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Issue 1745002: Incremental progress toward archive loading in o3d-webgl. Implemented... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/o3d/
Patch Set: Created 10 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2010, Google Inc. 2 * Copyright 2010, Google Inc.
3 * All rights reserved. 3 * All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are 6 * modification, are permitted provided that the following conditions are
7 * met: 7 * met:
8 * 8 *
9 * * Redistributions of source code must retain the above copyright 9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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128 * Returns all the transforms under this transform including this one. 128 * Returns all the transforms under this transform including this one.
129 * 129 *
130 * Note that modifications to this array [e.g. additions to it] will not affect 130 * Note that modifications to this array [e.g. additions to it] will not affect
131 * the underlying Transform, while modifications to the members of the array 131 * the underlying Transform, while modifications to the members of the array
132 * will affect them. 132 * will affect them.
133 * 133 *
134 * An array containing the transforms of the subtree. 134 * An array containing the transforms of the subtree.
135 */ 135 */
136 o3d.Transform.prototype.getTransformsInTree = 136 o3d.Transform.prototype.getTransformsInTree =
137 function() { 137 function() {
138 138 var result = [];
139 o3d.Transform.getTransformInTreeRecursive_(this, result);
140 return result;
139 }; 141 };
140 142
141 143
144 /**
145 * Recursive helper function for getTransformInTree.
146 * @private
147 */
148 o3d.Transform.getTransformInTreeRecursive_ =
149 function(treeRoot, children) {
150 children.push(treeRoot);
151 var childrenArray = treeRoot.children;
152 for (var ii = 0; ii < childrenArray.length; ++ii) {
153 o3d.Transform.getTransformInTreeRecursive_(childrenArray[ii], children);
154 }
155 };
156
142 157
143 /** 158 /**
144 * Searches for transforms that match the given name in the hierarchy under and 159 * Searches for transforms that match the given name in the hierarchy under and
145 * including this transform. Since there can be more than one transform with a 160 * including this transform. Since there can be more than one transform with a
146 * given name, results are returned in an array. 161 * given name, results are returned in an array.
147 * 162 *
148 * Note that modifications to this array [e.g. additions to it] will not affect 163 * Note that modifications to this array [e.g. additions to it] will not affect
149 * the underlying Transform, while modifications to the members of the array 164 * the underlying Transform, while modifications to the members of the array
150 * will affect them. 165 * will affect them.
151 * 166 *
152 * @param {string} name Transform name to look for. 167 * @param {string} name Transform name to look for.
153 * @return {Array.<o3d.Transform>} An array containing the transforms of the 168 * @return {Array.<o3d.Transform>} An array containing the transforms of the
154 * under and including this transform matching the given name. 169 * under and including this transform matching the given name.
155 */ 170 */
156 o3d.Transform.prototype.getTransformsByNameInTree = 171 o3d.Transform.prototype.getTransformsByNameInTree =
157 function(name) { 172 function(name) {
158 173 o3d.notImplemented();
159 }; 174 };
160 175
161
162 /** 176 /**
163 * Evaluates and returns the current world matrix. 177 * Evaluates and returns the current world matrix.
164 * 178 *
165 * The updated world matrix. 179 * The updated world matrix.
166 */ 180 */
167 o3d.Transform.prototype.getUpdatedWorldMatrix = 181 o3d.Transform.prototype.getUpdatedWorldMatrix =
168 function() { 182 function() {
169 183 o3d.notImplemented();
170 }; 184 };
171 185
172 186
173 /** 187 /**
174 * Adds a shape do this transform. 188 * Adds a shape do this transform.
175 * @param {o3d.Shape} shape Shape to add. 189 * @param {o3d.Shape} shape Shape to add.
176 */ 190 */
177 o3d.Transform.prototype.addShape = 191 o3d.Transform.prototype.addShape =
178 function(shape) { 192 function(shape) {
179 this.shapes.push(shape); 193 this.shapes.push(shape);
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938 for (var i = 0; i < shapes.length; ++i) { 952 for (var i = 0; i < shapes.length; ++i) {
939 shapes[i].writeToDrawLists(drawListInfos, this.worldMatrix, this); 953 shapes[i].writeToDrawLists(drawListInfos, this.worldMatrix, this);
940 } 954 }
941 955
942 for (var i = 0; i < children.length; ++i) { 956 for (var i = 0; i < children.length; ++i) {
943 children[i].traverse(drawListInfos, this.worldMatrix); 957 children[i].traverse(drawListInfos, this.worldMatrix);
944 } 958 }
945 }; 959 };
946 960
947 961
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