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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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1310 #ifdef _MSC_VER | 1310 #ifdef _MSC_VER |
1311 static const __int64 nanval = 0xfff8000000000000; | 1311 static const __int64 nanval = 0xfff8000000000000; |
1312 return *reinterpret_cast<const double*>(&nanval); | 1312 return *reinterpret_cast<const double*>(&nanval); |
1313 #else // _MSC_VER | 1313 #else // _MSC_VER |
1314 return NAN; | 1314 return NAN; |
1315 #endif // _MSC_VER | 1315 #endif // _MSC_VER |
1316 } | 1316 } |
1317 | 1317 |
1318 | 1318 |
1319 int OS::ActivationFrameAlignment() { | 1319 int OS::ActivationFrameAlignment() { |
1320 // Floating point code runs faster if the stack is 8-byte aligned. | 1320 #ifdef _WIN64 |
1321 return 8; | 1321 return 16; // C math library requires the stack to be 16-byte aligned. |
Søren Thygesen Gjesse
2009/08/27 11:18:14
Is this only for math?
William Hesse
2009/08/27 11:26:12
I don't know.
Lasse Reichstein
2009/08/27 11:35:28
No, this is for all function calls in Win64.
See h
| |
1322 #else | |
1323 return 8; // Floating-point math runs faster if stack is at least 8-byte alig ned. | |
1324 #endif | |
1322 } | 1325 } |
1323 | 1326 |
1324 | 1327 |
1325 bool VirtualMemory::IsReserved() { | 1328 bool VirtualMemory::IsReserved() { |
1326 return address_ != NULL; | 1329 return address_ != NULL; |
1327 } | 1330 } |
1328 | 1331 |
1329 | 1332 |
1330 VirtualMemory::VirtualMemory(size_t size) { | 1333 VirtualMemory::VirtualMemory(size_t size) { |
1331 address_ = VirtualAlloc(NULL, size, MEM_RESERVE, PAGE_NOACCESS); | 1334 address_ = VirtualAlloc(NULL, size, MEM_RESERVE, PAGE_NOACCESS); |
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1878 | 1881 |
1879 // Release the thread handles | 1882 // Release the thread handles |
1880 CloseHandle(data_->sampler_thread_); | 1883 CloseHandle(data_->sampler_thread_); |
1881 CloseHandle(data_->profiled_thread_); | 1884 CloseHandle(data_->profiled_thread_); |
1882 } | 1885 } |
1883 | 1886 |
1884 | 1887 |
1885 #endif // ENABLE_LOGGING_AND_PROFILING | 1888 #endif // ENABLE_LOGGING_AND_PROFILING |
1886 | 1889 |
1887 } } // namespace v8::internal | 1890 } } // namespace v8::internal |
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