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Issue 1731011: Don't unload debug context after it was requested through public API (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 7 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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658 bool wait_for_connection = false); 658 bool wait_for_connection = false);
659 659
660 // Stop the debugger agent. 660 // Stop the debugger agent.
661 static void StopAgent(); 661 static void StopAgent();
662 662
663 // Blocks until the agent has started listening for connections 663 // Blocks until the agent has started listening for connections
664 static void WaitForAgent(); 664 static void WaitForAgent();
665 665
666 static void CallMessageDispatchHandler(); 666 static void CallMessageDispatchHandler();
667 667
668 static Handle<Context> GetDebugContext();
669
668 // Unload the debugger if possible. Only called when no debugger is currently 670 // Unload the debugger if possible. Only called when no debugger is currently
669 // active. 671 // active.
670 static void UnloadDebugger(); 672 static void UnloadDebugger();
671 673
672 inline static bool EventActive(v8::DebugEvent event) { 674 inline static bool EventActive(v8::DebugEvent event) {
673 ScopedLock with(debugger_access_); 675 ScopedLock with(debugger_access_);
674 676
675 // Check whether the message handler was been cleared. 677 // Check whether the message handler was been cleared.
676 if (debugger_unload_pending_) { 678 if (debugger_unload_pending_) {
677 if (Debug::debugger_entry() == NULL) { 679 if (Debug::debugger_entry() == NULL) {
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902 904
903 DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread); 905 DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread);
904 }; 906 };
905 907
906 908
907 } } // namespace v8::internal 909 } } // namespace v8::internal
908 910
909 #endif // ENABLE_DEBUGGER_SUPPORT 911 #endif // ENABLE_DEBUGGER_SUPPORT
910 912
911 #endif // V8_DEBUG_H_ 913 #endif // V8_DEBUG_H_
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