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Issue 1732030: Replaced funky state machines with classes. This is in preparation of doing the same to gl_Bench. (Closed) Base URL: ssh://git@chromiumos-git//autotest.git
Patch Set: Got rid of static test list initialization, fixed USE_EGL. Created 10 years, 7 months ago
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1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BENCH_GL_MAIN_H_ 5 #ifndef BENCH_GL_MAIN_H_
6 #define BENCH_GL_MAIN_H_ 6 #define BENCH_GL_MAIN_H_
7 7
8 #include <gflags/gflags.h> 8 #include <gflags/gflags.h>
9 #include <sys/time.h> 9 #include <sys/time.h>
10 10
11 #ifdef USE_GLES 11 #ifdef USE_EGL
12 #include <GLES2/gl2.h>
12 #include <EGL/egl.h> 13 #include <EGL/egl.h>
13 #include <GLES/gl.h>
14 #else 14 #else
15 #include <GL/gl.h> 15 #include <GL/gl.h>
16 #include <GL/glx.h> 16 #include <GL/glx.h>
17 17
18 #define LIST_PROC_FUNCTIONS(F) \ 18 #define LIST_PROC_FUNCTIONS(F) \
19 F(glAttachShader, PFNGLATTACHSHADERPROC) \ 19 F(glAttachShader, PFNGLATTACHSHADERPROC) \
20 F(glBindBuffer, PFNGLBINDBUFFERPROC) \ 20 F(glBindBuffer, PFNGLBINDBUFFERPROC) \
21 F(glBufferData, PFNGLBUFFERDATAPROC) \ 21 F(glBufferData, PFNGLBUFFERDATAPROC) \
22 F(glCompileShader, PFNGLCOMPILESHADERPROC) \ 22 F(glCompileShader, PFNGLCOMPILESHADERPROC) \
23 F(glCreateProgram, PFNGLCREATEPROGRAMPROC) \ 23 F(glCreateProgram, PFNGLCREATEPROGRAMPROC) \
24 F(glCreateShader, PFNGLCREATESHADERPROC) \ 24 F(glCreateShader, PFNGLCREATESHADERPROC) \
25 F(glDeleteBuffers, PFNGLDELETEBUFFERSPROC) \ 25 F(glDeleteBuffers, PFNGLDELETEBUFFERSPROC) \
26 F(glDeleteProgram, PFNGLDELETEPROGRAMPROC) \ 26 F(glDeleteProgram, PFNGLDELETEPROGRAMPROC) \
27 F(glDeleteShader, PFNGLDELETESHADERPROC) \ 27 F(glDeleteShader, PFNGLDELETESHADERPROC) \
28 F(glEnableVertexAttribArray, PFNGLENABLEVERTEXATTRIBARRAYPROC) \ 28 F(glEnableVertexAttribArray, PFNGLENABLEVERTEXATTRIBARRAYPROC) \
29 F(glGenBuffers, PFNGLGENBUFFERSPROC) \ 29 F(glGenBuffers, PFNGLGENBUFFERSPROC) \
30 F(glGetAttribLocation, PFNGLGETATTRIBLOCATIONPROC) \ 30 F(glGetAttribLocation, PFNGLGETATTRIBLOCATIONPROC) \
31 F(glGetInfoLogARB, PFNGLGETPROGRAMINFOLOGPROC) \ 31 F(glGetInfoLogARB, PFNGLGETPROGRAMINFOLOGPROC) \
32 F(glGetProgramInfoLog, PFNGLGETPROGRAMINFOLOGPROC) \
33 F(glGetShaderInfoLog, PFNGLGETSHADERINFOLOGPROC) \
32 F(glGetUniformLocation, PFNGLGETUNIFORMLOCATIONPROC) \ 34 F(glGetUniformLocation, PFNGLGETUNIFORMLOCATIONPROC) \
33 F(glLinkProgram, PFNGLLINKPROGRAMPROC) \ 35 F(glLinkProgram, PFNGLLINKPROGRAMPROC) \
34 F(glShaderSource, PFNGLSHADERSOURCEPROC) \ 36 F(glShaderSource, PFNGLSHADERSOURCEPROC) \
35 F(glUniform1f, PFNGLUNIFORM1FPROC) \ 37 F(glUniform1f, PFNGLUNIFORM1FPROC) \
36 F(glUniform1i, PFNGLUNIFORM1IPROC) \ 38 F(glUniform1i, PFNGLUNIFORM1IPROC) \
37 F(glUseProgram, PFNGLUSEPROGRAMPROC) \ 39 F(glUseProgram, PFNGLUSEPROGRAMPROC) \
38 F(glVertexAttribPointer, PFNGLVERTEXATTRIBPOINTERPROC) \ 40 F(glVertexAttribPointer, PFNGLVERTEXATTRIBPOINTERPROC) \
39 F(glXSwapIntervalSGI, PFNGLXSWAPINTERVALSGIPROC) 41 F(glXSwapIntervalSGI, PFNGLXSWAPINTERVALSGIPROC) \
42 F(glXBindTexImageEXT, PFNGLXBINDTEXIMAGEEXTPROC) \
43 F(glXReleaseTexImageEXT, PFNGLXRELEASETEXIMAGEEXTPROC)
40 44
41 #define F(fun, type) extern type fun; 45 #define F(fun, type) extern type fun;
42 LIST_PROC_FUNCTIONS(F) 46 LIST_PROC_FUNCTIONS(F)
43 #undef F 47 #undef F
44 48
45 #endif 49 #endif
46 50
47 inline uint64_t GetUTime() { 51 inline uint64_t GetUTime() {
48 struct timeval tv; 52 struct timeval tv;
49 gettimeofday(&tv, NULL); 53 gettimeofday(&tv, NULL);
(...skipping 28 matching lines...) Expand all
78 // that: 82 // that:
79 // time it took to run x iterations = slope * x + bias 83 // time it took to run x iterations = slope * x + bias
80 // Returns false if one iteration of the test takes longer than 84 // Returns false if one iteration of the test takes longer than
81 // MAX_ITERATION_LENGTH_MS. The test is then assumed too slow to provide 85 // MAX_ITERATION_LENGTH_MS. The test is then assumed too slow to provide
82 // meaningful results. 86 // meaningful results.
83 bool Bench(BenchFunc func, float *slope, int64_t *bias); 87 bool Bench(BenchFunc func, float *slope, int64_t *bias);
84 88
85 void *MmapFile(const char *name, size_t *length); 89 void *MmapFile(const char *name, size_t *length);
86 90
87 #endif // BENCH_GL_MAIN_H_ 91 #endif // BENCH_GL_MAIN_H_
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