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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef APP_GFX_COLOR_UTILS_H_ | 5 #ifndef APP_GFX_COLOR_UTILS_H_ |
6 #define APP_GFX_COLOR_UTILS_H_ | 6 #define APP_GFX_COLOR_UTILS_H_ |
7 | 7 |
8 #include "third_party/skia/include/core/SkColor.h" | 8 #include "third_party/skia/include/core/SkColor.h" |
9 | 9 |
10 class SkBitmap; | 10 class SkBitmap; |
11 | 11 |
12 namespace color_utils { | 12 namespace color_utils { |
13 | 13 |
14 // Represents set of CIE XYZ tristimulus values. | 14 // Represents set of CIE XYZ tristimulus values. |
15 struct CIE_XYZ { | 15 struct CIE_XYZ { |
16 double X; | 16 double X; |
17 double Y; // luminance | 17 double Y; // luminance |
18 double Z; | 18 double Z; |
19 }; | 19 }; |
20 | 20 |
21 // Represents a L*a*b* color value | 21 // Represents a L*a*b* color value |
22 struct LabColor { | 22 struct LabColor { |
23 int L; | 23 int L; |
24 int a; | 24 int a; |
25 int b; | 25 int b; |
26 }; | 26 }; |
27 | 27 |
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51 // Builds a histogram based on the Y' of the Y'UV representation of | 51 // Builds a histogram based on the Y' of the Y'UV representation of |
52 // this image. | 52 // this image. |
53 void BuildLumaHistogram(SkBitmap* bitmap, int histogram[256]); | 53 void BuildLumaHistogram(SkBitmap* bitmap, int histogram[256]); |
54 | 54 |
55 // Create a color from a base color and a specific alpha value. | 55 // Create a color from a base color and a specific alpha value. |
56 SkColor SetColorAlpha(SkColor c, SkAlpha alpha); | 56 SkColor SetColorAlpha(SkColor c, SkAlpha alpha); |
57 | 57 |
58 // Gets a Windows system color as a SkColor | 58 // Gets a Windows system color as a SkColor |
59 SkColor GetSysSkColor(int which); | 59 SkColor GetSysSkColor(int which); |
60 | 60 |
61 } // namespace color_utils | 61 } // namespace color_utils |
62 | 62 |
63 #endif // #ifndef APP_GFX_COLOR_UTILS_H_ | 63 #endif // APP_GFX_COLOR_UTILS_H_ |
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