExtensions(Slot* slot, 323 void LoadFromGlobalSlotCheckExtensions(Slot* slot,
316 TypeofState typeof_state, 324 TypeofState typeof_state,
317 Register tmp, 325 Register tmp,
318 Register tmp2, 326 Register tmp2,
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846 void Print() { 854 void Print() {
847 PrintF("NumberToStringStub\n"); 855 PrintF("NumberToStringStub\n");
848 } 856 }
849 #endif 857 #endif
850 }; 858 };
851 859
852 860
853 } } // namespace v8::internal 861 } } // namespace v8::internal
854 862
855 #endif // V8_ARM_CODEGEN_ARM_H_ 863 #endif // V8_ARM_CODEGEN_ARM_H_
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