| Index: src/arm/regexp-macro-assembler-arm.h
|
| diff --git a/src/arm/regexp-macro-assembler-arm.h b/src/arm/regexp-macro-assembler-arm.h
|
| index de5518379cad2ac3a7df08c7dd43b60c8584dded..70f7a81edad9e672e89020aba074ec35f9f72e48 100644
|
| --- a/src/arm/regexp-macro-assembler-arm.h
|
| +++ b/src/arm/regexp-macro-assembler-arm.h
|
| @@ -31,12 +31,235 @@
|
| namespace v8 {
|
| namespace internal {
|
|
|
| +
|
| +#ifndef V8_NATIVE_REGEXP
|
| class RegExpMacroAssemblerARM: public RegExpMacroAssembler {
|
| public:
|
| RegExpMacroAssemblerARM();
|
| virtual ~RegExpMacroAssemblerARM();
|
| };
|
|
|
| +#else
|
| +class RegExpMacroAssemblerARM: public NativeRegExpMacroAssembler {
|
| + public:
|
| + RegExpMacroAssemblerARM(Mode mode, int registers_to_save);
|
| + virtual ~RegExpMacroAssemblerARM();
|
| + virtual int stack_limit_slack();
|
| + virtual void AdvanceCurrentPosition(int by);
|
| + virtual void AdvanceRegister(int reg, int by);
|
| + virtual void Backtrack();
|
| + virtual void Bind(Label* label);
|
| + virtual void CheckAtStart(Label* on_at_start);
|
| + virtual void CheckCharacter(uint32_t c, Label* on_equal);
|
| + virtual void CheckCharacterAfterAnd(uint32_t c,
|
| + uint32_t mask,
|
| + Label* on_equal);
|
| + virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
|
| + virtual void CheckCharacterLT(uc16 limit, Label* on_less);
|
| + virtual void CheckCharacters(Vector<const uc16> str,
|
| + int cp_offset,
|
| + Label* on_failure,
|
| + bool check_end_of_string);
|
| + // A "greedy loop" is a loop that is both greedy and with a simple
|
| + // body. It has a particularly simple implementation.
|
| + virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
|
| + virtual void CheckNotAtStart(Label* on_not_at_start);
|
| + virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
|
| + virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
|
| + Label* on_no_match);
|
| + virtual void CheckNotRegistersEqual(int reg1, int reg2, Label* on_not_equal);
|
| + virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
|
| + virtual void CheckNotCharacterAfterAnd(uint32_t c,
|
| + uint32_t mask,
|
| + Label* on_not_equal);
|
| + virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
|
| + uc16 minus,
|
| + uc16 mask,
|
| + Label* on_not_equal);
|
| + // Checks whether the given offset from the current position is before
|
| + // the end of the string.
|
| + virtual void CheckPosition(int cp_offset, Label* on_outside_input);
|
| + virtual bool CheckSpecialCharacterClass(uc16 type,
|
| + int cp_offset,
|
| + bool check_offset,
|
| + Label* on_no_match);
|
| + virtual void Fail();
|
| + virtual Handle<Object> GetCode(Handle<String> source);
|
| + virtual void GoTo(Label* label);
|
| + virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
|
| + virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
|
| + virtual void IfRegisterEqPos(int reg, Label* if_eq);
|
| + virtual IrregexpImplementation Implementation();
|
| + virtual void LoadCurrentCharacter(int cp_offset,
|
| + Label* on_end_of_input,
|
| + bool check_bounds = true,
|
| + int characters = 1);
|
| + virtual void PopCurrentPosition();
|
| + virtual void PopRegister(int register_index);
|
| + virtual void PushBacktrack(Label* label);
|
| + virtual void PushCurrentPosition();
|
| + virtual void PushRegister(int register_index,
|
| + StackCheckFlag check_stack_limit);
|
| + virtual void ReadCurrentPositionFromRegister(int reg);
|
| + virtual void ReadStackPointerFromRegister(int reg);
|
| + virtual void SetRegister(int register_index, int to);
|
| + virtual void Succeed();
|
| + virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
|
| + virtual void ClearRegisters(int reg_from, int reg_to);
|
| + virtual void WriteStackPointerToRegister(int reg);
|
| +
|
| + // Called from RegExp if the stack-guard is triggered.
|
| + // If the code object is relocated, the return address is fixed before
|
| + // returning.
|
| + static int CheckStackGuardState(Address* return_address,
|
| + Code* re_code,
|
| + Address re_frame);
|
| + private:
|
| + // Offsets from frame_pointer() of function parameters and stored registers.
|
| + static const int kFramePointer = 0;
|
| +
|
| + // Above the frame pointer - Stored registers and stack passed parameters.
|
| + // Register 4..11.
|
| + static const int kStoredRegisters = kFramePointer;
|
| + // Return address (stored from link register, read into pc on return).
|
| + static const int kReturnAddress = kStoredRegisters + 8 * kPointerSize;
|
| + // Stack parameters placed by caller.
|
| + static const int kRegisterOutput = kReturnAddress + kPointerSize;
|
| + static const int kAtStart = kRegisterOutput + kPointerSize;
|
| + static const int kStackHighEnd = kAtStart + kPointerSize;
|
| +
|
| + // Below the frame pointer.
|
| + // Register parameters stored by setup code.
