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1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BENCH_GL_UTILS_H_ | 5 #ifndef BENCH_GL_UTILS_H_ |
6 #define BENCH_GL_UTILS_H_ | 6 #define BENCH_GL_UTILS_H_ |
7 | 7 |
| 8 #ifdef USE_EGL |
| 9 #include "GLES2/gl2.h" |
| 10 #else |
8 #include "GL/gl.h" | 11 #include "GL/gl.h" |
| 12 #endif |
9 | 13 |
10 | 14 |
11 void SetBasePathFromArgv0(const char* argv0, const char* relative); | 15 void SetBasePathFromArgv0(const char* argv0, const char* relative); |
12 void *MmapFile(const char *name, size_t *length); | 16 void *MmapFile(const char *name, size_t *length); |
13 GLuint InitShaderProgram(const char *vertex_src, const char *fragment_src); | 17 GLuint InitShaderProgram(const char *vertex_src, const char *fragment_src); |
14 | 18 |
15 #endif // BENCH_GL_UTILS_H_ | 19 #endif // BENCH_GL_UTILS_H_ |
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