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Issue 173268: Revert change 2745 because of assertion failures in debug mode.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 3 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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310 // Patch the IC call. 310 // Patch the IC call.
311 ClearDebugBreakAtIC(); 311 ClearDebugBreakAtIC();
312 } 312 }
313 ASSERT(!IsDebugBreak()); 313 ASSERT(!IsDebugBreak());
314 } 314 }
315 315
316 316
317 void BreakLocationIterator::PrepareStepIn() { 317 void BreakLocationIterator::PrepareStepIn() {
318 HandleScope scope; 318 HandleScope scope;
319 319
320 // Step in can only be prepared if currently positioned on an IC call, 320 // Step in can only be prepared if currently positioned on an IC call or
321 // construct call or CallFunction stub call. 321 // construct call.
322 Address target = rinfo()->target_address(); 322 Address target = rinfo()->target_address();
323 Handle<Code> code(Code::GetCodeFromTargetAddress(target)); 323 Code* code = Code::GetCodeFromTargetAddress(target);
324 if (code->is_call_stub()) { 324 if (code->is_call_stub()) {
325 // Step in through IC call is handled by the runtime system. Therefore make 325 // Step in through IC call is handled by the runtime system. Therefore make
326 // sure that the any current IC is cleared and the runtime system is 326 // sure that the any current IC is cleared and the runtime system is
327 // called. If the executing code has a debug break at the location change 327 // called. If the executing code has a debug break at the location change
328 // the call in the original code as it is the code there that will be 328 // the call in the original code as it is the code there that will be
329 // executed in place of the debug break call. 329 // executed in place of the debug break call.
330 Handle<Code> stub = ComputeCallDebugPrepareStepIn(code->arguments_count()); 330 Handle<Code> stub = ComputeCallDebugPrepareStepIn(code->arguments_count());
331 if (IsDebugBreak()) { 331 if (IsDebugBreak()) {
332 original_rinfo()->set_target_address(stub->entry()); 332 original_rinfo()->set_target_address(stub->entry());
333 } else { 333 } else {
334 rinfo()->set_target_address(stub->entry()); 334 rinfo()->set_target_address(stub->entry());
335 } 335 }
336 } else { 336 } else {
337 #ifdef DEBUG
338 Handle<Code> maybe_call_function_stub = code;
339 if (IsDebugBreak()) {
340 Address original_target = original_rinfo()->target_address();
341 maybe_call_function_stub =
342 Handle<Code>(Code::GetCodeFromTargetAddress(original_target));
343 }
344 bool is_call_function_stub =
345 (maybe_call_function_stub->kind() == Code::STUB &&
346 maybe_call_function_stub->major_key() == CodeStub::CallFunction);
347
348 // Step in through construct call requires no changes to the running code. 337 // Step in through construct call requires no changes to the running code.
349 // Step in through getters/setters should already be prepared as well 338 // Step in through getters/setters should already be prepared as well
350 // because caller of this function (Debug::PrepareStep) is expected to 339 // because caller of this function (Debug::PrepareStep) is expected to
351 // flood the top frame's function with one shot breakpoints. 340 // flood the top frame's function with one shot breakpoints.
352 // Step in through CallFunction stub should also be prepared by caller of 341 ASSERT(RelocInfo::IsConstructCall(rmode()) || code->is_inline_cache_stub());
353 // this function (Debug::PrepareStep) which should flood target function
354 // with breakpoints.
355 ASSERT(RelocInfo::IsConstructCall(rmode()) || code->is_inline_cache_stub()
356 || is_call_function_stub);
357 #endif
358 } 342 }
359 } 343 }
360 344
361 345
362 // Check whether the break point is at a position which will exit the function. 346 // Check whether the break point is at a position which will exit the function.
363 bool BreakLocationIterator::IsExit() const { 347 bool BreakLocationIterator::IsExit() const {
364 return (RelocInfo::IsJSReturn(rmode())); 348 return (RelocInfo::IsJSReturn(rmode()));
365 } 349 }
366 350
367 351
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1101 Handle<DebugInfo> debug_info = GetDebugInfo(shared); 1085 Handle<DebugInfo> debug_info = GetDebugInfo(shared);
1102 1086
1103 // Find the break location where execution has stopped. 1087 // Find the break location where execution has stopped.
