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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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46 | 46 |
47 | 47 |
48 int HandleScope::NumberOfHandles() { | 48 int HandleScope::NumberOfHandles() { |
49 int n = HandleScopeImplementer::instance()->Blocks()->length(); | 49 int n = HandleScopeImplementer::instance()->Blocks()->length(); |
50 if (n == 0) return 0; | 50 if (n == 0) return 0; |
51 return ((n - 1) * kHandleBlockSize) + | 51 return ((n - 1) * kHandleBlockSize) + |
52 (current_.next - HandleScopeImplementer::instance()->Blocks()->last()); | 52 (current_.next - HandleScopeImplementer::instance()->Blocks()->last()); |
53 } | 53 } |
54 | 54 |
55 | 55 |
56 void** HandleScope::Extend() { | 56 Object** HandleScope::Extend() { |
57 void** result = current_.next; | 57 Object** result = current_.next; |
58 | 58 |
59 ASSERT(result == current_.limit); | 59 ASSERT(result == current_.limit); |
60 // Make sure there's at least one scope on the stack and that the | 60 // Make sure there's at least one scope on the stack and that the |
61 // top of the scope stack isn't a barrier. | 61 // top of the scope stack isn't a barrier. |
62 if (current_.extensions < 0) { | 62 if (current_.extensions < 0) { |
63 Utils::ReportApiFailure("v8::HandleScope::CreateHandle()", | 63 Utils::ReportApiFailure("v8::HandleScope::CreateHandle()", |
64 "Cannot create a handle without a HandleScope"); | 64 "Cannot create a handle without a HandleScope"); |
65 return NULL; | 65 return NULL; |
66 } | 66 } |
67 HandleScopeImplementer* impl = HandleScopeImplementer::instance(); | 67 HandleScopeImplementer* impl = HandleScopeImplementer::instance(); |
68 // If there's more room in the last block, we use that. This is used | 68 // If there's more room in the last block, we use that. This is used |
69 // for fast creation of scopes after scope barriers. | 69 // for fast creation of scopes after scope barriers. |
70 if (!impl->Blocks()->is_empty()) { | 70 if (!impl->Blocks()->is_empty()) { |
71 void** limit = &impl->Blocks()->last()[kHandleBlockSize]; | 71 Object** limit = &impl->Blocks()->last()[kHandleBlockSize]; |
72 if (current_.limit != limit) { | 72 if (current_.limit != limit) { |
73 current_.limit = limit; | 73 current_.limit = limit; |
74 } | 74 } |
75 } | 75 } |
76 | 76 |
77 // If we still haven't found a slot for the handle, we extend the | 77 // If we still haven't found a slot for the handle, we extend the |
78 // current handle scope by allocating a new handle block. | 78 // current handle scope by allocating a new handle block. |
79 if (result == current_.limit) { | 79 if (result == current_.limit) { |
80 // If there's a spare block, use it for growing the current scope. | 80 // If there's a spare block, use it for growing the current scope. |
81 result = impl->GetSpareOrNewBlock(); | 81 result = impl->GetSpareOrNewBlock(); |
82 // Add the extension to the global list of blocks, but count the | 82 // Add the extension to the global list of blocks, but count the |
83 // extension as part of the current scope. | 83 // extension as part of the current scope. |
84 impl->Blocks()->Add(result); | 84 impl->Blocks()->Add(result); |
85 current_.extensions++; | 85 current_.extensions++; |
86 current_.limit = &result[kHandleBlockSize]; | 86 current_.limit = &result[kHandleBlockSize]; |
87 } | 87 } |
88 | 88 |
89 return result; | 89 return result; |
90 } | 90 } |
91 | 91 |
92 | 92 |
93 void HandleScope::DeleteExtensions() { | 93 void HandleScope::DeleteExtensions() { |
94 ASSERT(current_.extensions != 0); | 94 ASSERT(current_.extensions != 0); |
95 HandleScopeImplementer::instance()->DeleteExtensions(current_.extensions); | 95 HandleScopeImplementer::instance()->DeleteExtensions(current_.extensions); |
96 } | 96 } |
97 | 97 |
98 | 98 |
99 void HandleScope::ZapRange(void** start, void** end) { | 99 void HandleScope::ZapRange(Object** start, Object** end) { |
100 if (start == NULL) return; | 100 if (start == NULL) return; |
101 for (void** p = start; p < end; p++) { | 101 for (Object** p = start; p < end; p++) { |
102 *p = reinterpret_cast<void*>(v8::internal::kHandleZapValue); | 102 *reinterpret_cast<Address*>(p) = v8::internal::kHandleZapValue; |
103 } | 103 } |
104 } | 104 } |
105 | 105 |
106 | 106 |
107 Handle<FixedArray> AddKeysFromJSArray(Handle<FixedArray> content, | 107 Handle<FixedArray> AddKeysFromJSArray(Handle<FixedArray> content, |
108 Handle<JSArray> array) { | 108 Handle<JSArray> array) { |
109 CALL_HEAP_FUNCTION(content->AddKeysFromJSArray(*array), FixedArray); | 109 CALL_HEAP_FUNCTION(content->AddKeysFromJSArray(*array), FixedArray); |
110 } | 110 } |
111 | 111 |
112 | 112 |
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758 Handle<Map> new_map = Factory::CopyMapDropTransitions(old_map); | 758 Handle<Map> new_map = Factory::CopyMapDropTransitions(old_map); |
759 obj->set_map(*new_map); | 759 obj->set_map(*new_map); |
760 new_map->set_needs_loading(true); | 760 new_map->set_needs_loading(true); |
761 // Store the lazy loading info in the constructor field. We'll | 761 // Store the lazy loading info in the constructor field. We'll |
762 // reestablish the constructor from the fixed array after loading. | 762 // reestablish the constructor from the fixed array after loading. |
763 new_map->set_constructor(*arr); | 763 new_map->set_constructor(*arr); |
764 ASSERT(!obj->IsLoaded()); | 764 ASSERT(!obj->IsLoaded()); |
765 } | 765 } |
766 | 766 |
767 } } // namespace v8::internal | 767 } } // namespace v8::internal |
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