|
| + static const int kInputEnd = kFramePointer - kPointerSize;
|
| + static const int kInputStart = kInputEnd - kPointerSize;
|
| + static const int kStartIndex = kInputStart - kPointerSize;
|
| + static const int kInputString = kStartIndex - kPointerSize;
|
| + // When adding local variables remember to push space for them in
|
| + // the frame in GetCode.
|
| + static const int kInputStartMinusOne = kInputString - kPointerSize;
|
| + // First register address. Following registers are below it on the stack.
|
| + static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
|
| +
|
| + // Initial size of code buffer.
|
| + static const size_t kRegExpCodeSize = 1024;
|
| +
|
| + static const int kBacktrackConstantPoolSize = 4;
|
| +
|
| + // Load a number of characters at the given offset from the
|
| + // current position, into the current-character register.
|
| + void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
|
| +
|
| + // Check whether preemption has been requested.
|
| + void CheckPreemption();
|
| +
|
| + // Check whether we are exceeding the stack limit on the backtrack stack.
|
| + void CheckStackLimit();
|
| +
|
| + void EmitBacktrackConstantPool();
|
| + int GetBacktrackConstantPoolEntry();
|
| +
|
| +
|
| + // Generate a call to CheckStackGuardState.
|
| + void CallCheckStackGuardState(Register scratch);
|
| +
|
| + // The ebp-relative location of a regexp register.
|
| + MemOperand register_location(int register_index);
|
| +
|
| + // Register holding the current input position as negative offset from
|
| + // the end of the string.
|
| + inline Register current_input_offset() { return r6; }
|
| +
|
| + // The register containing the current character after LoadCurrentCharacter.
|
| + inline Register current_character() { return r7; }
|
| +
|
| + // Register holding address of the end of the input string.
|
| + inline Register end_of_input_address() { return r10; }
|
| +
|
| + // Register holding the frame address. Local variables, parameters and
|
| + // regexp registers are addressed relative to this.
|
| + inline Register frame_pointer() { return fp; }
|
| +
|
| + // The register containing the backtrack stack top. Provides a meaningful
|
| + // name to the register.
|
| + inline Register backtrack_stackpointer() { return r8; }
|
| +
|
| + // Byte size of chars in the string to match (decided by the Mode argument)
|
| + inline int char_size() { return static_cast<int>(mode_); }
|
| +
|
| + // Equivalent to a conditional branch to the label, unless the label
|
| + // is NULL, in which case it is a conditional Backtrack.
|
| + void BranchOrBacktrack(Condition condition, Label* to);
|
| +
|
| + // Call and return internally in the generated code in a way that
|
| + // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
|
| + inline void SafeCall(Label* to, Condition cond = al);
|
| + inline void SafeReturn();
|
| + inline void SafeCallTarget(Label* name);
|
| +
|
| + // Pushes the value of a register on the backtrack stack. Decrements the
|
| + // stack pointer by a word size and stores the register's value there.
|
| + inline void Push(Register source);
|
| +
|
| + // Pops a value from the backtrack stack. Reads the word at the stack pointer
|
| + // and increments it by a word size.
|
| + inline void Pop(Register target);
|
| +
|
| + // Before calling a C-function from generated code, align arguments on stack.
|
| + // After aligning the frame, non-register arguments must be stored in
|
| + // sp[0], sp[4], etc., not pushed. The argument count assumes all arguments
|
| + // are word sized.
|
| + // Some compilers/platforms require the stack to be aligned when calling
|
| + // C++ code.
|
| + // Needs a scratch register to do some arithmetic. This register will be
|
| + // trashed.
|
| + inline void FrameAlign(int num_arguments, Register scratch);
|
| +
|
| + // Calls a C function and cleans up the space for arguments allocated
|
| + // by FrameAlign. The called function is not allowed to trigger a garbage
|
| + // collection.
|
| + inline void CallCFunction(ExternalReference function,
|
| + int num_arguments);
|
| +
|
| + // Calls a C function and cleans up the frame alignment done by
|
| + // by FrameAlign. The called function *is* allowed to trigger a garbage
|
| + // collection, but may not take more than four arguments (no arguments
|
| + // passed on the stack), and the first argument will be a pointer to the
|
| + // return address.
|
| + inline void CallCFunctionUsingStub(ExternalReference function,
|
| + int num_arguments);
|
| +
|
| +
|
| + MacroAssembler* masm_;
|
| +
|
| + // Which mode to generate code for (ASCII or UC16).
|
| + Mode mode_;
|
| +
|
| + // One greater than maximal register index actually used.
|
| + int num_registers_;
|
| +
|
| + // Number of registers to output at the end (the saved registers
|
| + // are always 0..num_saved_registers_-1)
|
| + int num_saved_registers_;
|
| +
|
| + // Manage a small pre-allocated pool for writing label targets
|
| + // to for pushing backtrack addresses.
|
| + int backtrack_constant_pool_offset_;
|
| + int backtrack_constant_pool_capacity_;
|
| +
|
| + // Labels used internally.
|
| + Label entry_label_;
|
| + Label start_label_;
|
| + Label success_label_;
|
| + Label backtrack_label_;
|
| + Label exit_label_;
|
| + Label check_preempt_label_;
|
| + Label stack_overflow_label_;
|
| +};
|
| +
|
| +
|
| +#endif // V8_NATIVE_REGEXP
|
| +
|
| +
|
| }} // namespace v8::internal
|
|
|
| #endif // V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
|
|
|