1104 BreakLocationIterator it(debug_info, ALL_BREAK_LOCATIONS); 1088 BreakLocationIterator it(debug_info, ALL_BREAK_LOCATIONS);
1105 it.FindBreakLocationFromAddress(frame->pc()); 1089 it.FindBreakLocationFromAddress(frame->pc());
1106 1090
1107 // Compute whether or not the target is a call target. 1091 // Compute whether or not the target is a call target.
1108 bool is_call_target = false; 1092 bool is_call_target = false;
1109 bool is_load_or_store = false; 1093 bool is_load_or_store = false;
1110 bool is_inline_cache_stub = false; 1094 bool is_inline_cache_stub = false;
1111 Handle<Code> call_function_stub;
1112 if (RelocInfo::IsCodeTarget(it.rinfo()->rmode())) { 1095 if (RelocInfo::IsCodeTarget(it.rinfo()->rmode())) {
1113 Address target = it.rinfo()->target_address(); 1096 Address target = it.rinfo()->target_address();
1114 Code* code = Code::GetCodeFromTargetAddress(target); 1097 Code* code = Code::GetCodeFromTargetAddress(target);
1115 if (code->is_call_stub()) { 1098 if (code->is_call_stub()) {
1116 is_call_target = true; 1099 is_call_target = true;
1117 } 1100 }
1118 if (code->is_inline_cache_stub()) { 1101 if (code->is_inline_cache_stub()) {
1119 is_inline_cache_stub = true; 1102 is_inline_cache_stub = true;
1120 is_load_or_store = !is_call_target; 1103 is_load_or_store = !is_call_target;
1121 } 1104 }
1122
1123 // Check if target code is CallFunction stub.
1124 Code* maybe_call_function_stub = code;
1125 // If there is a breakpoint at this line look at the original code to
1126 // check if it is a CallFunction stub.
1127 if (it.IsDebugBreak()) {
1128 Address original_target = it.original_rinfo()->target_address();
1129 maybe_call_function_stub =
1130 Code::GetCodeFromTargetAddress(original_target);
1131 }
1132 if (maybe_call_function_stub->kind() == Code::STUB &&
1133 maybe_call_function_stub->major_key() == CodeStub::CallFunction) {
1134 // Save reference to the code as we may need it to find out arguments
1135 // count for 'step in' later.
1136 call_function_stub = Handle<Code>(maybe_call_function_stub);
1137 }
1138 } 1105 }
1139 1106
1140 // If this is the last break code target step out is the only possibility. 1107 // If this is the last break code target step out is the only possibility.
1141 if (it.IsExit() || step_action == StepOut) { 1108 if (it.IsExit() || step_action == StepOut) {
1142 // Step out: If there is a JavaScript caller frame, we need to 1109 // Step out: If there is a JavaScript caller frame, we need to
1143 // flood it with breakpoints. 1110 // flood it with breakpoints.
1144 frames_it.Advance(); 1111 frames_it.Advance();
1145 if (!frames_it.done()) { 1112 if (!frames_it.done()) {
1146 // Fill the function to return to with one-shot break points. 1113 // Fill the function to return to with one-shot break points.
1147 JSFunction* function = JSFunction::cast(frames_it.frame()->function()); 1114 JSFunction* function = JSFunction::cast(frames_it.frame()->function());
1148 FloodWithOneShot(Handle<SharedFunctionInfo>(function->shared())); 1115 FloodWithOneShot(Handle<SharedFunctionInfo>(function->shared()));
1149 } 1116 }
1150 } else if (!(is_inline_cache_stub || RelocInfo::IsConstructCall(it.rmode()) || 1117 } else if (!(is_inline_cache_stub || RelocInfo::IsConstructCall(it.rmode()))
1151 !call_function_stub.is_null())
1152 || step_action == StepNext || step_action == StepMin) { 1118 || step_action == StepNext || step_action == StepMin) {
1153 // Step next or step min. 1119 // Step next or step min.
