DescriptionFirst step in allocating objects in generated code on ARM
This change moves the allocation of new objects into generated code. The allocation will bail out into the runtime system if the number of properties to allocate for the object exceeds the number of in-object properties.
Committed: http://code.google.com/p/v8/source/detail?r=2797
Patch Set 1 #
Total comments: 12
Patch Set 2 : '' #Patch Set 3 : '' #Patch Set 4 : '' #
Messages
Total messages: 4 (0 generated)
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