Index: src/arm/simulator-arm.h |
diff --git a/src/arm/simulator-arm.h b/src/arm/simulator-arm.h |
index 15b92a5f82ca54219b58b70e954aaf00cd55842c..3917d6a5af1bc4c82b68be3e2b07c56cc60741b1 100644 |
--- a/src/arm/simulator-arm.h |
+++ b/src/arm/simulator-arm.h |
@@ -40,7 +40,7 @@ |
// When running without a simulator we call the entry directly. |
#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ |
- reinterpret_cast<Object*>(entry(p0, p1, p2, p3, p4)) |
+ (entry(p0, p1, p2, p3, p4)) |
// Calculated the stack limit beyond which we will throw stack overflow errors. |
// This macro must be called from a C++ method. It relies on being able to take |
@@ -49,13 +49,20 @@ |
#define GENERATED_CODE_STACK_LIMIT(limit) \ |
(reinterpret_cast<uintptr_t>(this) - limit) |
+ |
+// Call the generated regexp code directly. The entry function pointer should |
+// expect seven int/pointer sized arguments and return an int. |
+#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \ |
+ entry(p0, p1, p2, p3, p4, p5, p6) |
+ |
#else // defined(__arm__) |
// When running with the simulator transition into simulated execution at this |
// point. |
#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ |
- assembler::arm::Simulator::current()->Call((int32_t)entry, (int32_t)p0, \ |
- (int32_t)p1, (int32_t)p2, (int32_t)p3, (int32_t)p4) |
+ reinterpret_cast<Object*>( \ |
+ assembler::arm::Simulator::current()->Call(FUNCTION_ADDR(entry), 5, \ |
+ p0, p1, p2, p3, p4)) |
// The simulator has its own stack. Thus it has a different stack limit from |
// the C-based native code. |
@@ -63,6 +70,10 @@ |
(assembler::arm::Simulator::current()->StackLimit()) |
+#define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \ |
+ assembler::arm::Simulator::current()->Call( \ |
+ FUNCTION_ADDR(entry), 7, p0, p1, p2, p3, p4, p5, p6) |
+ |
#include "constants-arm.h" |
@@ -109,11 +120,10 @@ class Simulator { |
// Call on program start. |
static void Initialize(); |
- // V8 generally calls into generated code with 5 parameters. This is a |
- // convenience function, which sets up the simulator state and grabs the |
- // result on return. |
- v8::internal::Object* Call(int32_t entry, int32_t p0, int32_t p1, |
- int32_t p2, int32_t p3, int32_t p4); |
+ // V8 generally calls into generated JS code with 5 parameters and into |
+ // generated RegExp code with 7 parameters. This is a convenience function, |
+ // which sets up the simulator state and grabs the result on return. |
+ int32_t Call(byte* entry, int argument_count, ...); |
private: |
enum special_values { |
@@ -174,6 +184,7 @@ class Simulator { |
void DecodeType5(Instr* instr); |
void DecodeType6(Instr* instr); |
void DecodeType7(Instr* instr); |
+ void DecodeUnconditional(Instr* instr); |
// Executes one instruction. |
void InstructionDecode(Instr* instr); |