1154 1120
1155 // Fill the current function with one-shot break points. 1121 // Fill the current function with one-shot break points.
1156 FloodWithOneShot(shared); 1122 FloodWithOneShot(shared);
1157 1123
1158 // Remember source position and frame to handle step next. 1124 // Remember source position and frame to handle step next.
1159 thread_local_.last_statement_position_ = 1125 thread_local_.last_statement_position_ =
1160 debug_info->code()->SourceStatementPosition(frame->pc()); 1126 debug_info->code()->SourceStatementPosition(frame->pc());
1161 thread_local_.last_fp_ = frame->fp(); 1127 thread_local_.last_fp_ = frame->fp();
1162 } else { 1128 } else {
1163 // If it's CallFunction stub ensure target function is compiled and flood
1164 // it with one shot breakpoints.
1165 if (!call_function_stub.is_null()) {
1166 // Find out number of arguments from the stub minor key.
1167 // Reverse lookup required as the minor key cannot be retrieved
1168 // from the code object.
1169 Handle<Object> obj(
1170 Heap::code_stubs()->SlowReverseLookup(*call_function_stub));
1171 ASSERT(*obj != Heap::undefined_value());
1172 ASSERT(obj->IsSmi());
1173 // Get the STUB key and extract major and minor key.
1174 uint32_t key = Smi::cast(*obj)->value();
1175 int call_function_arg_count = CodeStub::MinorKeyFromKey(key);
1176 ASSERT(call_function_stub->major_key() ==
1177 CodeStub::MajorKeyFromKey(key));
1178
1179 // Find target function on the expression stack.
1180 // Expression stack lools like this (top to bottom):
1181 // argN
1182 // ...
1183 // arg0
1184 // Receiver
1185 // Function to call
1186 int expressions_count = frame->ComputeExpressionsCount();
1187 ASSERT(expressions_count - 2 - call_function_arg_count >= 0);
1188 Object* fun = frame->GetExpression(
1189 expressions_count - 2 - call_function_arg_count);
1190 if (fun->IsJSFunction()) {
1191 Handle<JSFunction> js_function(JSFunction::cast(fun));
1192 // Don't step into builtins.
1193 if (!js_function->IsBuiltin()) {
1194 // It will also compile target function if it's not compiled yet.
1195 FloodWithOneShot(Handle<SharedFunctionInfo>(js_function->shared()));
1196 }
1197 }
1198 }
1199
1200 // Fill the current function with one-shot break points even for step in on 1129 // Fill the current function with one-shot break points even for step in on
1201 // a call target as the function called might be a native function for 1130 // a call target as the function called might be a native function for
1202 // which step in will not stop. It also prepares for stepping in 1131 // which step in will not stop. It also prepares for stepping in
1203 // getters/setters. 1132 // getters/setters.
1204 FloodWithOneShot(shared); 1133 FloodWithOneShot(shared);
1205 1134
1206 if (is_load_or_store) { 1135 if (is_load_or_store) {
1207 // Remember source position and frame to handle step in getter/setter. If 1136 // Remember source position and frame to handle step in getter/setter. If
1208 // there is a custom getter/setter it will be handled in 1137 // there is a custom getter/setter it will be handled in
1209 // Object::Get/SetPropertyWithCallback, otherwise the step action will be 1138 // Object::Get/SetPropertyWithCallback, otherwise the step action will be
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2636 2565
2637 2566
2638 void LockingCommandMessageQueue::Clear() { 2567 void LockingCommandMessageQueue::Clear() {
2639 ScopedLock sl(lock_); 2568 ScopedLock sl(lock_);
2640 queue_.Clear(); 2569 queue_.Clear();
2641 } 2570 }
2642 2571
2643 #endif // ENABLE_DEBUGGER_SUPPORT 2572 #endif // ENABLE_DEBUGGER_SUPPORT
2644 2573
2645 } } // namespace v8::internal 2574 } } // namespace v8::internal
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